(http://elementscommunity.org/images/Reliquary/Psionist.png) | (http://elementscommunity.org/images/Reliquary/Psion.png) | ||||||||||||||||||||||||
|
|
|
(http://img814.imageshack.us/img814/633/psionist.png) | (http://img220.imageshack.us/img220/1923/psionu.png) | ||||||||||||||||||||||||
|
|
|
1. If antimattered. Lets say this was an opponents and I had a reflect shield. Would this force heal me or the enemy.1) count it as a (weak) heal spell for you, essentially. my current understanding of reflect shields is that they do not discern between good/bad spells from your opponent, they just reflect everything.
2. Same but Liquid Shadow was applied?
3. Was this made so that if this was made in the game (which I hope) to convice players reflect shields are helpful?
This is very clever. Very good work. The wording might be a bit confusing however.yeah, its a bit difficult to concisely and clearly communicate it without using an improper tone in the card text. i had considered adding in "instead of physical damage" at the end, but it seemed kind of out of place and potentially redundant.
Dear Zans,
add this card to the game.
Thanks,
The Playerbase.
is it an active ability?it is passive as is. a 0 atk version would be immune to antimatter, which isnt desirable for balancing purposes.
do you want to make it one?
or maybe a passive ability of :
"Deal 4 spell damage at the end of your turn"
but 0 attack
first stop, level 1, allaboard - woo woo :)You got my vote. You're doing a great job coming up with interesting mechanics so far. This is my favorite though.
would it be OverPowered if making spell damage becomes an active ability? that would make the card stronger and immune to any shieldIt would not be overpowered however it would be less thematic and the activation cost would have to be 0. For immunity to all shields go with Momentum. For immunity to DR go with Psion.
Dear Zans,
add this card to the game.
Thanks,
The Playerbase.
What happens if you put momentum on it?no spell + no momentum = common creature damage
What happens if you put momentum on it?+1|+1 & Reflective Shield/Jade Shield no longer reflects the damage.
just to clarify things, "Any Damage from Spells is reflected to opponent" is the mechanism of reflective shields so, no healing for you :(1. If antimattered. Lets say this was an opponents and I had a reflect shield. Would this force heal me or the enemy.1) count it as a (weak) heal spell for you, essentially. my current understanding of reflect shields is that they do not discern between good/bad spells from your opponent, they just reflect everything.
2. Same but Liquid Shadow was applied?
3. Was this made so that if this was made in the game (which I hope) to convice players reflect shields are helpful?
2) a) you do damage to yourself b) enemy reflects the heal c) the heal heals you = net zero effect
3) that was part of it, i figured it may make other elements say "hey, we want a reflect shield too" if these guys were running around.
as for what would happen if both players had reflect shields? whatever it currently does in game when spells are cast, go with that.
Did you check the effect of Holy Light vs Reflective Shield? If not then you should. (beta is loading too slowly for me to test it at this time)just to clarify things, "Any Damage from Spells is reflected to opponent" is the mechanism of reflective shields so, no healing for you :(1. If antimattered. Lets say this was an opponents and I had a reflect shield. Would this force heal me or the enemy.1) count it as a (weak) heal spell for you, essentially. my current understanding of reflect shields is that they do not discern between good/bad spells from your opponent, they just reflect everything.
2. Same but Liquid Shadow was applied?
3. Was this made so that if this was made in the game (which I hope) to convice players reflect shields are helpful?
2) a) you do damage to yourself b) enemy reflects the heal c) the heal heals you = net zero effect
3) that was part of it, i figured it may make other elements say "hey, we want a reflect shield too" if these guys were running around.
as for what would happen if both players had reflect shields? whatever it currently does in game when spells are cast, go with that.
another thing on my mind, how would this match up against an enemy creature with Gravity Pull? by the mechanism, spells bypass non-reflective shields. but since Psion is effectively *attacking*, would Gravity Pull suck up the damage? ::)
This is a clever idea. But I reckon it's just a little OP. I'd like to see this work. Maybe a little less HP or strength, or a little higher mana cost.Why do you think it is OP? Compare it to Charger.
i dont have a problem with immortal, personally. it is a low cost immaterial creature that can provide damage while dim shield is up, and not draining the quanta too much, like phase dragon, to keep the dim shield chain going if you do have have excess pillars.Theoretically Immortal is slightly weak compared to Phase Dragon. (see the buff thread for details)
immortal is strong defensively and as such provides consistent offense for less cost than phase dragon. psion is weaker defensively than immortal, but provides for a mechanism that may provide better offense, but with the drawback of potentially damaging their owner. if anything, i would think they would function well together in a deck with dim shields, or separately in other decks.
A new Aether Shard called Shard of Wisdom is made.Indeed, according to Zanzarino SoW is based on this card. It will probably be moved to the Reliquary soon, assuming it was a significant influence on Zanz.
The mechanics is similar to this card :)
Indeed, according to Zanzarino SoW is based on this card. It will probably be moved to the Reliquary soon, assuming it was a significant influence on Zanz.Reliquary, dream place for every card-maker....(Jealousy)
Nice. Through the efforts of Idea Factory member moomoose, an idea created in the Idea Factory has impacted the game.A new Aether Shard called Shard of Wisdom is made.Indeed, according to Zanzarino SoW is based on this card. It will probably be moved to the Reliquary soon, assuming it was a significant influence on Zanz.
The mechanics is similar to this card :)
Two cards added to the game !! You are legend !Obviously I love the idea, would you say this was inspired by Shard of Knowledge http://elementscommunity.org/forum/index.php/topic,28846.msg394171#msg394171 or Psion http://elementscommunity.org/forum/index.php/topic,28117.0.html ?The shard was inspired by Psion, but, clearly, modified quite a bit. It is also not excluded, since the mechanics are now coded, that psion could be added to the game in a form more similar to the original idea.
(http://i.imgur.com/hu3y3.png) | (http://i.imgur.com/siWzJ.png) | ||||||||||||||||||||||||
|
|
|
hmm, then does sundial block it? it even stops immaterial creatures? what about Procrastination? Does this effectively have momentum vs everything else? Just because it deal magic damage doesnt mean it isnt attacking? What about Fog and Dusk? those are percentages to simply be missed? How about wings? Is this a ranged attack? I think perhaps a few other shields could affect it. What if you buff it, then does gravity shield work?
Does the reflected damage hit the Psion's owner or the Psion?
hmm, then does sundial block it? it even stops immaterial creatures? what about Procrastination? Does this effectively have momentum vs everything else? Just because it deal magic damage doesnt mean it isnt attacking? What about Fog and Dusk? those are percentages to simply be missed? How about wings? Is this a ranged attack? I think perhaps a few other shields could affect it. What if you buff it, then does gravity shield work?Sundial prevent creatures from attacking. Psion is a creature.
Does the reflected damage hit the Psion's owner or the Psion?
I like this card but 6|6 for an aether guy is pretty defence heavy. With fractals this thing could easily be broken. My fractal phase recluse deck is hard to beat and it doesn't have momentum built in and the creatures aren't really buff'd :PFractal Aether is hard to build, is severely nerfed and Psions cost more than Recluses.
Hard to build, yes. Severely nerfed...I'm not sure. Psions are much more reliable than recluses against any sort of CC and avoid most relevant shields. I would rather play a fractal psion deck than a fractal recluse deck in BL.I like this card but 6|6 for an aether guy is pretty defence heavy. With fractals this thing could easily be broken. My fractal phase recluse deck is hard to beat and it doesn't have momentum built in and the creatures aren't really buff'd :PFractal Aether is hard to build, is severely nerfed and Psions cost more than Recluses.