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Offline moomooseTopic starter

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Psionist | Psion http://elementscommunity.org/forum/index.php?topic=28117.msg358905#msg358905
« on: June 30, 2011, 09:36:38 pm »
NAME:
Psionist
ELEMENT:
Aether
COST:
4 :aether
TYPE:
Creature
ATK|HP:
4 | 4
TEXT:
Psionist's attacks deal spell damage
NAME:
Psion
ELEMENT:
Aether
COST:
4 :aether
TYPE:
Creature
ATK|HP:
6 | 6
TEXT:
Psion's attacks deal spell damage

ART:
vrt (w/ moomoose modifications)
IDEA:
moomoose
NOTES:
refreshed the art to as it would potentially look in game (which is why there is no art credit on the image itself)
SERIES:


Original:

NAME:
Psionist
ELEMENT:
Aether
COST:
4 :aether
TYPE:
Creature
ATK|HP:
4|4
TEXT:
Psionist's attacks deal spell damage
NAME:
Psion
ELEMENT:
Aether
COST:
4 :aether
TYPE:
Creature
ATK|HP:
6|4
TEXT:
Psion's attacks deal spell damage
ART:
littlemunster http://littlemunster.deviantart.com/gallery/?offset=24#/d1r2zmf with consent
IDEA:
moomoose
NOTES:
This creature deals spell damage rather than physical damage, ignoring many shields.  Also as a result, however, when this creature attacks a player with a spell reflect shield, it effectively attacks its owner instead.
SERIES:
« Last Edit: April 14, 2012, 04:27:42 pm by moomoose »
moose dont say moo.

Offline Rutarete

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Re: Psionist | Psion http://elementscommunity.org/forum/index.php?topic=28117.msg359018#msg359018
« Reply #1 on: July 01, 2011, 02:48:39 am »
Very clever and interesting variation on momentum. I like it.
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Offline OldTrees

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Re: Psionist | Psion http://elementscommunity.org/forum/index.php?topic=28117.msg359029#msg359029
« Reply #2 on: July 01, 2011, 03:16:40 am »
Following its progress. It is balanced (see the IF Mind element project for the balance discussion).
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline storyteller

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Re: Psionist | Psion http://elementscommunity.org/forum/index.php?topic=28117.msg359054#msg359054
« Reply #3 on: July 01, 2011, 04:54:17 am »
crafty, annoying and combos well with high damage creatures. causes a shift in the use of shields. very nice.

Re: Psionist | Psion http://elementscommunity.org/forum/index.php?topic=28117.msg359055#msg359055
« Reply #4 on: July 01, 2011, 04:57:40 am »
I like this.

Few things:

1. If antimattered. Lets say this was an opponents and I had a reflect shield. Would this force heal me or the enemy.
2. Same but Liquid Shadow was applied?
3. Was this made so that if this was made in the game (which I hope) to convice players reflect shields are helpful?

Offline SnoWeb

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Re: Psionist | Psion http://elementscommunity.org/forum/index.php?topic=28117.msg359114#msg359114
« Reply #5 on: July 01, 2011, 08:32:15 am »
This is very clever. Very good work. The wording might be a bit confusing however.

Offline moomooseTopic starter

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Re: Psionist | Psion http://elementscommunity.org/forum/index.php?topic=28117.msg359153#msg359153
« Reply #6 on: July 01, 2011, 11:55:54 am »
1. If antimattered. Lets say this was an opponents and I had a reflect shield. Would this force heal me or the enemy.
2. Same but Liquid Shadow was applied?
3. Was this made so that if this was made in the game (which I hope) to convice players reflect shields are helpful?
1) count it as a (weak) heal spell for you, essentially. my current understanding of reflect shields is that they do not discern between good/bad spells from your opponent, they just reflect everything.
2) a) you do damage to yourself b) enemy reflects the heal c) the heal heals you = net zero effect
3) that was part of it, i figured it may make other elements say "hey, we want a reflect shield too" if these guys were running around.

as for what would happen if both players had reflect shields? whatever it currently does in game when spells are cast, go with that.
moose dont say moo.

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Re: Psionist | Psion http://elementscommunity.org/forum/index.php?topic=28117.msg359159#msg359159
« Reply #7 on: July 01, 2011, 12:05:13 pm »
I really like this idea, it makes an underpowered shield stronger without breaking the game ^^

Skolir

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Re: Psionist | Psion http://elementscommunity.org/forum/index.php?topic=28117.msg359164#msg359164
« Reply #8 on: July 01, 2011, 12:19:57 pm »
This card would finally add worth to owning a reflective shield. Nice.

Leo

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Re: Psionist | Psion http://elementscommunity.org/forum/index.php?topic=28117.msg359187#msg359187
« Reply #9 on: July 01, 2011, 01:48:46 pm »
Dear Zans,

add this card to the game.

Thanks,
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Offline moomooseTopic starter

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Re: Psionist | Psion http://elementscommunity.org/forum/index.php?topic=28117.msg359227#msg359227
« Reply #10 on: July 01, 2011, 04:03:13 pm »
This is very clever. Very good work. The wording might be a bit confusing however.
yeah, its a bit difficult to concisely and clearly communicate it without using an improper tone in the card text.  i had considered adding in "instead of physical damage" at the end, but it seemed kind of out of place and potentially redundant.
moose dont say moo.

Offline Seraph

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Re: Psionist | Psion http://elementscommunity.org/forum/index.php?topic=28117.msg359239#msg359239
« Reply #11 on: July 01, 2011, 04:20:47 pm »
is it an active ability?
do you want to make it one?
or maybe a passive ability of :
"Deal 4 spell damage at the end of your turn"
but 0 attack

 

blarg: