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Offline jmizzle7Topic starter

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg59657#msg59657
« Reply #12 on: April 27, 2010, 12:17:23 am »
I only have some reserve about it being able to steal the opponent's weapon... it's steal on a stick, but is only applied to weaponry.  Interesting concept.  I'm assuming it can only be used on weapons that are still in the weapon slot?
It doesn't "steal" anything. No weapons are destroyed as a result of Endow, so it is possible for two Crusaders to use Endow on a single weapon.

Wisemage

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg59665#msg59665
« Reply #13 on: April 27, 2010, 12:34:53 am »
my only complaint is that it gains the weapons attacks, since the elite is already 3/5 that can get pretty strong.  a 11/7 with momentum if titan is targeting, a 7/7 if eternity is targeted (with rewind)

So you get a nice attack mosnter plus a nice ability for 7 light.

Kurohami

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg59666#msg59666
« Reply #14 on: April 27, 2010, 12:35:53 am »
Kind of ironic that this light card cannot be used on the weapon of its own element.

Mastermind79

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg59676#msg59676
« Reply #15 on: April 27, 2010, 01:00:19 am »
This is cool. I really want this in the game. Imagine 23 snipers on the field (fractal).

Offline markilleruk

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg59679#msg59679
« Reply #16 on: April 27, 2010, 01:09:48 am »
I love the idea, and would really enjoy building decks based around this card, but I have some concerns.

I don't like the fact that it doesn't take up the weapon: and that it duplicates it. This may be better if it can only be used on your weapon, and you then lose the weapon to the creature. Or perhaps multi use with a % chance to steal if used on an enemy, or a single use guaranteed steal when used on your own weapon.

As it stands its OP IMO.

Arondight

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg59686#msg59686
« Reply #17 on: April 27, 2010, 01:35:50 am »
I really like the card as is. Very versatile and with that cost and origin in Light like that, I don't think it would be too overpowering. If it could only be used on your weapon and results in the destruction of that weapon, I think the cost would be way too high. You would have to add in more cards (weapons) to your deck to compensate for the destroyed weapons while having to pay for the cost of summoning and Endowing the Crusader.

Kurohami

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg59689#msg59689
« Reply #18 on: April 27, 2010, 01:42:53 am »
Why is the upgraded card art removed?

Offline jmizzle7Topic starter

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg59736#msg59736
« Reply #19 on: April 27, 2010, 04:40:21 am »
Why is the upgraded card art removed?
I was doing some maintenance on my imageshack account and accidentally deleted the wrong pic. Fixed. :)

Kael Hate

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg59782#msg59782
« Reply #20 on: April 27, 2010, 09:43:01 am »
I'm not really a fan of the Human presence in Elements. I sort of like that anything Human is insignificant to the whole deal. I like the art but would suggest that the creature be an Angel or mystical beast of some kind.

The ability would be nicer if it was like Flying weapon and copied the weapon you had equiped regardless. Unless you are running rainbow, more often than not you will be unable to use your opponents activator. Also see no logical sense why you would have your opponents weapon.

Ie
Morningstar Crusader - 9 damage Immaterial
Pulveriser Crusader - 7 damage. :gravity :gravity :gravity Shatter



Arondight

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg59784#msg59784
« Reply #21 on: April 27, 2010, 10:08:20 am »
I'm not really a fan of the Human presence in Elements. I sort of like that anything Human is insignificant to the whole deal. I like the art but would suggest that the creature be an Angel or mystical beast of some kind.

The ability would be nicer if it was like Flying weapon and copied the weapon you had equiped regardless. Unless you are running rainbow, more often than not you will be unable to use your opponents activator. Also see no logical sense why you would have your opponents weapon.

Ie
Morningstar Crusader - 9 damage Immaterial
Pulveriser Crusader - 7 damage. :gravity :gravity :gravity Shatter
Look at this.

edit: btw it needs to be comboed with another deck since the morning glory is immaterial
Yes, that's the point. Besides, why would you just want to add 8 attack when you could add 8 attack and momentum, or 4 attack and venom, or 6 attack and scramble? Also, note that you don't have to use weapons of your own in order to use this card. Also, have you seen the recent buffs to the 'other' weapons? Mono light stompy would be amazing with this card.

The fact that this card can be used (and be effective) in any number of elemental combinations makes it quite attractive, IMHO.
Looks like the point of the card was so that it can't be able to copy immaterial weapons, thus it's for making an assortment of combos with light. Which is a charming feature to add more light usage.

Offline jmizzle7Topic starter

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg59802#msg59802
« Reply #22 on: April 27, 2010, 11:01:04 am »
I'm not really a fan of the Human presence in Elements. I sort of like that anything Human is insignificant to the whole deal. I like the art but would suggest that the creature be an Angel or mystical beast of some kind.

The ability would be nicer if it was like Flying weapon and copied the weapon you had equiped regardless. Unless you are running rainbow, more often than not you will be unable to use your opponents activator. Also see no logical sense why you would have your opponents weapon.

Ie
Morningstar Crusader - 9 damage Immaterial
Pulveriser Crusader - 7 damage. :gravity :gravity :gravity Shatter
What Arondight said. Also, it is important to note that the Light element seems to be a bit of an introvert, as nearly every card in its arsenal is pretty much amazing in a mono-Light context, or not used much at all. Crusader breaks the mold, so to speak, but at the same time does not limit the player to any particular combination. In fact, Crusader is still a very good player in mono-Light with Long Sword as an attractive target for Endow.

Kael Hate

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg59821#msg59821
« Reply #23 on: April 27, 2010, 11:51:59 am »
I'm not really a fan of the Human presence in Elements. I sort of like that anything Human is insignificant to the whole deal. I like the art but would suggest that the creature be an Angel or mystical beast of some kind.

The ability would be nicer if it was like Flying weapon and copied the weapon you had equiped regardless. Unless you are running rainbow, more often than not you will be unable to use your opponents activator. Also see no logical sense why you would have your opponents weapon.

Ie
Morningstar Crusader - 9 damage Immaterial
Pulveriser Crusader - 7 damage. :gravity :gravity :gravity Shatter
What Arondight said. Also, it is important to note that the Light element seems to be a bit of an introvert, as nearly every card in its arsenal is pretty much amazing in a mono-Light context, or not used much at all. Crusader breaks the mold, so to speak, but at the same time does not limit the player to any particular combination. In fact, Crusader is still a very good player in mono-Light with Long Sword as an attractive target for Endow.
Just my personal taste. Not a directive against the card in the game environment.

As for the Long-Sword. A better drop is Archangel or Light Nymph and Morning Glory.
You only need the one weapon to hit play, you haven't wasted slots on the superfluous Long-swords and you can drop the higher more useful Nymph or Angel straight in at full strength.

 

blarg: