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Offline tinkady

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg250517#msg250517
« Reply #24 on: January 17, 2011, 09:42:18 pm »
life/gravity combo: accelerate an armagio, then mitosis it right before it dies so it looses acceleration
not sure if that's epic or slow/easily broken

Offline teffy

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg250522#msg250522
« Reply #25 on: January 17, 2011, 09:45:37 pm »
I think the Acceleration growth (+2/-1) should be slower than regular growth of Lava Golem (+2/+2), Spirits(+2/+2 or +2/0).
Ehm, in one case you pay with quanta, in other you pay with hp. What is broken about it?
I would say: More risk = faster growth. Gravity has creatures with high HP, the HP payment could be only a little disadvantage for high HP creatures and in games with normal length.
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Offline Zeru

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg250530#msg250530
« Reply #26 on: January 17, 2011, 09:53:14 pm »
I would say: More risk = faster growth. Gravity has creatures with high HP, the HP payment could be only a little disadvantage for high HP creatures and in games with normal length.
Still it's a two card combo. Don't compare it to a single card. While you play your Over driven Armagio, someone else will have a Blessed Pegasus.

Offline Higurashi

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg250536#msg250536
« Reply #27 on: January 17, 2011, 09:58:48 pm »
Live in Trainer now, getting tested and balanced. Ish pretty fun.
Armagios or Animated Titans on Overdrive slaughter HB's like nothing. As if TU+Titan wasn't powerful already. x)
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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg250615#msg250615
« Reply #28 on: January 17, 2011, 11:49:16 pm »
A major buff to my favorite dragon?

F*** YES!

Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg250624#msg250624
« Reply #29 on: January 17, 2011, 11:58:56 pm »
I don't think this will be used a lot with dragons...
most will use it with armagios (sry massive dragon, u r still ignored...)

also, the upped one is pretty OP...

Offline Higurashi

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg250641#msg250641
« Reply #30 on: January 18, 2011, 12:10:49 am »
Yes, Elite Armagios are better with this. Plus, the idea of giant mechas going into overdrive makes Gravity 9001 times cooler. Acceleration is useful, but Overdrive is very overpowered. But eh, I expect a nerf anyway.
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Offline agentflare

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg250655#msg250655
« Reply #31 on: January 18, 2011, 12:30:59 am »
Has anyone thought about Guardian Angel+ Acceleration? +2 atk and healed right after, or every turn necessary

Offline Essence

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg250657#msg250657
« Reply #32 on: January 18, 2011, 12:34:01 am »
More importantly, has anyone thought of the fact that this is finally a good use to put Graviton Guards to?  :)
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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg250658#msg250658
« Reply #33 on: January 18, 2011, 12:34:19 am »
well, u will need multiple angels.. but yeah, we have thought of that...

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg250660#msg250660
« Reply #34 on: January 18, 2011, 12:36:54 am »
Has anyone thought about Guardian Angel+ Acceleration? +2 atk and healed right after, or every turn necessary
Acceleration removes heal ability.


More importantly, has anyone thought of the fact that this is finally a good use to put Graviton Guards to?  :)
They were already in good use in my hands... fractal guards, gravity pull usage, cheap attacker/fodder, etc.

With angels, they are now awesome :D
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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg250664#msg250664
« Reply #35 on: January 18, 2011, 12:44:16 am »
woah...
GG fell in love with this card fast...

 

anything
blarg: