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Offline dragonsdemesne

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg409786#msg409786
« Reply #12 on: October 14, 2011, 08:30:03 pm »
I'd totally use this in my FG deck.  This is awesome.  This would be stronger than Anubis, even if it were 5/8 and cost 8 just like Anubis.  (but don't do that; it makes thematic sense for a sphinx to have a lot of hp but crappy attack, since it can't move; I'm just offering a point of comparison)  The only reason to use Protect Artifact over this in a rainbow (and admittedly a very good reason) is that this is much slower, and it's usually in the early game you need PA, to keep the quicksands at bay, etc.  In the late game, this would be incredible; almost impossible to kill at 10hp and it would PA everything you have.

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg433058#msg433058
« Reply #13 on: December 01, 2011, 12:05:06 am »
at first i didnt read this card correctly, said its crap time already has anubis.  lol. then when i joined forums on my own account and was voting i read it again. realizing the text. at the time i said one word to my friend "TaDa!!" and i reset my poll to include a vote for this creature. i realize its use is limited and  :earth  :time are not usually together. but it would be a nice card for me to use instead of my 3-6 pro-artifacts i run. and it would make a possible control card to use when facing FG/gold/platnums. since they like to mess with my stuff alot.
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Offline XenocidiusTopic starter

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg438071#msg438071
« Reply #14 on: December 13, 2011, 01:12:13 am »
Which creature in the morning goes on four legs, at mid-day on two, and in the evening upon three, and the more legs it has, the weaker it be?

Who cares, Sphinx has made it to the Armory! Thanks for all your votes.
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Offline Chapuz

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg438169#msg438169
« Reply #15 on: December 13, 2011, 12:40:23 pm »
What strategies can you think with this card? I can make untargetable my shield and weapon, the enemy's sundial and hourglasses. Anything else? Enemy's UGs... very situational.
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Offline Jocko

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg438199#msg438199
« Reply #16 on: December 13, 2011, 03:04:19 pm »
What strategies can you think with this card? I can make untargetable my shield and weapon, the enemy's sundial and hourglasses. Anything else? Enemy's UGs... very situational.
Why would you make enemy's UGs untargeteable?
You can still activate them if you can't target them.

Offline Chapuz

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg438213#msg438213
« Reply #17 on: December 13, 2011, 04:10:11 pm »
What strategies can you think with this card? I can make untargetable my shield and weapon, the enemy's sundial and hourglasses. Anything else? Enemy's UGs... very situational.
Why would you make enemy's UGs untargeteable?
You can still activate them if you can't target them.
Ohh i thought untargetable was not the same as protected.
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Offline Cheesy111

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg444294#msg444294
« Reply #18 on: January 02, 2012, 01:33:22 am »
My worry is that PA is much, much more powerful than immortality in that there is no other way to destroy or affect an untargetable artifact.  Pandemonium, Fire Shield and the like still have some control against immaterial creatures but to my knowledge the same is not true for permanents.  PA is also weakened by its one-time usage policy, whereas the Sphinx has no such compunctions.

Offline Higurashi

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg456581#msg456581
« Reply #19 on: February 04, 2012, 12:03:38 pm »
Pandemonium has no effect on invulnerable creatures. In fact it's sometimes used alongside them as a type of combo. Only Fire Shield and Thorn Carapace can kill them, but what's more important is that a lot of shields can stop them.

A protected permanent can only be destroyed if it's a weapon and you have Ice Bolt+Shockwave. Often have we discussed EA on a stick in this community and decided against creating such a card. My opinion on that has not yet changed with card additions to the game; in fact we've mostly gotten stall buffs.
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Offline teffy

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg456592#msg456592
« Reply #20 on: February 04, 2012, 01:16:39 pm »
I think the game ( or better  :time) needs a card called Sphinx. However, I´m sceptical about PA on a stick. Maybe make it similar to the warden. Protects permanent for 1 turn and is delayed.
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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg456598#msg456598
« Reply #21 on: February 04, 2012, 01:57:17 pm »
NOTES: [/color][/b]
Protect Artifact on a stick.
Sphinxes are mythical creatures said to guard temples.
Isn't it better if it could only protect one permanent
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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg458958#msg458958
« Reply #22 on: February 11, 2012, 05:35:01 pm »
higher cost maybe 6 is too easy to reach 2nd turn

Offline kimham8a

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg463329#msg463329
« Reply #23 on: February 22, 2012, 02:35:13 am »
Could someone please tell me how to help a card idea advance? Vote for it? I don't see that option...

Back on topic, I think some random seism deck can benefit too much from this. I mean, you can play this faster than GotP and is as durable as stone dragon. Within 3 or 4 turns all your opponents PC becomes worse than useless, wasting draws. PA couldn't do this because you couldn't play one every turn for almost free. It can also make an unstoppable chain of like 5 hourglasses because nothing will be able to stop them and each one will keep drawing more (and more)!
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