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Elements the Game => Level 2 - Forge => Card Ideas and Art => Forge Archive => Topic started by: TheManuz on March 02, 2013, 06:58:34 pm

Title: Anointer | Greater Anointer
Post by: TheManuz on March 02, 2013, 06:58:34 pm
(http://i.imgur.com/8BiuYyJ.png)
(http://i.imgur.com/5AaOB49.png)
NAME:
Anointer
ELEMENT:
Death
COST:
5 :death
TYPE:
Creature
ATK|HP:
2|4
TEXT:
:death : Anoint
Target permanent is "tainted" and gives 2 poison when activated.
NAME:
Greater Anointer
ELEMENT:
Death
COST:
5 :death
TYPE:
Creature
ATK|HP:
4|4
TEXT:
:death : Anoint
Target permanent is "tainted" and gives 2 poison when activated.

ART:
TheManuz
IDEA:
TheManuz
NOTES:
During the plague of Milan in 1630, some people were suspected of spreading the plague, by anointing their ointments on things people would come in contact: walls, doors and so on.

This figure was described in "I promessi sposi" (The Betrothed), the Manzoni Novel.

I find this superstition fascinating, and i think that a humanoid creature could take inspiration from it.

On the card: any permanent can be plagued, but only permanents with active abilities will poison their owner (everytime they are activated).
To be clear: if the opponent "touches" the permanent (click to activate its ability) it would be poisoned.

"Taint" counters can stack, so you can use the ability "Anoint" many times on the same permanent.

This card provides soft Permanent Control: your opponent can still use their permanent, but it will cost to him.

List of permanents that will trigger its effect (all the permanents with an activated ability):

  • Unstable Gas | Unstable Gas (single use only)
  • Owl's Eye | Eagle's Eye
  • Pulverizer | Pulverizer
  • Catapult | Trebuchet
  • Trident | Poseidon
  • Shard of Patience | Shard of Patience (single use only)
  • Mindgate | Mindgate
  • Lobotomizer | Electrocutor
  • Electrum Hourglass | Golden Hourglass
  • Sundial | Sundial (it could disappear without being activated)
  • Eternity | Eternity
SERIES:

Title: Re: Anointer | Anointer
Post by: Fippe94 on March 02, 2013, 07:04:15 pm
Can a card be plagued several times, and thus giving it's owner several posion counters? If not I think is pretty UP actually, since most decks doesn't use permanents with activated abilities that much.
Title: Re: Anointer | Anointer
Post by: Drake_XIV on March 02, 2013, 07:13:00 pm
I'd think it'd grant a passive, so not stackable?
Title: Re: Anointer | Anointer
Post by: TheManuz on March 02, 2013, 07:15:24 pm
Can a card be plagued several times, and thus giving it's owner several posion counters? If not I think is pretty UP actually, since most decks doesn't use permanents with activated abilities that much.
Sure! It's soft CC, but it can be used as many time as you want/can.

I'd think it'd grant a passive, so not stackable?
You mean if this can target stacks or not? No, i think it shouldn't, it would target only single permanents.
Title: Re: Anointer | Anointer
Post by: Rutarete on March 02, 2013, 07:23:48 pm
For reference: http://elementscommunity.org/forum/index.php/topic,28336.0.html

I quite like this control for death.
Title: Re: Anointer | Anointer
Post by: TheManuz on March 02, 2013, 09:08:59 pm
For reference: http://elementscommunity.org/forum/index.php/topic,28336.0.html

I quite like this control for death.
You mean for the name of the ability?
Title: Re: Anointer | Anointer
Post by: Rutarete on March 04, 2013, 03:54:07 pm
For reference: http://elementscommunity.org/forum/index.php/topic,28336.0.html

I quite like this control for death.
You mean for the name of the ability?
Yep.
Title: Re: Anointer | Anointer
Post by: Laxadarap on March 04, 2013, 05:14:53 pm
so, what if you plague a shield that blocks attacks? It is being "used" for every creature attacking it.
Title: Re: Anointer | Anointer
Post by: TheManuz on March 05, 2013, 10:51:56 am
so, what if you plague a shield that blocks attacks? It is being "used" for every creature attacking it.
No, no, with the word "used" i mean everytime an activated ability is activated.
It would be useless with a shield, but it can be used with some weapons.

I listed all interactions in notes. I'm thinking about rewording the card. Maybe something like:
Quote
:death : Anoint
Target permanent is "plagued". It gives 1 poison when touched.
would be better?
Title: Re: Anointer | Anointer
Post by: Laxadarap on March 05, 2013, 07:34:44 pm
"Touched" is still open to interpretation, if it fits, just put "when it uses an ability". 
Balance wise, I feel this might be a tad UP, I'm not sure where I would use it in a deck, especially since it is only useful against certain perms.

EDIT: Nvm, forgot it was a creature, not a spell.  If stackable its probably fine.
Title: Re: Anointer | Anointer
Post by: Drake_XIV on March 05, 2013, 07:45:04 pm
Am I the only one who thinks Anointer doesn't sound like :death ?
Title: Re: Anointer | Anointer
Post by: Rutarete on March 05, 2013, 07:51:47 pm
Am I the only one who thinks Anointer doesn't sound like :death ?
Breath sounds like death, so yes, I agree with you :p

But I think it's fine here.
Title: Re: Anointer | Anointer
Post by: OdinVanguard on March 05, 2013, 07:59:47 pm
Considering its limited range of permanents that it can be applied to, I think it will be a bit UP... If it could affect shields somehow... maybe something like:
":death Anoint: Target permanent is "plagued" and inflicts 1 poison on owner when used (50% chance for shields)"

E.g. if it is applied to a shield, it would only have a % chance to trigger when the shield blocks... (50% is just for illustrative purpose, it would probably need to be a bit lower)
Title: Re: Anointer | Anointer
Post by: TheManuz on March 07, 2013, 10:49:37 am
Am I the only one who thinks Anointer doesn't sound like :death ?
Well, i explained the name in notes.
However i could still call it Plaguebearer or something like that, but i liked the idea.
I think that is more a cultural matter, since in Italian we recognize the medieval belief of the Anointers ("Untori" in italian), and it sounds really tied to the theme of plague spreading.

Considering its limited range of permanents that it can be applied to, I think it will be a bit UP... If it could affect shields somehow... maybe something like:
":death Anoint: Target permanent is "plagued" and inflicts 1 poison on owner when used (50% chance for shields)"

E.g. if it is applied to a shield, it would only have a % chance to trigger when the shield blocks... (50% is just for illustrative purpose, it would probably need to be a bit lower)
I understand your suggestion, but i'd like to keep only one behavior, not one for permanents with abilities and another for permanents without abilities.

Instead i was thinking of letting the ability be used multiple times per turn. But i'm not sure about this.
Title: Re: Anointer | Greater Anointer
Post by: TheManuz on March 30, 2013, 07:02:35 pm
Updated art, and collecting new feedbacks!

EDIT: reworded and increased poison damage to 2.
Title: Re: Anointer | Greater Anointer
Post by: Daguerreo on March 31, 2013, 05:28:04 pm
Love this theme.
Title: Re: Anointer | Greater Anointer
Post by: ARTHANASIOS on June 10, 2013, 05:35:29 pm
Actually, I think you can use its ability to your own permanents, then to play SoSac when you have a lot of poison counters and to heal you instead of damaging you. Pretty risky, but it would worth a try. Overall, I really like this idea, especially since Death lack any form of PC, but I still think its cost should be reduced to 3 :death|3 :death because the player can just not activate the permanent, to just replace it or to use its ability at very crucial moments, so it should be worthy to play as a stand-alone creature too. If that makes it too cheap to play, then it should deal only 1 poison counter or its ability should cost :death :death.
Just my 2 :electrum and necro ftw!!! :P
Title: Re: Anointer | Greater Anointer
Post by: TheManuz on October 13, 2013, 01:18:55 pm
Yeah! Made it to the Forge!
But I have to wait until Forge Creatures Poll (http://elementscommunity.org/forum/index.php/topic,6846.0.html) is reset.
blarg: