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Offline eaglgenes101Topic starter

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Calm | Pacify https://elementscommunity.org/forum/index.php?topic=39792.msg493976#msg493976
« on: May 06, 2012, 11:13:16 pm »
NAME:
Calm
ELEMENT:
Light
COST:
2 :light
TYPE:
Spell
ATK|HP:

TEXT:
Reduce target creature's or weapon's damage by 2 for each 10 :light  in your possession.
NAME:
Pacify
ELEMENT:
Light
COST:
1 :light
TYPE:
Spell
ATK|HP:

TEXT:
Reduce target creature's or weapon's damage by 2 for each 10 :light in your possession.

ART:
eaglgenes101
IDEA:
eaglgenes101
NOTES:
A creature control spell that stays within light's peaceful scope. In this case, you're not harming the creature, just making it stop attacking. Interesting unintended use is to prevent things from being paradox'd by maxwell's demon.
SERIES:


Spoiler for Hidden:

NAME:
Calm
ELEMENT:
Light
COST:
2 :light
TYPE:
Spell
ATK|HP:

TEXT:
Reduce target creature's or weapon's damage by 2 for each 10 light quanta in your possession.
NAME:
Pacify
ELEMENT:
Light
COST:
1 :light
TYPE:
Spell
ATK|HP:

TEXT:
Reduce target creature's or weapon's damage by 2 for each 10 light quanta in your possession.

ART:
Someone suggest this, please?
IDEA:
eaglgenes101
NOTES:
A creature control spell that stays within light's peaceful scope. In this case, you're not harming the creature, just making it stop attacking. Interesting unintended use is to prevent things from being paradox'd by maxwell's demon.
SERIES:


« Last Edit: December 01, 2014, 07:42:22 am by eaglgenes101 »
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Offline AP579

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Re: Calm | Pacify https://elementscommunity.org/forum/index.php?topic=39792.msg493992#msg493992
« Reply #1 on: May 06, 2012, 11:36:36 pm »
I liek too.

But!

Can you go negative?

How would the attack decrease be shown if it is on a weapon?
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Offline Drake_XIV

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Re: Calm | Pacify https://elementscommunity.org/forum/index.php?topic=39792.msg494004#msg494004
« Reply #2 on: May 07, 2012, 12:00:54 am »
For some reason, :water comes to mind.  But :light works too.

Offline Naesala

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Re: Calm | Pacify https://elementscommunity.org/forum/index.php?topic=39792.msg494037#msg494037
« Reply #3 on: May 07, 2012, 01:13:54 am »
Brilliant idea, I'd change it to 1 per 5 though (nearly the same, but allows for slightly more usability)
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Offline Absol

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Re: Calm | Pacify https://elementscommunity.org/forum/index.php?topic=39792.msg494086#msg494086
« Reply #4 on: May 07, 2012, 02:41:33 am »
How does this interact with Fahrenheit?
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Re: Calm | Pacify https://elementscommunity.org/forum/index.php?topic=39792.msg494107#msg494107
« Reply #5 on: May 07, 2012, 03:25:38 am »
How does this interact with Fahrenheit?
I think it would lower the base attack.
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Re: Calm | Pacify https://elementscommunity.org/forum/index.php?topic=39792.msg494109#msg494109
« Reply #6 on: May 07, 2012, 03:28:17 am »
How does this interact with Fahrenheit?
Only the base damage of fahrenheit will be affected I believe. The fiery still does 1 damage for each 10 :fire quanta. Can attack go into negative?

Offline Absol

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Re: Calm | Pacify https://elementscommunity.org/forum/index.php?topic=39792.msg494113#msg494113
« Reply #7 on: May 07, 2012, 03:32:13 am »
Oh, yes. The attack increasing effect is due to its Fiery skill, so it shouldn't be affected.

As for attack goes to negative, i think we should reserve that solely to AM. So this should stop at 0 attack.
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Offline TheManuz

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Re: Calm | Pacify https://elementscommunity.org/forum/index.php?topic=39792.msg494194#msg494194
« Reply #8 on: May 07, 2012, 11:37:58 am »
I think that is better fitted in :water.
I'm not sure about negative attack.

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Re: Calm | Pacify https://elementscommunity.org/forum/index.php?topic=39792.msg494199#msg494199
« Reply #9 on: May 07, 2012, 11:44:30 am »
Light, along with Life, has healing as one of its main weapons.  As such, I would think it fair for attacks to potentially go into the negatives.  Perhaps a good limit would be `no further into the negatives than was originally positive`or, `no further negative than the creatures current HP.`

The second suggestion would make Guardian Angel more useful, as well.
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Re: Calm | Pacify https://elementscommunity.org/forum/index.php?topic=39792.msg494447#msg494447
« Reply #10 on: May 07, 2012, 09:34:59 pm »
if earth plays this....no!!!! titanium shield+ this= ??? well but since this is not permanent, i guess, this can be interesting. :P
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Re: Calm | Pacify https://elementscommunity.org/forum/index.php?topic=39792.msg495596#msg495596
« Reply #11 on: May 09, 2012, 04:40:44 pm »
I think that is better fitted in :water.
I'm not sure about negative attack.
I agree with TheManuz here. It kind of works in light, but I think it fits water a little better.
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