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Offline NikaZaslavsky

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Re: this game is too hard. https://elementscommunity.org/forum/index.php?topic=32548.msg415310#msg415310
« Reply #36 on: October 24, 2011, 09:08:55 pm »
There are some great tutorials out there in the tutorial section for every single mark type. If you follow those I'm sure you will be able to win more games. ;)
By mark type do you mean element?
Creepers be creepin'
Builders be weepin'

ninetyfools

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Re: this game is too hard. https://elementscommunity.org/forum/index.php?topic=32548.msg415387#msg415387
« Reply #37 on: October 24, 2011, 11:59:30 pm »
There are some great tutorials out there in the tutorial section for every single mark type. If you follow those I'm sure you will be able to win more games. ;)
By mark type do you mean element?
Isnt it obvious?

iTry

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Re: this game is too hard. https://elementscommunity.org/forum/index.php?topic=32548.msg417160#msg417160
« Reply #38 on: October 28, 2011, 11:41:28 pm »
There are some great tutorials out there in the tutorial section for every single mark type. If you follow those I'm sure you will be able to win more games. ;)
By mark type do you mean element?
Isnt it obvious?

Yes, I thought it was pretty obvious as well. But yeah, by every mark type I mean every element. Here is a fantastic tutorial for beginners who want to get started. http://elementscommunity.org/forum/index.php/topic,1190.0.html
Good luck.

Offline NikaZaslavsky

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Re: this game is too hard. https://elementscommunity.org/forum/index.php?topic=32548.msg417173#msg417173
« Reply #39 on: October 28, 2011, 11:57:21 pm »
There are some great tutorials out there in the tutorial section for every single mark type. If you follow those I'm sure you will be able to win more games. ;)
By mark type do you mean element?
Isnt it obvious?

Yes, I thought it was pretty obvious as well. But yeah, by every mark type I mean every element. Here is a fantastic tutorial for beginners who want to get started. http://elementscommunity.org/forum/index.php/topic,1190.0.html
Good luck.
Yep, it was obvious. And I've seen that tutorial, used the entropy deck as a base for my own pvp deck.
Creepers be creepin'
Builders be weepin'

Re: this game is too hard. https://elementscommunity.org/forum/index.php?topic=32548.msg417179#msg417179
« Reply #40 on: October 29, 2011, 12:05:22 am »
elementarinous, is this game still too hard?

Re: this game is too hard. https://elementscommunity.org/forum/index.php?topic=32548.msg417185#msg417185
« Reply #41 on: October 29, 2011, 12:12:04 am »
I'm having a lot of fun now. It takes a lot longer to start up than I would have liked but that's the pay off for the replayability. Trying to farm false gods. Have a bronze arena deck doing okay while I battle gold decks with my real deck.

Still using mono aether. I lucked out on that as a default choice. Upgraded a few cards, but have been swapping baxk and forth with a RoL/fractal/hope deck as I improve my FG farming. Already trying to think about rainbow strategies.

I think the game could do a lot more to help new guys with the learning curve. And just imagine -- for some guys they might have picked a shitty element. I probably wouldn't still be playing if I picked water or something.

Re: this game is too hard. https://elementscommunity.org/forum/index.php?topic=32548.msg417192#msg417192
« Reply #42 on: October 29, 2011, 12:23:08 am »
I'm having a lot of fun now. It takes a lot longer to start up than I would have liked but that's the pay off for the replayability. Trying to farm false gods. Have a bronze arena deck doing okay while I battle gold decks with my real deck.

Still using mono aether. I lucked out on that as a default choice. Upgraded a few cards, but have been swapping baxk and forth with a RoL/fractal/hope deck as I improve my FG farming. Already trying to think about rainbow strategies.

I think the game could do a lot more to help new guys with the learning curve. And just imagine -- for some guys they might have picked a shitty element. I probably wouldn't still be playing if I picked water or something.
holy S*** your doing better than i am! And i have been playing for a year!

can you post the decks? I have a few that may help but yours sound awesome

my decks:
Bronze Farm:
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 55q 590 590 590 590 590 5c1 5c1 5f6 5f6 5og 5og 61q 61q 61q 71a 74a 8pm

PvP deck:
Hover over cards for details, click for permalink
Deck import code : [Select]
5c7 5c7 5c7 5c7 5c7 5c7 5um 5um 5um 5um 5um 5um 5up 5up 5up 5uq 5uq 5ur 5ut 5ut 5ut 5ut 5ut 606 606 606 606 606 606 606 8pn

PvP/Silver League:
Hover over cards for details, click for permalink
Deck import code : [Select]
58t 58t 58t 58t 58t 58u 58u 5f0 5f0 5f0 5f6 5f6 5f6 5fb 5fb 5fb 5fb 5gi 5gi 5gi 5gi 5gi 6rm 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7di 7di 7di 7di 7dn 7dn 7dq 7dq 7dq 7dq 7dq 7e4 8pm

ninetyfools

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Re: this game is too hard. https://elementscommunity.org/forum/index.php?topic=32548.msg417227#msg417227
« Reply #43 on: October 29, 2011, 02:05:13 am »
I'm having a lot of fun now. It takes a lot longer to start up than I would have liked but that's the pay off for the replayability. Trying to farm false gods. Have a bronze arena deck doing okay while I battle gold decks with my real deck.

Still using mono aether. I lucked out on that as a default choice. Upgraded a few cards, but have been swapping baxk and forth with a RoL/fractal/hope deck as I improve my FG farming. Already trying to think about rainbow strategies.

I think the game could do a lot more to help new guys with the learning curve. And just imagine -- for some guys they might have picked a shitty element. I probably wouldn't still be playing if I picked water or something.
holy S*** your doing better than i am! And i have been playing for a year!

can you post the decks? I have a few that may help but yours sound awesome

my decks:
Bronze Farm:
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 55q 590 590 590 590 590 5c1 5c1 5f6 5f6 5og 5og 61q 61q 61q 71a 74a 8pm

PvP deck:
Hover over cards for details, click for permalink
Deck import code : [Select]
5c7 5c7 5c7 5c7 5c7 5c7 5um 5um 5um 5um 5um 5um 5up 5up 5up 5uq 5uq 5ur 5ut 5ut 5ut 5ut 5ut 606 606 606 606 606 606 606 8pn

PvP/Silver League:
Hover over cards for details, click for permalink
Deck import code : [Select]
58t 58t 58t 58t 58t 58u 58u 5f0 5f0 5f0 5f6 5f6 5f6 5fb 5fb 5fb 5fb 5gi 5gi 5gi 5gi 5gi 6rm 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7di 7di 7di 7di 7dn 7dn 7dq 7dq 7dq 7dq 7dq 7e4 8pm

The broze deck is exactly the same as my old deck.  :o Except i used Vamp stilletto and unupped momentum

Offline xsindomanx

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Re: this game is too hard. https://elementscommunity.org/forum/index.php?topic=32548.msg417251#msg417251
« Reply #44 on: October 29, 2011, 03:13:22 am »
@Elementarinous: Most elements are in balance with each other. It's just that some elements like fire, time and aether have more distinct characters, and have pretty good rush qualities instead of more control. On that note, hope that the master of water / team water doesn't see this post :P

@Waterknight: Screams like a girl (in mood for Halloween), "an upped nymph!!" Well, I guess it doesn't matter that much. Bronze farm and pvp deck looks good, but fire 'rush' is a little too fat. Just curious, does it work well?
Fire guild member

Re: this game is too hard. https://elementscommunity.org/forum/index.php?topic=32548.msg417716#msg417716
« Reply #45 on: October 30, 2011, 02:33:25 am »
@Elementarinous: Most elements are in balance with each other. It's just that some elements like fire, time and aether have more distinct characters, and have pretty good rush qualities instead of more control. On that note, hope that the master of water / team water doesn't see this post :P

@Waterknight: Screams like a girl (in mood for Halloween), "an upped nymph!!" Well, I guess it doesn't matter that much. Bronze farm and pvp deck looks good, but fire 'rush' is a little too fat. Just curious, does it work well?
hell yes, crafted it myself, only lost 3 PVP2 matches because of the damn entropy stall...

Yes gloat in my face nerd1

Re: this game is too hard. https://elementscommunity.org/forum/index.php?topic=32548.msg417823#msg417823
« Reply #46 on: October 30, 2011, 07:28:39 am »
My mono aether deck has a (just guessing) 30-40%ish win rate on gold arena, playing manually. (Funny enough, my win rate on bronze is maybe 60%, but the mild increase in win rate is offset by drastically weak reward.)

Hover over cards for details, click for permalink
Deck import code : [Select]
4t7 61o 61o 61o 61o 61s 61s 61s 61t 61t 61t 61t 61t 61t 61u 61v 61v 61v 61v 63a 63a 63a 63a 63a 808 808 808 808 80e 80f 81q 8pu


I'm working on upgrading my Mono Aether. Right now I'm moving through my pillars/pendulums. I found that rising much more than 30 cards makes it harder to chain my shields together (too unreliable). So when push comes to shove, I chose to have more dragons than immortals. (Immortals are good to get damage out quick on a smaller budget. But once the quanta really gets going you will always* want dragons.)

I wish I had another electrocutor/lobotomizer, but not getting lucky enough to pop one. At least 1 out of every 3 losses seems to happen because I can't lobotomize a key creature early enough. I also wish I had more shards of gratitude, but then again I'm not sure if that starts to dilute the deck (see my first comment).


Here's the RoL deck I use for FG farming.

Hover over cards for details, click for permalink
Deck import code : [Select]
5lk 5lk 5lk 5lk 5lm 5lm 61o 61o 61u 622 622 622 622 63a 63a 63a 7jp 7jp 7jp 7jp 7jp 7jp 7ju 7ju 808 808 808 808 80e 80i 81q 8pu


It isn't amazing. I'd guess that I beat FGs 20%-25% of the time, if that. It sucks in the arena. But if I use mono aether to win in the arena, I can usually use that to fund my risky FG battles. That lets me sometimes draw an upgraded card, which I sell to keep my upgrades going.

In both instances, I usually get murdered by decks that have a lot of permanent-killers -- unless I can get my damage AND shields going early enough that I can weather a turn or two where my shields are down. I HATE empathy/creature spam decks.

I'm getting there.

Re: this game is too hard. https://elementscommunity.org/forum/index.php?topic=32548.msg417965#msg417965
« Reply #47 on: October 30, 2011, 03:11:17 pm »
thanx alot :) would u mind telling me what shard that is?

 

anything
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