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smiley56

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Smiley | Elite Smiley https://elementscommunity.org/forum/index.php?topic=9713.msg115379#msg115379
« on: July 15, 2010, 09:18:44 pm »

NAME:
Smiley
ELEMENT:
:time
COST:
5 :time
TYPE:
Creature
ATK|HP:
0 | 10
ABILITY:
As long as Smiley is in play, no creatures can do damage.  Smiley cannot be immortalized.
NAME:
Elite Smiley
ELEMENT:
:time
COST:
4 :time
TYPE:
Creature
ATK|HP:
0 | 12
ABILITY:
As long as Elite Smiley is in play, no damage can be dealt.
Elite Smiley cannot be immortalized.
ART:
Public Domain
IDEA:
Smiley56
NOTES:
Made for the Forum Name Card Competition
SERIES:
N/A


Offline killsdazombies

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Re: Smiley | Elite Smiley https://elementscommunity.org/forum/index.php?topic=9713.msg115537#msg115537
« Reply #1 on: July 15, 2010, 11:03:56 pm »
you should add the passive ability "depression, this creature loses 1 hp per turn" just as a nerf

smiley56

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Re: Smiley | Elite Smiley https://elementscommunity.org/forum/index.php?topic=9713.msg115757#msg115757
« Reply #2 on: July 16, 2010, 02:56:51 am »
Yeah, i have thought about that too.  Since, if the other player doesn't have anything to deal damage to the creature, it's an auto-stall.

Offline Demagog

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Re: Smiley | Elite Smiley https://elementscommunity.org/forum/index.php?topic=9713.msg115887#msg115887
« Reply #3 on: July 16, 2010, 06:05:23 am »
So OP it's not even funny. Ok, maybe it is funny. Time/aether just became the ultimate deckout deck.

Make the health very low. The upped one should cost more than the regular one, and their health should be the same. Two is probably a good number (health). 6 and 7 should be the playing costs. The ability should also be one that must be activated. One time quantum activation would be fine.

DRROXO

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Re: Smiley | Elite Smiley https://elementscommunity.org/forum/index.php?topic=9713.msg115895#msg115895
« Reply #4 on: July 16, 2010, 06:28:38 am »
So OP it's not even funny. Ok, maybe it is funny. Time/aether just became the ultimate deckout deck.

Make the health very low. The upped one should cost more than the regular one, and their health should be the same. Two is probably a good number (health). 6 and 7 should be the playing costs. The ability should also be one that must be activated. One time quantum activation would be fine.
exactly

Kael Hate

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Re: Smiley | Elite Smiley https://elementscommunity.org/forum/index.php?topic=9713.msg121894#msg121894
« Reply #5 on: July 23, 2010, 12:52:34 pm »
CURATOR COMMENT

To get to the Crucible

- Enter the element type in words (Note :time means time quanta not the element time)
- There is a Disparity between the Text in the table and the Card image
- You need to site your art with a link

 

anything
blarg: