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Unkillable Pests make Darkness quanta. Obsidian Towers make Darkness quanta. Siphon Life does a lot of damage and heals you. So simple I probably didn't have to write those three sentences.
Phase Shields make you survive. Fractals make you gain more Darkness quanta...however, a lot of the time they will be of low quality, so there might be better things to fill their slots.
Didn't spend much time testing it, but the principle is sound, and I've been beaten my similar decks (but using the inferior Ice and Fire stall/burn strategies) so this should work. I'm also happy with my results from the time I did spend testing it.
Enjoy.