Good god. This ant deals the SAME amount of damage equal to a
Dragon? I'm sorry, but I'm not buying this:
...but i also think "Ant" is perfect, it hurts when attacking but simple to kill
[snip]
Ants may sting occasionally, but as an elemental, I could see this ant possibly being the equivalent of an Ash Eater, dealing the same amount of damage and being susceptible to the same amount of creature control available in the game. The concept of it having such an absurdly large amount of attack for such a small creature is silly - even a Parasite can only gain up to +5 attack with Eclipse - and although it fits the theme of 'fire' having superb offensive creatures, I'm going to say that this ant thing is not so good.
What would be cool though, is if you actually based the 'Raging Ant' idea off of real-life Fire Ants or something. What if, say, every time you attack with this ant, you gain a counter. For so many counters, you automatically generate another Raging (Fire) Ant that will also gain counters, and this process can repeat (basically a cheap recyclable form of creature rush for
), but they're still easy to kill with creature control/fire-quanta denial.
This way, your Fire Ant army increases (thus dealing more damage over time), giving it a new mechanic, and also allows you to remove the heavy damage component of ONE ant.