Wobble.
Welcome to Elements Mafia XXXIV
The Five Families
Spoiler for Lore:
New York, New York, 1945. The city that never sleeps.
Your family came here from the old country some generations ago in search of opportunity and a better life. And through their own hard work and perseverance, they found it. But now their descendants face a much greater trial, for a darkness lurks underneath this city.
The mortal realm has long since forgotten Akzuban and the elemental powers, but their influence still ebbs and flows throughout this world. And Rainbows treachery is everlasting. His bloodline continued long after his defeat at the hands of the acolytes, and his descendants came to found the most powerful criminal enterprise the America's have ever seen; La Cosa Nostra. The Five Families. The Mafia. In this bustling, concrete city of black and grey, Rainbow's mark has become all too prominent.
Somewhere, the oracle stirs, rising from his slumber and determined to defeat Rainbow at last.
RULES:1.
The most important rule: You must -ALWAYS- have the word "Mafia" IN YOUR PERSONAL MESSAGE TITLE for me to read it. I will ignore (or possibly delete!) any message that does not follow this. 2. No posting during the 'Night Phase' whatsoever;
do not post OR PM ANY revealing information while you're dead (except for minor 'BLARGH'/murloc TM death noises). Everyone gets '~1' warning per night phase if they mess this up, but beyond that, the Oracle will come through and personally kill the mook in question for their wasted potential (i.e. - you get disqualified and removed, and it's a sadface moment).
![Sad :(](https://elementscommunity.org/forum/Smileys/solosmileys/sad.gif)
3.
All Secondary roles/targeting/actions are to be messaged during the day phase, unless the ability explicitly states otherwise.4. No player may do the 'No-Vote' for two consecutive days.
5. Post in the topic if you want to sign up. No need for any 'role' choosing or whatnot, everything is randomized/assigned.
6.
Do not quote PMs. Ever. Furthermore, due to Omerta, the code of silence, no one is permitted to declare themself to be a mafioso, either publically or through PMs.
7. There is no limit on the amount of people!
8. Reread rule number 1.
If necessary, reread the rules to gain a full understanding. Especially rule number 1.
ROLES:MAIN ROLES:Civilians ~20 people usually
Mafia (approx. 20-25% of the # of players) ~5 people usually
The Rat (0-2 people -> used for sorting out odd # situations) ~? people
Civilians: Your typical 'civilian' in various Mafia games, they need to survive in order to win.
Mafia: The typical 'mafia'; if they're all killed, civilians win. Otherwise, if the mafia are an equal or majority of the remaining civilians, they win. The mafia will be notified and urged to communicate with each other to win mafia, or may struggle to survive against a potential organized mob of lynchers.
The Rat: Standalone individuals that just need to survive; whoever wins, they automatically join their group as part of the 'win' (meaning that as long as they don't die, they win with the biggest majority, themselves included). The Rat doesn't have any loyalty to a family or to the general public; he/she just wants out of this mess, preferably with their lives.
SECONDARY ROLES:Note that these powers are based on 'Creatures'. If there are more than 29 players, there will be certain players receiving the same Creature power.
REMEMBER: All Secondary powers occur during the day time (i.e. - send them during the day!) unless otherwise specified.
Key:
(ER) - Every Round. Can be used every turn.
(EoR) - Every other Round. Can be used every other turn (i.e. - you must wait a day to use it again)
(SU) - Successful Use. Can only be used AGAIN if it works the day you used it. Otherwise, it's a one turn use.
(OU) - One use. Unlike 'SU', this skill can only be used once.
(Passive) - You do not require to PM this passive for it to trigger automatically.
Antlion - EoRBurrow - Evade targeting by another player.
Arctic Octopus - EoRFreeze - Target a player; their vote is cancelled for the day.
Armagio - EoRGravity Pull - Target a player; all NO VOTES are redirected to them.
Cockatrice - PassiveVanilla - You can never have an ability.
Crusader - OUEndow - Target a player; gain their ability.
Fallen Elf - EoRMutation - Alter the target player’s secondary role (except Seraph).
Fate Egg - PassiveHatch - You receive a random secondary role every day (other than Seraph), and is disguised as that role if investigated.
Firefly - EoRBioluminescence - Target 4 players, a primary role will be revealed publicly based on one of those people.
Graboid - OUEvolve - Gain the ability to Burrow the next day phase.
Ghost of the Past - ERObsession - Target a player. If you are lynched, they die with you.
Guardian Angel - EoRHeal - Target a player (other than yourself); if they are lynched or nightkilled, you save them. You must specify whether you will protect them in the day or night.
Iridium Warden - EoRGuard - Target a player; reveals their secondary ability to you.
Lava Golem - PassiveGrowth - You have 5% chance of your primary role being revealed every day.
Lycanthrope - SULycanthropy - Target a player; if they are lynched, nothing can save them.
Maxwell’s Demon - EoRParadox - Randomly target two players (neither target can be you). One of the player's has their main and secondary roles revealed to the other.
Mind Flayer - ERPsionic Wave - Target a player; they cannot use their ability that day.
Otyugh - OUDevour - Target a player; they will be lynched, your role is revealed.
Phase Spider - ERWeb - Target a player; reveal their primary role to you.
Phoenix - ERAsh - If lynched, this player can still vote in the day phase through PMing the host.
Rustler - EoRPhotosynthesis - Save someone from being lynched, but their role is revealed.
Sapphire Charger - EoRMomentum - Target a player during the night phase; if that player dies the next day, you gain +1 voting power and can use the power again. If not, you lose this ability.
Schrödinger’s Cat - OUDead and Alive - Target yourself; if you are lynched or night-killed, you survive and your role is revealed. This can be used in both day and night.
Seraph - Passive
Divine Shield - Given to a mafioso IF it is assigned. If this person is lynched, they are revealed as a random character other than a Mafia player with Seraph. If this person is voted for, their voting power increases by 2 for that day.
Singularity - PassiveUndefined - You get a random ability every turn that you cannot control.
Steam Machine - EoRSteam - Target yourself; your voting power increases to 3 that day, but is 0 the next day.
Vampire - PassiveVampire - Whoever you vote for has their vote nullified. the vote count on you goes down one.
Virus - OUInfect - Target a player; they will die during the night phase, but so will you.
Vulture - PassiveScavenger - For every death, your voting power increases by 0.5.
Wyrm - EoRDive - Target a player; their voting power is doubled for the day.