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safko01

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Master of Fate FG Killer https://elementscommunity.org/forum/index.php?topic=4960.msg49405#msg49405
« on: April 06, 2010, 10:53:49 pm »
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6qq 6qq 6qq 6qq 77i 77i 7jp 7jp 7jp 7jp 7jp 7jp 7k4 7k4 7k4 7k4 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q2 7q2 7q2 7q2 7q2 7q5 7q5 7q5 7q5 7q5 7q5 7q6 7q8 808 808 808 808 808 808 808 808 80d 80d 80d 80d 80d 80d 80e 80i 80i 80i 80i 80i 80i 8pu


So this deck came about when Loudog and I decided it would be cool to combine our favorite decks (his aether and my scarab fractal).  We both had also decided we wanted to see if we could make a 60 card deck playable.  I was excited to post this because I wanted to see what type of tweaks and variations the community came up with.

So far what I've noticed from my fights with this deck is that it appears to be about as good as a scarred girl against the same gods.  I think it is more fun to use than the scarred girl because it creates cards that you don't often get to play with.  It also results in some fun match ups.

Please let me know what you think and what can improve this.
« Last Edit: June 15, 2012, 04:49:47 pm by willng3 »

ChinFire

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Re: Master of Time FG Killer https://elementscommunity.org/forum/index.php?topic=4960.msg49485#msg49485
« Reply #1 on: April 07, 2010, 12:57:50 am »
I think its a very nice deck... but does 4 Quantum Tower is enough to feed all the fun abilities you get from Fate Egg? And... damn I need money!

loudog

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Re: Master of Time FG Killer https://elementscommunity.org/forum/index.php?topic=4960.msg49523#msg49523
« Reply #2 on: April 07, 2010, 02:20:32 am »
I've experimented with taking out the protect artifacts and adding 2 quantum towers but the quantum towers are best when you have a well protected eternity in place and you've established a nice long game.  I need more stats on this deck to be honest I just haven't had the time to experiment with it as much as I've wanted so I was hoping some people would try it out on the trainer or make it if they like the idea and have the money.  The 6 hour glasses help A TON when it comes to making sure you have those quantum towers and also keep in mind because you use time towers instead of quantum towers like the typical rainbow you can actually feed the hour glasses way faster and more often than in a scarred girl.



PuppyChow

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Re: Master of Time FG Killer https://elementscommunity.org/forum/index.php?topic=4960.msg49541#msg49541
« Reply #3 on: April 07, 2010, 03:08:50 am »
Hi. I'm the Master of Time. I didn't know I made this deck  ???. It's like "The Hangover" all over again.

Anyway, the deck looks kinda haphazard to me. I haven't tested it, but it looks kinda... odd :). I'm wondering if the PAs and QTs are really necessary.

safko01

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Re: Master of Time FG Killer https://elementscommunity.org/forum/index.php?topic=4960.msg49548#msg49548
« Reply #4 on: April 07, 2010, 03:18:39 am »
Haha sorry puppychow I'm pretty new to the forums but I actually wanted to call this Master of Fate but had a brain fart at the last second so I'll let you be the Master of Time I work with fate anyways :)

But to answer your question about the PAs I don't know if their "necessary" per say but I did notice situations where they could possible be helpful and situations where if you got lucky you could beat some of the harder gods.

The QTs on the other hand are very very useful because if you use an early fractal on time eggs you can get in situations where you could potentially fractal things like otyughs or other creatures that have abilities that you can use to turn the tide of the fight.

Please puppy check this deck out in the trainer and tell me what you think.  What happens with this deck is very random because of the fate eggs but also the fractal's can be used just like a PU to a degree if you have the quantum for it.  This isn't the Ultimate God Killer (not yet anyways) but it is a very fun deck.

Offline Demagog

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Re: Master of Fate FG Killer https://elementscommunity.org/forum/index.php?topic=4960.msg49563#msg49563
« Reply #5 on: April 07, 2010, 03:34:42 am »
If it were me, I wouldn't use fate eggs at all. You want to minimize randomness. I'd replace them with a mixture of time towers and dragons. Probably only three dragons (total). Then take the QT's out and put in six regular dials (or less if you don't have room, and upped dials may work as well). Remove one hope as well. Unfortunately, the only "control" you have is the electrocuter and the eternity.

safko01

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Re: Master of Fate FG Killer https://elementscommunity.org/forum/index.php?topic=4960.msg49657#msg49657
« Reply #6 on: April 07, 2010, 09:30:20 am »
If it were me, I wouldn't use fate eggs at all. You want to minimize randomness. I'd replace them with a mixture of time towers and dragons. Probably only three dragons (total). Then take the QT's out and put in six regular dials (or less if you don't have room, and upped dials may work as well). Remove one hope as well. Unfortunately, the only "control" you have is the electrocuter and the eternity.
I know that this deck is unorthodox but I come from Magic the Gathering where all decks had to be at least 60 cards and you could only put in 4 of one card.  You would think that the fate eggs would be so random that it wouldn't be worth it but one you put down 6 - 8 of them you always get some card that you can think of some plan for.  As far as sundials I had those in the original build and what would happen is that I wouldn't have any white quantum to use the draw card ability which drastically reduced the usefulness of the sundials.  I was trying to use the upped version of the sundial just because I needed time quantum more than light but you could try unupped versions as well.

I'm very excited to get feedback but so far it sounds like the only people who have commented on my deck are people who have not tried it yet :).  Some people may not know about this but the below link will bring you to the elements trainer which gives you unlimited money and access to every card in the game.  Please go to www.elementsthegame.com/trainer.html  (http://www.elementsthegame.com/trainer.html) to check the trainer out.

I will post stats on this deck tomorrow.

Offline Demagog

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Re: Master of Fate FG Killer https://elementscommunity.org/forum/index.php?topic=4960.msg49675#msg49675
« Reply #7 on: April 07, 2010, 11:00:42 am »
It may be a good deck, but everyone has their own style of play. Even if you're deck is perfect you'll have people tell you how they would change it. And for many of us that have been around awhile, we don't always need to test a deck to see how we'd tweak it.

safko01

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Re: Master of Fate FG Killer https://elementscommunity.org/forum/index.php?topic=4960.msg49827#msg49827
« Reply #8 on: April 07, 2010, 07:51:32 pm »
It may be a good deck, but everyone has their own style of play. Even if you're deck is perfect you'll have people tell you how they would change it. And for many of us that have been around awhile, we don't always need to test a deck to see how we'd tweak it.
Fair enough but regardless of your play style SDs don't work in this decks current state.  If you want to give me a build that includes SDs and maybe a more aggresive light quantum approach so you can utilize the draw card ability on the SD then I would be more than willing to try that.

Here are some stats
http://elementsstatistics.comxa.com/getstatistics.php?dv=1230246947 (http://elementsstatistics.comxa.com/getstatistics.php?dv=1230246947)

So far they don't look that great but I made killer mistakes against chaos lord (keep forgetting he has explosions) that cost me at least one loss that was a guaranteed win if I hadn't let him blow up my eternity early on.

BTW I also want to say that I do agree that something could be better than fate eggs here but wasn't sure what yet.  The fate eggs I have kind of thrown in here while I decide on something better and better ways to tweak this.

Offline jmizzle7

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Re: Master of Fate FG Killer https://elementscommunity.org/forum/index.php?topic=4960.msg49836#msg49836
« Reply #9 on: April 07, 2010, 08:06:18 pm »
BTW I also want to say that I do agree that something could be better than fate eggs here but wasn't sure what yet.  The fate eggs I have kind of thrown in here while I decide on something better and better ways to tweak this.
...Sundial. Either that, or just take out the Fate Eggs and continue with a smaller deck. Because you have so many Hourglasses, Sundial is actually more powerful than it would otherwise be, because you get one turn of stall and several cards per Sundial played, so you you could potentially survive much longer than you would think. With this deck you should not have to use Fractal more than twice, so by the time you draw through most of your deck you should already be "in control," so to speak.

safko01

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Re: Master of Fate FG Killer https://elementscommunity.org/forum/index.php?topic=4960.msg49950#msg49950
« Reply #10 on: April 07, 2010, 11:28:24 pm »

...Sundial. Either that, or just take out the Fate Eggs and continue with a smaller deck. Because you have so many Hourglasses, Sundial is actually more powerful than it would otherwise be, because you get one turn of stall and several cards per Sundial played, so you you could potentially survive much longer than you would think. With this deck you should not have to use Fractal more than twice, so by the time you draw through most of your deck you should already be "in control," so to speak.
I would also like to try and fit in some miracles.  I want to do some more tests on the deck without any sundials or miracles just to see what its numbers are looking like first. 

Mrd3ath

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Re: Master of Fate FG Killer https://elementscommunity.org/forum/index.php?topic=4960.msg51402#msg51402
« Reply #11 on: April 10, 2010, 10:56:09 pm »
Wow 60 cards

 

blarg: