or any other random name you can come up with!Yes, they hatin'.
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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 595 595 595 595 5c7 5c7 5c7 5rp 5rp 5rp 5rp 5rp 5rp 5un 5un 5un 5un 5v0 5v0 5v0 61r 61r 8pt
When I searched for parasite+voodoo, I found many things (mostly involving PU and Bonewalls), but nothing quite like this. This is a relatively small un-upgraded rainbow that follows the line of "unstoppable" damage.
Basilisk Blood targets a doll, the doll gets poisoned repeatedly, and gets Adrenalined, resulting in quite a lot of damage. Please use a lot of Basilisk Bloods on the doll -- it gets to die pretty quickly when you have say, 5 or more poison counters in it.
Fun little fact -- Adrenaline makes the creature attack 5 times when the creature has 0 damage (Voodoo). This means that, with one poison, you deal 5 Damage when Adrenalined. 2 poison, 10. 3 Poison... well, you got it, right?
The Parallel Universe can be used both before (If you're afraid of RT or any other thing like Mutation) or after the Damage is dealt, giving this a bit more of versatility. Unlike Gravity Pull, once you Poison + Adrenaline a doll, whether you let it attack this turn and PU it the next or PU it the same turn you cast Adren and Poison it, it doesn't make a difference; the Doll will deal the same amount of damage.
The stalling comes from the sundial, and since the poison comes from the Voodoo and it's poison, it doesn't matter if your sundial is up or not -- you're dealing damage either way, while the opponent just sits and looks at the sundial.
You don't need direct damage, go go poison. They see you dollin'.
Special thanks to tribaltroublelol for allowing me to test this deck out with him and the name.