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Offline russianspy1234Topic starter

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Containment Field | Containment Field https://elementscommunity.org/forum/index.php?topic=46779.msg1041157#msg1041157
« on: February 11, 2013, 09:30:20 pm »
NAME:
Containment Field
ELEMENT:
Gravity
COST:
3 :gravity
TYPE:
Spell
ATK|HP:

TEXT:
Your quanta pool, hand, life total and deck can not be altered during your opponent's next turn.
NAME:
Containment Field
ELEMENT:
Gravity
COST:
2 :gravity
TYPE:
Spell
ATK|HP:

TEXT:
Your quanta pool, hand, life total and deck can not be altered during your opponent's next turn.

ART:
OdinVanguard
IDEA:
russianspy1234
NOTES:

SERIES:

« Last Edit: June 11, 2013, 03:26:32 pm by russianspy1234 »
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Offline Drake_XIV

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Re: Containment Field | Containment Shield https://elementscommunity.org/forum/index.php?topic=46779.msg1041164#msg1041164
« Reply #1 on: February 11, 2013, 09:46:00 pm »
So, a weaker forme of Sanc's anti-denial?  The game definitely needs more, but not as a one turn thing, as this essentially becomes Silence.

Offline russianspy1234Topic starter

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Re: Containment Field | Containment Shield https://elementscommunity.org/forum/index.php?topic=46779.msg1041173#msg1041173
« Reply #2 on: February 11, 2013, 10:01:11 pm »
So, a weaker forme of Sanc's anti-denial?  The game definitely needs more, but not as a one turn thing, as this essentially becomes Silence.
a silence that stops devourers and discords already in play. i didnt want to make a permanent, and a spell with an effect that lasts multiple turns is awkward.
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Offline OdinVanguard

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Re: Containment Field | Containment Shield https://elementscommunity.org/forum/index.php?topic=46779.msg1041181#msg1041181
« Reply #3 on: February 11, 2013, 10:08:55 pm »
Even with a cost this low, it seems a little underpowered to me.

Unfortunately wit a 1 turn limit its just too easy to outwait it. The advantage it provides is too limited to justify the extra space in a deck.

Sanc. is well worth its weight for its added healing.

This needs a little extra "oomph" as well I think... not sure what that could be though... Maybe it could block out spell damage as well or something like that.

Also, why not just make it a permanent with limited duration. If you want it to remain "spell like" in terms of resistance to CC counters, just make it immaterial.
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Offline Pella

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Re: Containment Field | Containment Shield https://elementscommunity.org/forum/index.php?topic=46779.msg1041183#msg1041183
« Reply #4 on: February 11, 2013, 10:18:06 pm »
-snip-
Also, why not just make it a permanent with limited duration. If you want it to remain "spell like" in terms of resistance to CC counters, just make it immaterial.
That could work.  Sundial already does this, so it should be easy to implement.

I like the idea of the card.  Currently, Sanc is the only card that has this power, and as someone pointed out in another thread, Sanc doesn't work well in rainbows.  This card would give players another option to protect their quanta in a rainbow deck.  Good idea!
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Offline russianspy1234Topic starter

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Re: Containment Field | Containment Shield https://elementscommunity.org/forum/index.php?topic=46779.msg1041185#msg1041185
« Reply #5 on: February 11, 2013, 10:20:24 pm »
the reason it's not a permanent is that i want it to be immune to steal, deflag, and particularly SoFu, which sanc is not. extra oomph is probably a good idea. if i raise the cost, i could probably justify it negating all damage for a turn...
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Offline russianspy1234Topic starter

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Re: Containment Field | Containment Shield https://elementscommunity.org/forum/index.php?topic=46779.msg1044439#msg1044439
« Reply #6 on: February 20, 2013, 04:02:36 am »
maybe i could remove the life protection to drop the cost by 1... i kinda like giving gravity a one turn HP protection though...
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Re: Containment Field | Containment Shield https://elementscommunity.org/forum/index.php?topic=46779.msg1062918#msg1062918
« Reply #7 on: April 23, 2013, 12:37:38 am »
It's a great idea! Just for one turn, for no cost: if you use a small deck and leave these cards to the end, it can give you many turns.. And how many times just one more turn enough to kill your enemy!!
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Re: Containment Field | Containment Shield https://elementscommunity.org/forum/index.php?topic=46779.msg1067021#msg1067021
« Reply #8 on: May 06, 2013, 01:33:29 am »
6 sundials, 6 dim shields, 6 silences, 6 of these...

Sundials cost nothing, pillars are aether, mark is gravity...

YOU CANNOT HIT ME WITH ANYTHING :o

Offline xsindomanx

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Re: Containment Field | Containment Shield https://elementscommunity.org/forum/index.php?topic=46779.msg1067025#msg1067025
« Reply #9 on: May 06, 2013, 01:45:23 am »
Quarta pool: Discord, Black hole, Devourer
Hand: Shard of Bravery, Nightmare, Procrastination??
Life total: Shard of Void, Shard of Divinity
Deck: Mindgate??

Is this the correct list of cards that would be rendered useless by this card?

Sounds reasonable. Though it could destroy a mono dark deck really well.
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Offline skyironsword

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Re: Containment Field | Containment Shield https://elementscommunity.org/forum/index.php?topic=46779.msg1067366#msg1067366
« Reply #10 on: May 06, 2013, 08:42:22 pm »
^ Life total includes all attacks as well.

Offline russianspy1234Topic starter

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Re: Containment Field | Containment Shield https://elementscommunity.org/forum/index.php?topic=46779.msg1070488#msg1070488
« Reply #11 on: May 15, 2013, 01:53:37 pm »
Quarta pool: Discord, Black hole, Devourer
Hand: Shard of Bravery, Nightmare, Procrastination??
Life total: Shard of Void, Shard of Divinity
Deck: Mindgate??

Is this the correct list of cards that would be rendered useless by this card?

Sounds reasonable. Though it could destroy a mono dark deck really well.

mindgate doesnt really affect your deck. reverse time does though. same with SoB though thats also covered under hand.  procrastination doesnt affect the hand...
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