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Legend of the Grand Shard Golem (Shard PvP Event Competition) https://elementscommunity.org/forum/index.php?topic=46469.msg1037682#msg1037682
« on: February 01, 2013, 10:16:39 pm »
Legend of the Grand Shard Golem
Original idea by: majofa   |   Developed by: majofa  |   Organized by: majofa

It is said that the Grand Shard Golem sleeps in the tower in the center of The Land of Elements. Legends declare that whoever awoke the Golem would be granted unlimited power to rules the world...
Collect Shards and be the first summon the Grand Shard Golem and rule the world!!!



1. HOW TO SIGN UP?
Anyone with a forum and a chat account can sign up for this event. Start by reading the rules very carefully. Then sign up by posting on a separate sign up topic with your chosen starting point. If you cannot find a sign up topic, or if it is locked, this event is not currently active, and you will have to wait for it to restart.

There is no maximum amount of participants in this event.


2. GETTING READY
When you sign up, PM the organizer with the point on the board you wish to start (must be on the border).


3. GAME PLAY
Every 2 days you get 2 actions. These can be any of the following:
 - Move vertically
 - Move horizontally
 - Search a square
 - Harvest a Shard
 - Attack another player
 - Use a Shard

You can move twice, move and search, move and harvest, search and harvest, or any other combination you can think of (You can't attack twice).

If you search a square, it may uncover a Shard Vein with a random type and amount. Each element has several places on the board where you can find them and they may or may not be bunched up.

After a Shard Vein has been found, you can use an action to harvest a corresponding Shard. You may only have one type of each Shard in your inventory/base. When you find your 2nd Shard, you are automatically warped back to your base.

When you attack a player they have two options:
1) Allow you to take one Shard of your choice from them.
2) Defend against you.
 - If the attacker wins, they can take up to 2 Shards from the losing player.
 - If the defending player wins, they can take 1 Shard from the losing player.
(Regardless of who wins, the losing player 'dies' and will resume at either their base or one of the corners. Shards not taken by the player that killed them remain in their inventory.)

At any time you may return to your base and drop off any Shards you are carrying. They will be safe there and cannot be stolen.

Each Shard gives a small bonus if it's in your inventory/base:
:aether (2 Action Points) (One time use) Allows you to warp back to your base one time.
:air Allows you to move 3 spaces for 2 actions.
:darkness Allows you to take an additional Shard from your opponent.
:death If you kill your opponent, they remain dead for their next 2 actions.
:entropy (1 Action Point) Allows you to randomly swap a Shard with an adjacent opponent. (If you are battling, this happens before you battle).
:fire (2 Action Points) Sacrifice this shard to destroy a Shard Vein.
:gravity (Once per turn) Allows you to move one space towards your base without using an Action Point.
:life Gain 2 extra Action Points for the turn after you die.
:light All squares 2 spaces around your base become visible only to you.
:time You may make use 3 Action Points instead of 2 if they are all different.
:water Shows near undiscovered Shard Veins that match those in your inventory.

There is no :earth Shard. When you have all 11 other Shards, you gain the power of the Earth Shard.


4. MATCHES
Matches are best-of-5.

- You can only use the Mark and Shards that correspond to the Shards your inventory.
- You can only use cards that correspond to the Shards in your base.
- The defender may use up to 4 upgraded cards.
- No 'Other' cards.
(That means you need to always have 1 in each. No one can be attacked unless they have at least 2 shards).


It's a good idea to either record the matches, or take screenshots as proof, in case something weird, like a desync error, happens. Remember, a player who gets caught cheating, will be permanently banned from all Elements community PvP events, so please play fair.


5. AFTER DUELS
All players must submit their results and decks in the 'Battle Thread' thread.


6. WINNER
The winner is the first to reach the center of the map with 11 Shards and summon the Grand Shard Golem!!
The winner is also automatically qualified for the PvP World Championships - 2013.


7. REWARDS
Glory and the following forum award icon: ???

Spoiler for map:
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:underworld:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:underworld
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:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth
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:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth
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:earth:earth:earth:earth:earth:earth:earth:earth:earth:rainbow:rainbow:earth:earth:earth:earth:earth:earth:earth:earth:earth
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:earth:earth:earth:earth:earth:earth:earth:earth:earth:rainbow:rainbow:earth:earth:earth:earth:earth:earth:earth:earth:earth
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:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth
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:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth
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:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth
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:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth
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:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth
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:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth
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:underworld:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:earth:underworld
« Last Edit: February 01, 2013, 10:28:38 pm by majofa »

 

blarg: majofa