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Offline PlayerOaTopic starter

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(Time G) PlayerOa 3 - 1 (Entropy Lt) inthisroom https://elementscommunity.org/forum/index.php?topic=46331.msg1036116#msg1036116
« on: January 27, 2013, 09:39:26 pm »
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4ss 5rg 5rg 5rk 5rk 5rk 5ru 5ru 5ru 5ru 5ru 5s4 5t2 5t2 5t2 5up 5up 5v1 5v1 5v1 5v1 7q0 7q0 7ri 7ri 7ri 7ri 7t8 7tb 7tb 8pt


RNG screwed ITR in game 4. Should've been a 2-2 at that point. Pandemonium lobo'd my ghosts two times and GPulled twice.

Good games ITR, and good luck to you and team Entropy in the future.
« Last Edit: January 27, 2013, 09:42:37 pm by PlayerOa »
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Offline inthisroom

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Re: (Time G) PlayerOa 3 - 1 (Entropy Lt) inthisroom https://elementscommunity.org/forum/index.php?topic=46331.msg1036120#msg1036120
« Reply #1 on: January 27, 2013, 09:43:31 pm »
(Entropy) Lt. inthisroom 1 - 3 Gen. PlayerOa (Time)

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4vj 4vj 4vj 4vp 4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 52o 52o 52o 52o 52o 52o 52r 71a 71a 71a 71b 71b 71b 8pk


GGs PlayerOa, always nice to vs you even though I'll try to forget about this one as quickly as possible.

Offline inthisroom

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Re: (Time G) PlayerOa 3 - 1 (Entropy Lt) inthisroom https://elementscommunity.org/forum/index.php?topic=46331.msg1036121#msg1036121
« Reply #2 on: January 27, 2013, 09:44:18 pm »
Don't you hate it when people do this (post before the opponent posts their deck)?

Yes we do, we really should get those Kong trolls out of here.

Offline n00b

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Re: (Time G) PlayerOa 3 - 1 (Entropy Lt) inthisroom https://elementscommunity.org/forum/index.php?topic=46331.msg1036123#msg1036123
« Reply #3 on: January 27, 2013, 09:50:51 pm »
Don't you hate it when people do this (post before the opponent posts their deck)?

Yes we do, we really should get those Kong trolls out of here.

Says the Kong troll who lost :D
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Re: (Time G) PlayerOa 3 - 1 (Entropy Lt) inthisroom https://elementscommunity.org/forum/index.php?topic=46331.msg1036125#msg1036125
« Reply #4 on: January 27, 2013, 09:52:01 pm »
This bone-pan, is not equal the my, then lost.
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Re: (Time G) PlayerOa 3 - 1 (Entropy Lt) inthisroom https://elementscommunity.org/forum/index.php?topic=46331.msg1036146#msg1036146
« Reply #5 on: January 27, 2013, 10:37:48 pm »
Looks like a close one. Usually Pandebonium loves facing Ghostmare, but Daggers, Duck, few RT's and Nymph added on to slow quanta gain for the Pandebonium would be enough to turn this around. 8 pends looks scary, especially when there's draw denial. Was it a big problem?
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Re: (Time G) PlayerOa 3 - 1 (Entropy Lt) inthisroom https://elementscommunity.org/forum/index.php?topic=46331.msg1036148#msg1036148
« Reply #6 on: January 27, 2013, 10:41:28 pm »
Looks like a close one. Usually Pandebonium loves facing Ghostmare, but Daggers, Duck, few RT's and Nymph added on to slow quanta gain for the Pandebonium would be enough to turn this around. 8 pends looks scary, especially when there's draw denial. Was it a big problem?

Is this just a fancy way of saying "I deleted n00b's troll post"?
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Re: (Time G) PlayerOa 3 - 1 (Entropy Lt) inthisroom https://elementscommunity.org/forum/index.php?topic=46331.msg1036149#msg1036149
« Reply #7 on: January 27, 2013, 10:42:59 pm »
Sad to see that Pandebonium and Ghostmare couldn't both lose. :P

Offline inthisroom

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Re: (Time G) PlayerOa 3 - 1 (Entropy Lt) inthisroom https://elementscommunity.org/forum/index.php?topic=46331.msg1036150#msg1036150
« Reply #8 on: January 27, 2013, 10:44:15 pm »
Looks like a close one. Usually Pandebonium loves facing Ghostmare, but Daggers, Duck, few RT's and Nymph added on to slow quanta gain for the Pandebonium would be enough to turn this around. 8 pends looks scary, especially when there's draw denial. Was it a big problem?

*edit because I completely misunderstood the question at first and still wonder how that was possible...*
Draw denial wasn't that big of a problem actually, I generally tried to keep a no-cost card in hand and didn't have to discard a single Ghost in any of the matches.
The bigger problem was the 0 pend start (for 6 or 7 turns) in match one and general bottom decking on my side, early Dusk hax in matches 3 and 4 and Pande fails for pretty much every use, it RT'd, PU'd, lobo'd Ghosts and grav pulled them constantly, annoyingly, it still was quite close every time.
« Last Edit: January 27, 2013, 11:12:12 pm by inthisroom »

 

blarg: