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Offline SaynedTopic starter

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Salamander | Salamander https://elementscommunity.org/forum/index.php?topic=45508.msg1026862#msg1026862
« on: December 30, 2012, 05:13:58 pm »
NAME:
Salamander
ELEMENT:
Earth
COST:
5 :earth
TYPE:
Creature
ATK|HP:
5 | 7
TEXT:
All fire damage dealt to this creature is halved and added to its attack. Can't recover hp removed by fire damage.
NAME:
Salamander
ELEMENT:
Earth
COST:
3 :earth
TYPE:
Creature
ATK|HP:
5 | 3
TEXT:
All fire damage dealt to this creature is absorbed and added to its attack for one turn.

ART:
Sayned
IDEA:
Sayned
NOTES:
When unupped salamander gets damaged by fire, it gets half of damage, that can't be healed(reduces maximal HP) and full damage, is added to it's attack. Example:
Salamander gets damaged by fire bolt. It's hp becomes 5 and attack becomes 8.
When upped salamander gets damaged by fire, it absorb whole damage and not dealt damage is added to it's attack for one turn. Example:
Salamander gets damaged by immolation. It's hp doesn't change and damage becomes 7 for one turn.
It's ability also work with fire wall.
SERIES:

« Last Edit: March 02, 2013, 05:47:11 am by Annele »

Offline EmeraldTiger

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Re: Salamander|Salamander https://elementscommunity.org/forum/index.php?topic=45508.msg1026864#msg1026864
« Reply #1 on: December 30, 2012, 05:23:08 pm »
Not bad for a 1st card idea, and it is an interesting take on the mythical salamander theme.
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Offline SaynedTopic starter

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Re: Salamander|Salamander https://elementscommunity.org/forum/index.php?topic=45508.msg1026870#msg1026870
« Reply #2 on: December 30, 2012, 05:50:17 pm »
Not bad for a 1st card idea, and it is an interesting take on the mythical salamander theme.
I'm playing elements around 1,5 years, so it's not my very first idea(but it's the first idea I have posted) and I have some really old ideas, and I think that I will post them too.

Offline choongmyoung

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Re: Salamander|Salamander https://elementscommunity.org/forum/index.php?topic=45508.msg1026871#msg1026871
« Reply #3 on: December 30, 2012, 05:57:45 pm »
I think the upped one is weaker.
only for one turn?
Circular Logic is true. Thus, Circular Logic is true.

Offline SaynedTopic starter

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Re: Salamander|Salamander https://elementscommunity.org/forum/index.php?topic=45508.msg1026876#msg1026876
« Reply #4 on: December 30, 2012, 06:18:01 pm »
I think the upped one is weaker.
only for one turn?
Yes, but whole damage from fire is absorbed, so if enemy has a firewall, upped Salamander will get +1 attack every turn. Also there are not a lot of ways to kill upped salamander for fire. Then if you have too much fire quantafor example 75, you may attack your salamander and it will get +24(or 21... I don't use fire, so I don't know) attack for one turn, when unupped salamander will probably die.

Offline choongmyoung

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Re: Salamander|Salamander https://elementscommunity.org/forum/index.php?topic=45508.msg1026889#msg1026889
« Reply #5 on: December 30, 2012, 06:58:39 pm »
I think the upped one is weaker.
only for one turn?
Yes, but whole damage from fire is absorbed, so if enemy has a firewall, upped Salamander will get +1 attack every turn. Also there are not a lot of ways to kill upped salamander for fire. Then if you have too much fire quantafor example 75, you may attack your salamander and it will get +24(or 21... I don't use fire, so I don't know) attack for one turn, when unupped salamander will probably die.
Y U No just bolt your enemy?


These are all the fire damages. (Immo do not count since it is sacrifice not damage)
Not so many, don't you think so?

When using unupped Salamander, I'd Rage Pot it.
When using upped Salamander, hmm, well, do'h, Rage Pot works but no better than any other creatures.
If I want to Rage Pot Salamander, it's better to using unupped one.
« Last Edit: December 30, 2012, 07:03:37 pm by choongmyoung »
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Offline SaynedTopic starter

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Re: Salamander|Salamander https://elementscommunity.org/forum/index.php?topic=45508.msg1027010#msg1027010
« Reply #6 on: December 31, 2012, 05:45:35 am »
I think the upped one is weaker.
only for one turn?
Yes, but whole damage from fire is absorbed, so if enemy has a firewall, upped Salamander will get +1 attack every turn. Also there are not a lot of ways to kill upped salamander for fire. Then if you have too much fire quantafor example 75, you may attack your salamander and it will get +24(or 21... I don't use fire, so I don't know) attack for one turn, when unupped salamander will probably die.
Y U No just bolt your enemy?


These are all the fire damages. (Immo do not count since it is sacrifice not damage)
Not so many, don't you think so?

When using unupped Salamander, I'd Rage Pot it.
When using upped Salamander, hmm, well, do'h, Rage Pot works but no better than any other creatures.
If I want to Rage Pot Salamander, it's better to using unupped one.
Because probably opponent may have a shield blocking spell damage?
Yes, there are not many fire damage cards. The best use for salamander is adding it to earth/fire deck:


I actualy was not thinking about this deck enough. I also have no experience in making fire/earth decks.

Pillars for quantum
Plate armor and Basilisk blood is for making salamanders more powerful(if you played enough salamanders cards, using Basilisk blood is safe enough)
Gnome riders for quantum and small attack at start of battle
Enchant artefact for protecting fire shield
Salamanders are main in the deck
Fire bolt for removing opponent's creatures, killing opponent or feeding salamander
Fire shield for removing opponen'ts creatures
Lava Golem is secondary damage(if you have not enough earth pillars/quantum)
Red nymph for feeding Salamander or killing opponent's creatures

Offline choongmyoung

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Re: Salamander|Salamander https://elementscommunity.org/forum/index.php?topic=45508.msg1027072#msg1027072
« Reply #7 on: December 31, 2012, 12:23:27 pm »
Eventhough, If I had both unupped and upped Salamander, I'd use the unupped one in my upgraded deck.
At least switch them.
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Offline SaynedTopic starter

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Re: Salamander|Salamander https://elementscommunity.org/forum/index.php?topic=45508.msg1027131#msg1027131
« Reply #8 on: December 31, 2012, 04:15:30 pm »
Eventhough, If I had both unupped and upped Salamander, I'd use the unupped one in my upgraded deck.
At least switch them.
I understand you, because I use  :death/ :water deck and my only creatures - Chrysaoras, maybe it's stupid and I lost 2 damage per round, but what will happen, if they will die after hitting a shield? or for example it will get more attack, so paradox will kill it? Probably best thing I can do for upped Salamander - make it cost less?

Upd1: Also upped salamanders have bigger survivability against paradox. As you can see salamander is an earth card and earth has stone skin. When salamnder has stone skin, it's hp become equal to attack(if it was not damaged before). When maxwell demon will be allowed to use it's ability, it couldn't kill salamander, because it's attack is equal to hp.
So there are a lot of reasons to think about upgrading salamander and same reasons to not upgrade it.
« Last Edit: December 31, 2012, 04:32:16 pm by Sayned »

Offline andretimpa

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Re: Salamander|Salamander https://elementscommunity.org/forum/index.php?topic=45508.msg1027164#msg1027164
« Reply #9 on: December 31, 2012, 05:29:59 pm »
Eventhough, If I had both unupped and upped Salamander, I'd use the unupped one in my upgraded deck.
At least switch them.

Well, cards that have unupped and upped versions that are better in different circumstances are not so uncommon. I prefer mind flayers rather ulitharids in rainbow decks, for example (they can be played faster, even though they are more frail) and the other way around in water-centric decks. The same is true for phoenixes and abominations.

When using upped Salamander, hmm, well, do'h, Rage Pot works but no better than any other creatures.

Actually it works better, as you can rage pot it as much as you want, and the buff is doubled in the first turn.

Also, how would parallel universe affect the upgraded version ability? If it works like dive it could be interesting (but hard to pull of, as it would require a trio).
« Last Edit: December 31, 2012, 05:35:54 pm by andretimpa »
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Offline SaynedTopic starter

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Re: Salamander|Salamander https://elementscommunity.org/forum/index.php?topic=45508.msg1027230#msg1027230
« Reply #10 on: December 31, 2012, 08:42:57 pm »
When using upped Salamander, hmm, well, do'h, Rage Pot works but no better than any other creatures.

Actually it works better, as you can rage pot it as much as you want, and the buff is doubled in the first turn.

Also, how would parallel universe affect the upgraded version ability? If it works like dive it could be interesting (but hard to pull of, as it would require a trio).
I think Salamander will be affected by rage potion like it's simple fire spell. So unupped Salamander, get +10 attack permanently and gets damaged for 3, but it will be OP, because in 2 turns Salamander may get 25 damage, so probably when you're using rage potion second use(in whole battle, not for one turn) will make Salamander mad and Salamander lose it's ability and it's attack is halved. <-- Do you have better ideas?

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Re: Salamander|Salamander https://elementscommunity.org/forum/index.php?topic=45508.msg1027234#msg1027234
« Reply #11 on: December 31, 2012, 08:50:07 pm »
We need more element specific references like this; I like the unupped version a lot.  Unfortunately, the upped one looks kind of silly and pretty much unusable; even red nymph, which would be the most broken thing you could do with it, isn't that great a combo.  There's nothing wrong with having the unupped and upped be quite different, and I in fact like to encourage such ideas, but I can't think of any decks I'd use the upped one in.

 

blarg: