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Offline drNovikovTopic starter

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Bribe | Corrupt https://elementscommunity.org/forum/index.php?topic=44614.msg1014401#msg1014401
« on: November 09, 2012, 11:23:37 pm »
NAME:
Bribe
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Spell
ATK|HP:

TEXT:
On success target creature harms its owner. On fail it harms you. Light creatures are less corruptable.
NAME:
Corrupt
ELEMENT:
Darkness
COST:
5 :darkness
TYPE:
Spell
ATK|HP:

TEXT:
On success enemy creatures harm its owner. On fail they harm you. Light creatures are less corruptable.

ART:
http://www.sxc.hu/photo/1235540
IDEA:
drNovikov
NOTES:
It is intended to be a 'last chance' tool. I think the success probability should be around 40% + the % of health you have, but no more than 90%. For example, if you have 100% health, the probability of success is around 90%. If you health is 10%, the probability is  50%. Light creatures should be 30% less corruptable.

Nightfall | Eclipse increase the success rate by 10 and 15% respectively.
SERIES:
Death and Darkness :death :darkness
« Last Edit: November 12, 2012, 01:31:03 pm by drNovikov »

Offline drNovikovTopic starter

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Re: Bribe | Corrupt https://elementscommunity.org/forum/index.php?topic=44614.msg1014404#msg1014404
« Reply #1 on: November 09, 2012, 11:28:38 pm »
Imagine the following: you are almost dead, your enemy has around 30 health and tons of huge creatures. If they hit -- you're 100% dead. So why not try a dark and dirty trick? Bribe! Corrupt!!! On success they will kill an enemy.

If some creatures were bribed, and others resisted, those who were bribed attack first, so you have a chance to kill your opponent before his minions kill you.
« Last Edit: November 09, 2012, 11:50:47 pm by drNovikov »

 

anything
blarg: