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Offline russianspy1234Topic starter

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Blinding Light | Blinding Flash https://elementscommunity.org/forum/index.php?topic=42932.msg535130#msg535130
« on: August 20, 2012, 05:58:06 pm »
NAME:
Blinding Light
ELEMENT:
Light
COST:
1 :light
TYPE:
Spell
ATK|HP:

TEXT:
Target creature is temporarily blinded.
NAME:
Blinding Flash
ELEMENT:
Light
COST:
1 :light
TYPE:
Spell
ATK|HP:

TEXT:
Target creature is temporarily blinded.

ART:
http://www.sxc.hu/photo/1134884
IDEA:
russianspy1234
NOTES:
Unupped starts at 90% chance to miss Upped starts at 100.  Both decrease by 10% each turn, making them block and average if 4.5 | 5.5 attacks.  While blinded, a creature cannot use targeting skills, but can still use non-targeting skills like growth or Firefly Queen.
SERIES:

« Last Edit: August 27, 2012, 04:13:42 am by Annele »
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Offline mypetmachine

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Re: Blinding Light | Blinding Flash https://elementscommunity.org/forum/index.php?topic=42932.msg535159#msg535159
« Reply #1 on: August 20, 2012, 07:43:22 pm »
I very much like this! A really solid idea.

I do think it could be slightly beefed up, though. A couple ideas i had on first sight:
1) make it also able to target players; or
2) bump up the cost and nerf the duration and make it affect all enemy creatures.
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Offline Joseph7

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Re: Blinding Light | Blinding Flash https://elementscommunity.org/forum/index.php?topic=42932.msg535162#msg535162
« Reply #2 on: August 20, 2012, 08:08:22 pm »
I like this card, but I think it is a bit too powerful. A dimensional shield costs 6  :aether and blocks the creature for 3 turns. This blocks the creature for about 5 turns and costs just 1  :light. It's way too powerful, especially with the ability stop it also has. To make it more fair, I would suggest making the percentage of miss chance go down by 20% each turn instead of 10. Freeze stops a creature for 3 turns and costs 1  :water. If the unupped card started at 80% and decreased by 20% each turn, you'd block about 2 attacks and stop the creature's ability usage if it requires targeting (which most abilities do). The upped could start at 100%, getting about 3 attacks stopped and stops the creature ability. That is my suggestion. Thematically, I don't like the strong cc for light, but I do like that it's blinding the target creature with light.

Offline justaburd

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Re: Blinding Light | Blinding Flash https://elementscommunity.org/forum/index.php?topic=42932.msg535166#msg535166
« Reply #3 on: August 20, 2012, 08:17:26 pm »
I like this card, but I think it is a bit too powerful. A dimensional shield costs 6  :aether and blocks the creature for 3 turns. This blocks the creature for about 5 turns and costs just 1  :light. It's way too powerful, especially with the ability stop it also has. To make it more fair, I would suggest making the percentage of miss chance go down by 20% each turn instead of 10. Freeze stops a creature for 3 turns and costs 1  :water. If the unupped card started at 80% and decreased by 20% each turn, you'd block about 2 attacks and stop the creature's ability usage if it requires targeting (which most abilities do). The upped could start at 100%, getting about 3 attacks stopped and stops the creature ability. That is my suggestion. Thematically, I don't like the strong cc for light, but I do like that it's blinding the target creature with light.

Dim shield blocks all creatures. This works on only 1. And while freeze/congeal is 3/4 turns, it does stop all abilities and all damage, not just targetted abilities and % chance of damage. That said, It might need to be 2 :light.
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Offline russianspy1234Topic starter

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Re: Blinding Light | Blinding Flash https://elementscommunity.org/forum/index.php?topic=42932.msg535170#msg535170
« Reply #4 on: August 20, 2012, 08:22:34 pm »
I very much like this! A really solid idea.

I do think it could be slightly beefed up, though. A couple ideas i had on first sight:
1) make it also able to target players; or
2) bump up the cost and nerf the duration and make it affect all enemy creatures.

1) targeting players would make it too powerful, and it would need a cost bump.  i am going for a light counterpart to freeze.
2) that would be a separate card if this one made it in.

I like this card, but I think it is a bit too powerful. A dimensional shield costs 6  :aether and blocks the creature for 3 turns. This blocks the creature for about 5 turns and costs just 1  :light. It's way too powerful, especially with the ability stop it also has. To make it more fair, I would suggest making the percentage of miss chance go down by 20% each turn instead of 10. Freeze stops a creature for 3 turns and costs 1  :water. If the unupped card started at 80% and decreased by 20% each turn, you'd block about 2 attacks and stop the creature's ability usage if it requires targeting (which most abilities do). The upped could start at 100%, getting about 3 attacks stopped and stops the creature ability. That is my suggestion. Thematically, I don't like the strong cc for light, but I do like that it's blinding the target creature with light.

dimension shield is a permanent and affects all creatures and doesnt affect skill use making it a fairly useless comparison for this card.  Freeze OTOH is a great comparison, and is the card I used to balance this against.  It costs 1 quanta as well, and completely stops creatures for a guaranteed 3 (4 upped) turns, including all skill use.  This card stops for an average of 4-5 turns (5-6 upped) but doesn't stop all skills.  Also, unlike freeze, it doesn't give you a "guaranteed" turn of survival because the creature can still possibly  hit you on the next turn.  The tradeoff I feel warrants it being the same cost as Freeze.  I'd be open to making it start at 80 | 90 which would make the average number of stoppped attacks 3.6 | 4.5, still slightly higher than Freeze, but I think it is pretty balanced as is.

I like this card, but I think it is a bit too powerful. A dimensional shield costs 6  :aether and blocks the creature for 3 turns. This blocks the creature for about 5 turns and costs just 1  :light. It's way too powerful, especially with the ability stop it also has. To make it more fair, I would suggest making the percentage of miss chance go down by 20% each turn instead of 10. Freeze stops a creature for 3 turns and costs 1  :water. If the unupped card started at 80% and decreased by 20% each turn, you'd block about 2 attacks and stop the creature's ability usage if it requires targeting (which most abilities do). The upped could start at 100%, getting about 3 attacks stopped and stops the creature ability. That is my suggestion. Thematically, I don't like the strong cc for light, but I do like that it's blinding the target creature with light.

Dim shield blocks all creatures. This works on only 1. And while freeze/congeal is 3/4 turns, it does stop all abilities and all damage, not just targetted abilities and % chance of damage. That said, It might need to be 2 :light.
It's fairly equal in power to Freeze so I costed it the same.  I'd rather keep the "connection" to Freeze and adjust the effect rather than raising the cost.
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Offline Rutarete

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Re: Blinding Light | Blinding Flash https://elementscommunity.org/forum/index.php?topic=42932.msg535172#msg535172
« Reply #5 on: August 20, 2012, 08:24:23 pm »
« Last Edit: August 20, 2012, 08:31:13 pm by Rutarete »
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Offline russianspy1234Topic starter

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Re: Blinding Light | Blinding Flash https://elementscommunity.org/forum/index.php?topic=42932.msg535176#msg535176
« Reply #6 on: August 20, 2012, 08:35:46 pm »
Blinding has been done before, give me a moment to fetch some links.

http://elementscommunity.org/forum/index.php/topic,41239.msg510982.html#msg510982 (This one has several others linked in furballdn's post)
http://elementscommunity.org/forum/index.php/topic,40194.msg525785.html#msg525785
http://elementscommunity.org/forum/index.php/topic,10487.msg129095.html#msg129095
http://elementscommunity.org/forum/index.php/topic,19560.msg248607.html#msg248607

And many more.

A fair amount yes, didn't see anything that did a progression mine did, though I did come across one from 2010 that blinded for N turns based on light quanta.  In particular, I would say that the blocking of targeting but not non-targeting skills makes mine distinct.
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Offline OdinVanguard

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Re: Blinding Light | Blinding Flash https://elementscommunity.org/forum/index.php?topic=42932.msg535503#msg535503
« Reply #7 on: August 21, 2012, 11:51:01 pm »
You should probably add a little bit of description on what you mean by "blinded" onto the card itself. Otherwise new players would become very confused by what it does... maybe something like
"Target creature is temporarily blinded, restricting skill use and making it prone to miss with its attacks"

Other than that, I think its a cool card.

Light could use a little soft CC (other than holy light, which is very situational)
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Offline furballdn

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Re: Blinding Light | Blinding Flash https://elementscommunity.org/forum/index.php?topic=42932.msg535506#msg535506
« Reply #8 on: August 22, 2012, 12:00:13 am »
Will compare to freeze and congeal in terms of damage only.
Turn 1 freeze:0 BL:0.1
Turn 2 freeze:0 BL:0.3
Turn 3 freeze:0 BL:0.6
Turn 4 freeze:1 BL:1
Turn 5 freeze:2 BL:1.5
Turn 6 freeze:3 BL:2.1

Turn 1 congeal:0 BL:0
Turn 2 congeal:0 BL:0.1
Turn 3 congeal:0 BL:0.3
Turn 4 congeal:0 BL:0.6
Turn 5 congeal:1 BL:1
Turn 6 congeal:2 BL:1.5
Turn 7 congeal:3 BL:2.1

Seems quite balanced. I like it.

Offline blahs15

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Re: Blinding Light | Blinding Flash https://elementscommunity.org/forum/index.php?topic=42932.msg535512#msg535512
« Reply #9 on: August 22, 2012, 12:33:38 am »
Nothing like a nice, thought out furball post to make it seem fair.
I like the idea. Gives Light a CC. Which it doesn't really have right now.
Although with all its healing, maybe it doesn't need it
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Re: Blinding Light | Blinding Flash https://elementscommunity.org/forum/index.php?topic=42932.msg1003677#msg1003677
« Reply #10 on: September 29, 2012, 11:34:15 am »
If Rutarete doesn't convience you, then this might does (it is Forge Archive and it has even the same picture): http://elementscommunity.org/forum/index.php/topic,28693.msg368516.html#msg368516
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Offline russianspy1234Topic starter

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Re: Blinding Light | Blinding Flash https://elementscommunity.org/forum/index.php?topic=42932.msg1003718#msg1003718
« Reply #11 on: September 29, 2012, 02:40:12 pm »
well it is a fairly common concept. didnt know there was one that blocked targeting but not non targeting effects already...
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