Deck Helper comment: This deck was posted before the 1.32 game update and as a result may work very differently now. Use at your own risk.
This is yet another speedbow, but I've searched the forum and I haven't seen exactly this formula. It is a heavy denial variant of many other decks (bone collector, speed wall).
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With this deck, you frequently use your SoFo mostly against pillars. Many silver decks can be completely shut down by pillar denial + discord + 5 BHs
Play SN, Discord, SoFo in that order, if possible.
Against mono, save BH for after first Discord unless you have plenty in hand and plenty of
.
Against duo/trio, try to eliminate all non-mark pillars.
Against rainbow, destroy or steal as many pillars (and hourglasses) as possible. You should be able to win with BH superiority.
TTK is often 8, but this is not always a fast deck. Enemy's turns are often very quick though.
Rage potion (replace with beater or RoF?): Very nice utility card since you can kill 1 creature, or make your SoFo 6/* with an extra PC.
Crusader: By endowing discord you can eat up a larger amount of quanta with BH, and you protect your scrambling from PC. You can also create a 15/1 creature w/ rage potion.
Gravity pendulum: not better than another quantum tower. Matchups vs. typical silver decks:
Immo/Fire Rush: Wins with bone wall and BH healing. You must save 1 PC for fire shield, but otherwise, take out as many pendulums as you can.
Mono darkness: Bone wall + BH win. Save your steal to steal something back.
Mono Aether: Save 2-3 PC for dim shields and lobo, otherwise no problem.
Mono Aether + SoW: Troublesome, but you can usually outrush it unless your denial fails or you get quanta screwed.
Mono antimatter/max's demon: Can be troublesome if he has tons of pillars, but if you can get him to waste antimatters on crusader or Ulitherid you are probably good.
Mono life: Ulitherid helps a lot but sometimes you can lose to massive healing or poison rush if you get quanta screwed.
Duos: Rare to find one that can function with only their mark's quanta color. Usually easy.
Rainbow: Likely to destroy enough QP and spam enough BH to slow them down enough to win.