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Elements the Game Forum - Free Online Fantasy Card Game
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Living Pillars | Living Pillars [Revive the Archive 2]
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Living Pillars | Living Pillars [Revive the Archive 2]
https://elementscommunity.org/forum/index.php?topic=41477.msg514145#msg514145
«
on:
June 23, 2012, 01:27:46 pm »
NAME:
Living Pillars
ELEMENT:
Life
COST:
2
TYPE:
Spell
ATK|HP:
-
TEXT:
Turn up to three pillars into creatures.
NAME:
Living Pillars
ELEMENT:
Life
COST:
2
TYPE:
Spell
ATK|HP:
-
TEXT:
Turn up to three pillars into creatures.
ART:
Ajit
IDEA:
Original by Ajit
, reworked by Shantu
NOTES:
Spoiler
for
Original notes, changes bolded
:
- Target a stack of pillars - up to three pillars are removed and become creatures.
- Living Pillars works on both pillars and towers (quantum included)
- A Pillar creature (more accurately; a pillar soldier) still produces quanta of its type.
- A
Pillar
targeted by Living Pillars will have base stats of
1|3
and produce quanta of its type. Cost of 3 quanta matching its element.
- A
Tower
targeted by Living Pillars will have base stats of
1|4
and produce quanta of its type. Cost of 3 quanta matching its element.
- An animated Quantum Tower produces
three
random quanta each turn.
The reason for the change: the original was very underpowered as well as redundant in its element. This way, another element gains Earthquake protection while also providing some in-element synergies.
SERIES:
-
Logged
"A day without blood is like a day without sunshine."
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Elements the Game Forum - Free Online Fantasy Card Game
»
Elements the Game
»
Events and Competitions
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Competitions
»
Card Idea Competition Submissions
»
Living Pillars | Living Pillars [Revive the Archive 2]
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