Here are my stats for the 6 SN 5 Shard version:
deck | Voodoo Bravery (6 SN) |
player | CuCN |
version | 1.321 |
|
games | 224 |
win-loss-(EM) | 89-135-(3) |
time (h:m:s) | 04:40:20 |
|
min/game | 01:15 |
win-rate | 39.73% |
normalized | 41.48% |
FGei[c]* | 7739 |
FGei[cn]* | 8078 |
Statmasta™3000 *assumed card-spin /win: 35% Turns to win ranged from 4 (one game each against Hermes, Paradox, and Jezebel) to 15 (a slow game against Decay), with an average of 8.03.
Terrible draws seem to be very common: out of the 195 non-skips, there were 35 with no doll and 32 with no gravity force for the entire game (as well as 5 without supernovas and 8 without any pendulums).
On the other hand, I got a lot more cards from the spins than I would have expected (six cards out of nine wins from Rainbow and three out of two from Octane?!), which made the actual FGei for this sample 10,916 electrum/h. This probably isn't normal, but I can't complain.