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Offline russianspy1234Topic starter

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Enabling Pillar | Enabling Tower https://elementscommunity.org/forum/index.php?topic=40632.msg503209#msg503209
« on: May 24, 2012, 03:22:14 pm »
NAME:
Enabling Pillar
ELEMENT:
Other
COST:
0
TYPE:
Permanent
ATK|HP:

TEXT:
Each turn generates 1 random quantum of a type an ability on field requires.
NAME:
Enabling Tower
ELEMENT:
Other
COST:
0
TYPE:
Permanent
ATK|HP:

TEXT:
Each turn and when you play this card, generates 1 random quantum of a type an ability on field requires.

ART:
http://www.sxc.hu/photo/1187612
IDEA:
russianspy1234
NOTES:
basically, this is to help creatures with off element abilities.  it only generates one because of how specific the production is, you are bound to be able to use it.  as with the others, if nothing with an ability is on the field, random is generated.  now that i look at it, it doesn't specify that it only looks at your cards, though i think that makes for better balance otherwise i risk making this better than a regular mono-pillar.
SERIES:
Fixer Pillars

And with this card, I believe I have made enough to be considered a series, so time to make a thread for that.
« Last Edit: May 24, 2012, 03:40:14 pm by russianspy1234 »
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Offline Hyroen

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Re: Enabling Pillar | Enabling Tower https://elementscommunity.org/forum/index.php?topic=40632.msg507740#msg507740
« Reply #1 on: June 04, 2012, 11:24:02 pm »
CURATOR COMMENT

This card will not be permitted into the Crucible due to one or more of the following errors:

  • Has not yet received feedback from the community.

Correct these errors as soon as possible and feel free to submit again when ready.

Thank you. ^_^
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Offline Annele

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Re: Enabling Pillar | Enabling Tower https://elementscommunity.org/forum/index.php?topic=40632.msg507827#msg507827
« Reply #2 on: June 05, 2012, 04:46:31 am »
What if there's nothing else on the field?

Edit: read the notes again. This is really cool!
« Last Edit: June 05, 2012, 06:48:58 am by Annele »
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Offline russianspy1234Topic starter

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Re: Enabling Pillar | Enabling Tower https://elementscommunity.org/forum/index.php?topic=40632.msg507831#msg507831
« Reply #3 on: June 05, 2012, 05:01:04 am »
What if there's nothing else on the field?

In the notes, if nothing on field its completely random
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Offline ARTHANASIOS

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Re: Enabling Pillar | Enabling Tower https://elementscommunity.org/forum/index.php?topic=40632.msg507860#msg507860
« Reply #4 on: June 05, 2012, 08:02:01 am »
Another great Pillar/Tower idea from RussianSpy. However, I prefer the other pillars rather than this one, since it doesn't help vanilla decks and it can also produce quanta from your opponent. The  :aether element seems to has a big influence (both positive and negative) to this card, since it can lobotomise things to prevent this Pillar/Tower from fuctioning or Mindgate and Twin Universe can be used to play opponent creatures AND being able to pay for their abilities.
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Offline russianspy1234Topic starter

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Re: Enabling Pillar | Enabling Tower https://elementscommunity.org/forum/index.php?topic=40632.msg508039#msg508039
« Reply #5 on: June 05, 2012, 06:45:27 pm »
Another great Pillar/Tower idea from RussianSpy. However, I prefer the other pillars rather than this one, since it doesn't help vanilla decks and it can also produce quanta from your opponent. The  :aether element seems to has a big influence (both positive and negative) to this card, since it can lobotomise things to prevent this Pillar/Tower from fuctioning or Mindgate and Twin Universe can be used to play opponent creatures AND being able to pay for their abilities.

thanks.  its a tricky design space, i have to make them better than quantum pillars in a particular type of deck, worse than quantum pillars in a full rainbow deck, and being careful not to overshadow mono pillars.  the main reason i made it also dependant on your opponents side was mostly due to water, which has a hole lot of different abilties (especially if you count nymphs tears) that make this too powerful if it only counter your field.
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Offline OdinVanguard

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Re: Enabling Pillar | Enabling Tower https://elementscommunity.org/forum/index.php?topic=40632.msg508367#msg508367
« Reply #6 on: June 06, 2012, 05:06:16 pm »
Another great Pillar/Tower idea from RussianSpy. However, I prefer the other pillars rather than this one, since it doesn't help vanilla decks and it can also produce quanta from your opponent. The  :aether element seems to has a big influence (both positive and negative) to this card, since it can lobotomise things to prevent this Pillar/Tower from fuctioning or Mindgate and Twin Universe can be used to play opponent creatures AND being able to pay for their abilities.
If this card is extended to include permanents, then :aether lobo is only a partial counter since there are several permanents that use quanta. These are mostly weapons, but there are others too such as sundial, hourglass, catapult, unstable gas (hello mono gas decks :D), and perhaps flooding and dissipation shield as well. Depending on what other cards eventually make it into the game, this could become an extremely useful card.
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Re: Enabling Pillar | Enabling Tower https://elementscommunity.org/forum/index.php?topic=40632.msg508562#msg508562
« Reply #7 on: June 07, 2012, 08:46:39 am »
Another great Pillar/Tower idea from RussianSpy. However, I prefer the other pillars rather than this one, since it doesn't help vanilla decks and it can also produce quanta from your opponent. The  :aether element seems to has a big influence (both positive and negative) to this card, since it can lobotomise things to prevent this Pillar/Tower from fuctioning or Mindgate and Twin Universe can be used to play opponent creatures AND being able to pay for their abilities.
If this card is extended to include permanents, then :aether lobo is only a partial counter since there are several permanents that use quanta. These are mostly weapons, but there are others too such as sundial, hourglass, catapult, unstable gas (hello mono gas decks :D), and perhaps flooding and dissipation shield as well. Depending on what other cards eventually make it into the game, this could become an extremely useful card.

 Dear OdinVanguard, here are the notes of the card:
"basically, this is to help creatures with off element abilities.  it only generates one because of how specific the production is, you are bound to be able to use it.  as with the others, if nothing with an ability is on the field, random is generated.  now that i look at it, it doesn't specify that it only looks at your cards, though i think that makes for better balance otherwise i risk making this better than a regular mono-pillar."
 Permanents are not mentioned anywhere, so I suppose it takes only creature's abilities in account. However, RussianSpy may be able to give a more certain answer to this...
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Offline russianspy1234Topic starter

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Re: Enabling Pillar | Enabling Tower https://elementscommunity.org/forum/index.php?topic=40632.msg508655#msg508655
« Reply #8 on: June 07, 2012, 02:43:04 pm »
Another great Pillar/Tower idea from RussianSpy. However, I prefer the other pillars rather than this one, since it doesn't help vanilla decks and it can also produce quanta from your opponent. The  :aether element seems to has a big influence (both positive and negative) to this card, since it can lobotomise things to prevent this Pillar/Tower from fuctioning or Mindgate and Twin Universe can be used to play opponent creatures AND being able to pay for their abilities.
If this card is extended to include permanents, then :aether lobo is only a partial counter since there are several permanents that use quanta. These are mostly weapons, but there are others too such as sundial, hourglass, catapult, unstable gas (hello mono gas decks :D), and perhaps flooding and dissipation shield as well. Depending on what other cards eventually make it into the game, this could become an extremely useful card.

 Dear OdinVanguard, here are the notes of the card:
"basically, this is to help creatures with off element abilities.  it only generates one because of how specific the production is, you are bound to be able to use it.  as with the others, if nothing with an ability is on the field, random is generated.  now that i look at it, it doesn't specify that it only looks at your cards, though i think that makes for better balance otherwise i risk making this better than a regular mono-pillar."
 Permanents are not mentioned anywhere, so I suppose it takes only creature's abilities in account. However, RussianSpy may be able to give a more certain answer to this...

the motivation for making it was creatures, but it does include permanents.  even then, lobo is still a significant interaction with it because you could still nix out the majority of the types of quanta your opponent would want with it.
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Offline OdinVanguard

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Re: Enabling Pillar | Enabling Tower https://elementscommunity.org/forum/index.php?topic=40632.msg508690#msg508690
« Reply #9 on: June 07, 2012, 05:25:57 pm »
Interesting. Having it affect permanents as well will make it quite useful. (upped sundials become quite viable with this) I think this may be one of your best pillar concepts. It should be useful in almost any deck (except maybe some pure vanilla ones). Its got my vote when it hits crucible.
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Offline esran

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Re: Enabling Pillar | Enabling Tower https://elementscommunity.org/forum/index.php?topic=40632.msg508851#msg508851
« Reply #10 on: June 08, 2012, 02:12:01 am »
i think this is balanced, as i can see no way to alter it to make it more fair. however, at the same time i can think of no decks that would actually want to use this. sorry, but thumbs down from me.

Offline russianspy1234Topic starter

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Re: Enabling Pillar | Enabling Tower https://elementscommunity.org/forum/index.php?topic=40632.msg508864#msg508864
« Reply #11 on: June 08, 2012, 03:05:40 am »
i think this is balanced, as i can see no way to alter it to make it more fair. however, at the same time i can think of no decks that would actually want to use this. sorry, but thumbs down from me.

how about a water deck with trident, mind flayer, chrysaora, and steam machine?

Interesting. Having it affect permanents as well will make it quite useful. (upped sundials become quite viable with this) I think this may be one of your best pillar concepts. It should be useful in almost any deck (except maybe some pure vanilla ones). Its got my vote when it hits crucible.

thanks, i was planning on submitting support pillar first, but ill switch it to this one.
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