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Offline russianspy1234Topic starter

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Air Push | Air Boost https://elementscommunity.org/forum/index.php?topic=39770.msg493737#msg493737
« on: May 06, 2012, 01:58:49 pm »
NAME:
Air Push
ELEMENT:
Air
COST:
2 :air
TYPE:
Spell
ATK|HP:

TEXT:
Target creature attacks an additional time on its next attack. Has opposite effect on opponent's creatures.
NAME:
Air Boost
ELEMENT:
Air
COST:
3 :air
TYPE:
Spell
ATK|HP:

TEXT:
Target creature attacks two additional times on its next attack. Has opposite effect on opponent's creatures.

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« Last Edit: May 26, 2012, 01:57:24 pm by russianspy1234 »
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Offline TheAccuso

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Re: Air Push | Air Boost https://elementscommunity.org/forum/index.php?topic=39770.msg493742#msg493742
« Reply #1 on: May 06, 2012, 02:22:20 pm »
nice idea, can be inserted in a OTKO deck for sure
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Offline darkrobe

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Re: Air Push | Air Boost https://elementscommunity.org/forum/index.php?topic=39770.msg493770#msg493770
« Reply #2 on: May 06, 2012, 04:13:20 pm »
too expensive though. adrenaline gives a permanent boost.

Offline russianspy1234Topic starter

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Re: Air Push | Air Boost https://elementscommunity.org/forum/index.php?topic=39770.msg493786#msg493786
« Reply #3 on: May 06, 2012, 04:46:39 pm »
too expensive though. adrenaline gives a permanent boost.

true, but different elements are supposed to be better/worse at doing certain things. im open to lowering the cost a little but do note that the upped gives more attacks to bigger creatures than adrenaline does, and stacking multiples of this onto a creature can lead to quite a few attacks.
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Offline whatifidogetcaught?

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Re: Air Push | Air Boost https://elementscommunity.org/forum/index.php?topic=39770.msg493790#msg493790
« Reply #4 on: May 06, 2012, 04:51:02 pm »
Lower the cost of unupped, and leave upped alone.
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Offline russianspy1234Topic starter

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Re: Air Push | Air Boost https://elementscommunity.org/forum/index.php?topic=39770.msg493793#msg493793
« Reply #5 on: May 06, 2012, 04:59:25 pm »
Lower the cost of unupped, and leave upped alone.

makes sense
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Offline neuroleptics

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Re: Air Push | Air Boost https://elementscommunity.org/forum/index.php?topic=39770.msg493811#msg493811
« Reply #6 on: May 06, 2012, 05:33:02 pm »
well, why don't make it a permanent, since we already have SoFreedom, make it 25% chance to attack twice for unupped, doubled the attack for up? haha just saying 8)
but this is a nice idea.
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Offline Captain Scibra

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Re: Air Push | Air Boost https://elementscommunity.org/forum/index.php?topic=39770.msg493815#msg493815
« Reply #7 on: May 06, 2012, 05:39:03 pm »
I'd say instead of it following adrenaline, have it be another full attack, almost like Dive.
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Offline UnderneathTheLens

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Re: Air Push | Air Boost https://elementscommunity.org/forum/index.php?topic=39770.msg493819#msg493819
« Reply #8 on: May 06, 2012, 05:43:23 pm »
I'd say instead of it following adrenaline, have it be another full attack, almost like Dive.

That'd be too OP with OTK decks.

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Re: Air Push | Air Boost https://elementscommunity.org/forum/index.php?topic=39770.msg493824#msg493824
« Reply #9 on: May 06, 2012, 05:48:00 pm »
I'd say instead of it following adrenaline, have it be another full attack, almost like Dive.

That'd be too OP with OTK decks.

How about require it to be Airborne?  That way, this cannot replace Sky Blitz in say Instosis.

Edit: Perhaps create a limit, as I wouldn't mind this having synergy with Chimera for those lesser-OTK moments.
« Last Edit: May 06, 2012, 07:05:16 pm by Malebolgia »
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Re: Air Push | Air Boost https://elementscommunity.org/forum/index.php?topic=39770.msg493855#msg493855
« Reply #10 on: May 06, 2012, 07:14:06 pm »
I'd say instead of it following adrenaline, have it be another full attack, almost like Dive.

That'd be too OP with OTK decks.

How about require it to be Airborne?  That way, this cannot replace Sky Blitz in say Instosis.

Edit: Perhaps create a limit, as I wouldn't mind this having synergy with Chimera for those lesser-OTK moments.

I believe that'd be too similar to Sky Blitz.

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Re: Air Push | Air Boost https://elementscommunity.org/forum/index.php?topic=39770.msg493869#msg493869
« Reply #11 on: May 06, 2012, 07:57:56 pm »
I believe that'd be too similar to Sky Blitz.

That's the problem here.  It's basically a cheap Sky Blitz.

What if it came in two parts?  One, it would grant airborne.  Two, if the target creature already has airborne, it attacks again.

 

anything
blarg: