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Offline swishyTopic starter

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DBH 2.0 (or 1.3, to be more precise) https://elementscommunity.org/forum/index.php?topic=38749.msg482124#msg482124
« on: April 16, 2012, 05:14:20 pm »
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6ts 6ts 6ts 6ts 6tv 6tv 6tv 6u5 6u5 6u5 6u5 6ve 6ve 6ve 6ve 6ve 6ve 74d 74d 74d 74f 74f 74f 74f 74f 752 752 752 752 752 8pl


A new take on an old idea. It probably needs some tweaking, but the principle is simple. Discords and black holes wreck the opponent's quanta supply while gravy pulled shards clear the other side of permanents and soak up any creature damage that made it through the lockdown. Dragons are for the kill. If you're tanking with a shard and your opponent has no permanents left, then activating and cancelling accretion gives you the +15 health.

Not even your sanctuaries can save you now...

Offline Belligerence

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Re: DBH 2.0 (or 1.3, to be more precise) https://elementscommunity.org/forum/index.php?topic=38749.msg482132#msg482132
« Reply #1 on: April 16, 2012, 06:01:32 pm »
This looks nightmarish... Even the one complete counter to DBH is nearly useless against this... Let's hope this doesn't become used a ton yet :P

Offline mega plini

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Re: DBH 2.0 (or 1.3, to be more precise) https://elementscommunity.org/forum/index.php?topic=38749.msg482134#msg482134
« Reply #2 on: April 16, 2012, 06:07:11 pm »
Aren't the dragons to expensive? do you get enough  :entropy for them?
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Offline Poker Alho

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Re: DBH 2.0 (or 1.3, to be more precise) https://elementscommunity.org/forum/index.php?topic=38749.msg482146#msg482146
« Reply #3 on: April 16, 2012, 06:29:42 pm »
i'm pretty sure i saw this deck or a very similar build on beta decks a while back you should have checked that out if you haven't before posting this...

Offline dragonsdemesne

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Re: DBH 2.0 (or 1.3, to be more precise) https://elementscommunity.org/forum/index.php?topic=38749.msg482241#msg482241
« Reply #4 on: April 16, 2012, 09:25:39 pm »
I'd love to make this deck, but I only have one shard of focus so far :p  Have you thought about using chargers instead of dragons?  I could maybe see a quick bone wall or rol/hope causing some problems.

Offline Cunning_Wish

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Re: DBH 2.0 (or 1.3, to be more precise) https://elementscommunity.org/forum/index.php?topic=38749.msg482493#msg482493
« Reply #5 on: April 17, 2012, 04:29:38 am »
looks nice!
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Offline Chapuz

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Re: DBH 2.0 (or 1.3, to be more precise) https://elementscommunity.org/forum/index.php?topic=38749.msg482593#msg482593
« Reply #6 on: April 17, 2012, 10:48:24 am »
No way to fit 1-2 AW in there? I would replace a SoFo and a BH for 2 AW. 8 black holes is enough (:
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Offline memimemi

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Re: DBH 2.0 (or 1.3, to be more precise) https://elementscommunity.org/forum/index.php?topic=38749.msg509091#msg509091
« Reply #7 on: June 08, 2012, 04:46:12 pm »
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6s2 6s2 6s2 6s2 6s2 6ts 6ts 6ts 6ts 6tv 6tv 6tv 6u5 6u5 6u5 6u5 6ve 6ve 6ve 6ve 6ve 6ve 74d 74d 74d 74f 74f 74f 74f 74f 8pl

Spoiler for Hidden:
A new take on an old idea. It probably needs some tweaking, but the principle is simple. Discords and black holes wreck the opponent's quanta supply while gravy pulled shards clear the other side of permanents and soak up any creature damage that made it through the lockdown. Dragons are for the kill. If you're tanking with a shard and your opponent has no permanents left, then activating and cancelling accretion gives you the +15 health.

Not even your sanctuaries can save you now...

Here's my take on this combo:

Spoiler for Hidden:
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6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6s1 6s2 6s2 6s2 6s2 6s2 6ts 6u5 6u5 6u5 6ve 6ve 6ve 6ve 745 745 74f 74f 74f 74f 7gq 8pl

The card advantage from SoSe more than makes up for the lack of damage from SoF, I find.  It's nigh on unstoppable in Bronze/Silver, high winrate in Gold, and quite playable in Platinum.  Most wins come with EM, if you time your Black Holes well.
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Offline Heavenscall

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Re: DBH 2.0 (or 1.3, to be more precise) https://elementscommunity.org/forum/index.php?topic=38749.msg509098#msg509098
« Reply #8 on: June 08, 2012, 05:11:38 pm »
I simply hate, to face such a Discord and Blackhole combo, but yes, its a nice Deck with much power at Arena. Did you try it on pvp too?
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Re: DBH 2.0 (or 1.3, to be more precise) https://elementscommunity.org/forum/index.php?topic=38749.msg509119#msg509119
« Reply #9 on: June 08, 2012, 06:14:51 pm »
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6s2 6s2 6s2 6s2 6s2 6ts 6ts 6ts 6ts 6tv 6tv 6tv 6u5 6u5 6u5 6u5 6ve 6ve 6ve 6ve 6ve 6ve 74d 74d 74d 74f 74f 74f 74f 74f 8pl

Spoiler for Hidden:
A new take on an old idea. It probably needs some tweaking, but the principle is simple. Discords and black holes wreck the opponent's quanta supply while gravy pulled shards clear the other side of permanents and soak up any creature damage that made it through the lockdown. Dragons are for the kill. If you're tanking with a shard and your opponent has no permanents left, then activating and cancelling accretion gives you the +15 health.

Not even your sanctuaries can save you now...

Here's my take on this combo:

Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6s1 6s2 6s2 6s2 6s2 6s2 6ts 6u5 6u5 6u5 6ve 6ve 6ve 6ve 745 745 74f 74f 74f 74f 7gq 8pl

The card advantage from SoSe more than makes up for the lack of damage from SoF, I find.  It's nigh on unstoppable in Bronze/Silver, high winrate in Gold, and quite playable in Platinum.  Most wins come with EM, if you time your Black Holes well.
You want lots of :entropy generators so you can almost guarantee a discord out by turn 1 or 2.

Offline Junkers

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Re: DBH 2.0 (or 1.3, to be more precise) https://elementscommunity.org/forum/index.php?topic=38749.msg509147#msg509147
« Reply #10 on: June 08, 2012, 07:41:15 pm »
Love this deck, just wish I could get some shards of focus to try it out.

Offline memimemi

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Re: DBH 2.0 (or 1.3, to be more precise) https://elementscommunity.org/forum/index.php?topic=38749.msg509153#msg509153
« Reply #11 on: June 08, 2012, 08:02:31 pm »


You want lots of :entropy generators so you can almost guarantee a discord out by turn 1 or 2.

Between QT, Entropy Pends, SoSe giving up Amethyst Pillars/Pends quite often, BH/SoF to stall... I've never had a problem hitting a Disco in time.  Actually, I find it much more important to hit SoF and BH early, especially against the rainbow builds that populate the Arena.
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