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74f 74f 74f 74f 77e 77e 77e 77e 77e 7dg 7dg 7dg 7dg 7dm 7dm 7do 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7dq 7ds 7ds 8pl
Seraph Version
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74f 74f 74f 74f 7dg 7dg 7dg 7dg 7dg 7dm 7dm 7do 7dp 7dp 7dp 7dp 7dp 7dp 7du 7du 7du 7du 7du 7du 7jp 7jp 7jp 7jp 7jp 7jp 8pl
After the purify buff, I tried to experiment with different cards dropped into Immo decks, I eventually tried BH and really like the results. It is slower than a normal mono and fire quanta gets pretty high in the late game, So I know it needs some tweaks which is why I am posting it. I am going to try this in bronze or silver to see how it does.
I have used it 4 times in CL and is 4-1 (Probably luck but still.) Thanks Calindu for pointing that out
I know it isn't optimized and have been considering graviton fire eaters, spirits, or farhenheit to be additions but they usually dont work too well
Spoiler for Hidden:
Deck Helper comment: The decks posted below were posted before the 1.32 game update and as a result may work very differently now. Use at your own risk.
SoF variations
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74d 74d 752 752 752 752 77e 77e 77e 77e 77e 77e 7dg 7dg 7dg 7dg 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7dq 7ds 7ds 8pl
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74d 74d 752 752 752 752 7dg 7dg 7dg 7dg 7dg 7dg 7dp 7dp 7dp 7dp 7dp 7dp 7du 7du 7du 7du 7du 7du 7jp 7jp 7jp 7jp 7jp 7jp 8pl
Gravity Pull + SoF is huge vs other rushes.