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Offline Drake_XIVTopic starter

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Twilit Messenger | Twilit Carrier https://elementscommunity.org/forum/index.php?topic=37832.msg475268#msg475268
« on: March 29, 2012, 02:58:38 am »
NAME:
Twilit Messenger
ELEMENT:
Darkness
COST:
1 :darkness
TYPE:
Creature
ATK|HP:
1 | 1
TEXT:
:light : Delivery
Target permanent is given to opponent and drain 5 HP.  Removes invisibility.
NAME:
Twilit Carrier
ELEMENT:
Darkness
COST:
0
TYPE:
Creature
ATK|HP:
1 | 1
TEXT:
:light : Delivery
Target permanent is given to opponent and drain 5 HP.  Removes invisibility.
ART:
IDEA:
Drake_XIV
NOTES:
If it isn't obvious, HP is drained from the opponent.  I will most likely nerf the drain later.
SERIES:

Offline furballdn

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Re: Twilit Messenger | Twilit Carrier https://elementscommunity.org/forum/index.php?topic=37832.msg475272#msg475272
« Reply #1 on: March 29, 2012, 03:01:46 am »
Seems a lot like Xeno's gift idea.

Offline Drake_XIVTopic starter

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Re: Twilit Messenger | Twilit Carrier https://elementscommunity.org/forum/index.php?topic=37832.msg475282#msg475282
« Reply #2 on: March 29, 2012, 03:10:54 am »
I guess so, but this is limited to Permanents and adds some way to break Invisibility without a mass spell like Firestorm.

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Re: Twilit Messenger | Twilit Carrier https://elementscommunity.org/forum/index.php?topic=37832.msg475290#msg475290
« Reply #3 on: March 29, 2012, 03:17:32 am »
I guess so, but this is limited to Permanents and adds some way to break Invisibility without a mass spell like Firestorm.
Though invisibility is only available from one card right now... cloak, which is 1 card out of I don't know how many in game.Basically, I think your point about invisibility is moot.
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Offline furballdn

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Re: Twilit Messenger | Twilit Carrier https://elementscommunity.org/forum/index.php?topic=37832.msg475292#msg475292
« Reply #4 on: March 29, 2012, 03:18:51 am »
Cloak isn't even that used in the metagame. Besides, to remove cloak ( 3 :darkness worth), you must pay an initial investment of 1 darkness quanta as well as 1 :light and 1 permanent to dispel it. So far, there aren't any "bad" permanents, and it's highly unlikely you can clog up your opponent's permanent slots. Permanent slots aren't even that used.

Offline Drake_XIVTopic starter

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Re: Twilit Messenger | Twilit Carrier https://elementscommunity.org/forum/index.php?topic=37832.msg475296#msg475296
« Reply #5 on: March 29, 2012, 03:24:19 am »
Since there the possibility to PermaClog quick enough is non-existant, perhaps I was seeing something else.  Like certain shield a weapon slots.

Since immaterial shields can't be targeted, the only way to get rid of them is by playing a shield on top of them.  Deliver would forcibly play the target permanent on your opponent's side, thus giving a way around Hope and Jade Shields, not counting PA'd Shields.  The same goes for weapons.

Offline furballdn

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Re: Twilit Messenger | Twilit Carrier https://elementscommunity.org/forum/index.php?topic=37832.msg475297#msg475297
« Reply #6 on: March 29, 2012, 03:31:14 am »
Since there the possibility to PermaClog quick enough is non-existant, perhaps I was seeing something else.  Like certain shield a weapon slots.

Since immaterial shields can't be targeted, the only way to get rid of them is by playing a shield on top of them.  Deliver would forcibly play the target permanent on your opponent's side, thus giving a way around Hope and Jade Shields, not counting PA'd Shields.  The same goes for weapons.
So the only purpose of this card is to get around permanents then? For non protected stuff, steal does the job much better. As a way around the shields, you also have to remember you need to sacrifice the above mentioned quantums, but also a shield/weapon of your own. And I don't think people would pack daggers and shields into their deck just so "I can use this card to destroy my opponent's immaterial equipment!"

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Re: Twilit Messenger | Twilit Carrier https://elementscommunity.org/forum/index.php?topic=37832.msg475304#msg475304
« Reply #7 on: March 29, 2012, 03:46:23 am »
Since there the possibility to PermaClog quick enough is non-existant, perhaps I was seeing something else.  Like certain shield a weapon slots.

Since immaterial shields can't be targeted, the only way to get rid of them is by playing a shield on top of them.  Deliver would forcibly play the target permanent on your opponent's side, thus giving a way around Hope and Jade Shields, not counting PA'd Shields.  The same goes for weapons.
So the only purpose of this card is to get around permanents then? For non protected stuff, steal does the job much better. As a way around the shields, you also have to remember you need to sacrifice the above mentioned quantums, but also a shield/weapon of your own. And I don't think people would pack daggers and shields into their deck just so "I can use this card to destroy my opponent's immaterial equipment!"
Maybe.  You never know, it could work quite efficiently.  And at the cost, it could be easily be splashed into other decks that can't afford to have Steal or Deflag in their decks.

For the time being, could it also use a stat boost?

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Re: Twilit Messenger | Twilit Carrier https://elementscommunity.org/forum/index.php?topic=37832.msg475311#msg475311
« Reply #8 on: March 29, 2012, 04:14:51 am »
Since there the possibility to PermaClog quick enough is non-existant, perhaps I was seeing something else.  Like certain shield a weapon slots.

Since immaterial shields can't be targeted, the only way to get rid of them is by playing a shield on top of them.  Deliver would forcibly play the target permanent on your opponent's side, thus giving a way around Hope and Jade Shields, not counting PA'd Shields.  The same goes for weapons.
So the only purpose of this card is to get around permanents then? For non protected stuff, steal does the job much better. As a way around the shields, you also have to remember you need to sacrifice the above mentioned quantums, but also a shield/weapon of your own. And I don't think people would pack daggers and shields into their deck just so "I can use this card to destroy my opponent's immaterial equipment!"
Maybe.  You never know, it could work quite efficiently.  And at the cost, it could be easily be splashed into other decks that can't afford to have Steal or Deflag in their decks.

For the time being, could it also use a stat boost?
Any deck that can afford 1 :darkness, 1 :light, and a permanent (that costs who knows how much) should be able to afford steal which costs 4|3 :darkness.

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Re: Twilit Messenger | Twilit Carrier https://elementscommunity.org/forum/index.php?topic=37832.msg475318#msg475318
« Reply #9 on: March 29, 2012, 04:22:00 am »
Since there the possibility to PermaClog quick enough is non-existant, perhaps I was seeing something else.  Like certain shield a weapon slots.

Since immaterial shields can't be targeted, the only way to get rid of them is by playing a shield on top of them.  Deliver would forcibly play the target permanent on your opponent's side, thus giving a way around Hope and Jade Shields, not counting PA'd Shields.  The same goes for weapons.
So the only purpose of this card is to get around permanents then? For non protected stuff, steal does the job much better. As a way around the shields, you also have to remember you need to sacrifice the above mentioned quantums, but also a shield/weapon of your own. And I don't think people would pack daggers and shields into their deck just so "I can use this card to destroy my opponent's immaterial equipment!"
Maybe.  You never know, it could work quite efficiently.  And at the cost, it could be easily be splashed into other decks that can't afford to have Steal or Deflag in their decks.

For the time being, could it also use a stat boost?
Any deck that can afford 1 :darkness, 1 :light, and a permanent (that costs who knows how much) should be able to afford steal which costs 4|3 :darkness.
Not exactly, but I see you point.  Any ideas on how to add upon it so it isn't as situational?

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Re: Twilit Messenger | Twilit Carrier https://elementscommunity.org/forum/index.php?topic=37832.msg475321#msg475321
« Reply #10 on: March 29, 2012, 04:25:30 am »
Since there the possibility to PermaClog quick enough is non-existant, perhaps I was seeing something else.  Like certain shield a weapon slots.

Since immaterial shields can't be targeted, the only way to get rid of them is by playing a shield on top of them.  Deliver would forcibly play the target permanent on your opponent's side, thus giving a way around Hope and Jade Shields, not counting PA'd Shields.  The same goes for weapons.
So the only purpose of this card is to get around permanents then? For non protected stuff, steal does the job much better. As a way around the shields, you also have to remember you need to sacrifice the above mentioned quantums, but also a shield/weapon of your own. And I don't think people would pack daggers and shields into their deck just so "I can use this card to destroy my opponent's immaterial equipment!"
Maybe.  You never know, it could work quite efficiently.  And at the cost, it could be easily be splashed into other decks that can't afford to have Steal or Deflag in their decks.

For the time being, could it also use a stat boost?
Any deck that can afford 1 :darkness, 1 :light, and a permanent (that costs who knows how much) should be able to afford steal which costs 4|3 :darkness.
Not exactly, but I see you point.  Any ideas on how to add upon it so it isn't as situational?
Make it drain health. Sort of like nightmare. It's a "trojan horse" gift essentially. This could also be paired up with steal, like you could force your opponent to take your vampire stilleto, then immediately steal it back and destroy their weapon in the process.

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Re: Twilit Messenger | Twilit Carrier https://elementscommunity.org/forum/index.php?topic=37832.msg475596#msg475596
« Reply #11 on: March 29, 2012, 11:02:07 pm »
Updated with Drain addition.  Drain only works if you give a permanent.

 

anything
blarg: