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Offline KakerlakeTopic starter

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Risk of Elements https://elementscommunity.org/forum/index.php?topic=37561.msg471809#msg471809
« on: March 17, 2012, 10:09:47 pm »
Risk of Elements - Rules
Original idea by: Kakerlake   |   Developed by: Kakerlake   |   Art by: Kakerlake   |   Organized by: ??#5


Fighting in the World of Elements, each Elemental wants to prove his Element superior to all others!


1. HOW TO SIGN UP?
Anyone with a forum and a chat account can sign up for this event. Start by reading the rules very carefully. Then sign up by posting your forum/chat/IGN name and the Element you want to join on a separate sign up topic. If you cannot find a sign up topic, or if it is locked, this event is not currently active, and you will have to wait for it to restart.

Maximum amount of participants for this event is 36 (or 24). If the event is full, you can still sign up as a reserve player, and will get a chance to join the event if any of the 36 (or 24) players doesn't show up during round 1 or quit midgame.


2. Using the Map
Each round will last 4 days (2 days for claiming tiles and battles, 2 days for battles), there will be a total of 10 Rounds.
Each player can capture 2 tiles each round. To capture a tile occupied by another team, you will have to fight one of that team, the winner gains/keeps the tile. Other (grey) tiles can be captured without a fight. If 3 or more players try to claim to same tile, a sudden death match will occur (see 4. SUDDEN DEATH MATCH). If a team doesn't want to fight, they can refuse to fight and lose the tile (default loss is not a 2-0 loss).
Tiles can be claimed anywhere near your teams claimed territory.

Meaning of tiles:
Territorys:
Grey tiles: unclaimed territory, can be claimed without a fight.
Colored circles: claimed territory, must be faught over to claim.
Town (Tile with an element symbol in it): If occupied by another Element, your teammembers can only claim 1 tile per round (you won't gain additional claimes by capturing other towns though)
Elemental tiles (Tiles next to each town): Your starting tiles, must be faught over to claim.
Underworld town (In the middle of the map): The starting place for defeated elments.


The colored circles are claimed tiles.
Here, each team except for :earth, :darkness and :time have claimed 4 other tiles and no other changes to the default setup.
Meaning, they can from now on use 1 upgraded card and every non-rare card from their element.
 :time has lost one of its elemental tiles, meaning it now can only use :time cards with a cost of up to 12 (yeah, that are still all their cards), and they have 1 upgrade.
 :darkness has lost its Town and one elemental Tile, meaning they now can only claim 1 tile each round (until they reclaim their town) and can use :darkness cards with a cost of up to 10 (yeah, I know...)
 :earth has claimed one elemental tile of :time and 2 tiles from :darkness, meaning they can now also play :time cards with a cost of up to 2 and :darkness cards with a cost of up to 4.


3. DECKBUILDING
In the beginnig, you can only build mono decks of your Element, any Mark and no Rare cards.
As you claim tiles, you may use more versatile decks.
 - +1 upgraded card for every 4 claimed grey tiles (Round down).
 - Each elemental tiles allows you to have a 2 cost card from the according element (cumulative).
 - Underworld town unlocks Rare cards.

Team :underworld has special Rules:
 - +1 upgraded card for every 4 claimed grey tiles (Round down).
 - +1 upgraded card for every 2 :underworld elemental tile
 - For each elemental tiles from the Elements which is occupied by another Element you can use a 1 cost card from the according Element (cumulative)


If there were :underworld Players in this setup, they could only use up to 2 cost cards from :darkness and up to 1 cost cards from :time +3 upgrades.


4. SUDDEN DEATH MATCH
This will only occur, if 3 or more players try to claim the same grey tile, or 2 or more players try to claim the same occupied tile.
Each player will fight with each other Player who tries to claim the tile (or if it is occupied, one of the occupying team will fight as well) in a best-of-one match. The player with most wins claims the tile, if one or more have the same ammount of wins, the tile will not be claimed.

Dawk1 (Team :darkness) and Dime1 (Team :time) both want to claim the :earth town.
For team :earth, either Oerf1, Oerf2 or Oerf3 can fight. In this example, Oerf1 will fight.

Best of 1:
Dawk1 vs Dime1 : 0-1
Dawk1 vs Oerf1 : 0-1
Dime1 vs Oerf1 1-0

Dime1 had most victories, so team :time will claim the :earth town next round.


5. DUELS
Players have until next round to make the fight happen. They must contact their opponent using a PM, and try to find a time that suits both. If the fight doesn't happen, both players lose by default, unless one player is clearly more active in trying to find a suitable time. Event organizer will determine who the most active player was, and his or her word is final.

Matches are best-of-three. The first player who wins 2 individual duels, wins the match.

You are allowed to change your deck (and mark) at any time but you only have 5 minutes to do so. If it takes you longer than 5 minutes, it is considered a forfeit and the other player wins.

It's a good idea to either record the matches, or take screenshots as proof, in case something weird, like a desync error, happens. Remember, a player who gets caught cheating, will be permanently banned from all Elements community PvP events, so please play fair.

A team can't have more than 6 battles in one round, if your team has more battles, you will have to choose and fight out 6 of them and lose the remaining battles by default.


6. Elemination
A team that has lost all of its own elemental tiles will be made outlaws and join team :underworld, all tiles occupied by them will become unoccupied.
When team :underworld claims all elemental tiles of one Element, the original 3 players from that Element continue again with all ther elemental tiles.
If a player from team :underworld loses 2-0, he is eliminated from the event and won't be able to rejoin even when his Element is revived.

Team :underworld can claim any unclaimed tiles, tiles next to their claimed tiles and the :underworld town, each player can also claim 2 tiles each round, except if the town was claimed by an Element.


7. AFTER DUELS
Winner should post a new topic in the "Battle Results" section, along with short description of how the match went. Both the winner and the loser are required to post pictures of both their decks
The winner will claim the faught over tile in the next round.


8. WINNER
The team which has at the end of the 10th round most points will be the winners of Risk of Elements. (Team :underworld excluded)

Points:
Each town: 5 points
Each elemental tile: 2 points
Each other tile: 1 point


9. REWARDS
The winner of the event will receive the following forum award icon: [*img]*insert awesome icon*[/img*] and some other stuff.

Offline glennfoo

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Re: Risk of Elements https://elementscommunity.org/forum/index.php?topic=37561.msg472103#msg472103
« Reply #1 on: March 18, 2012, 08:06:07 pm »
well, i think it is interesting. reminds me of the risk game. except the underworld concept. interesting
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Offline ralouf

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Re: Risk of Elements https://elementscommunity.org/forum/index.php?topic=37561.msg472124#msg472124
« Reply #2 on: March 18, 2012, 09:32:20 pm »
Looks like you made a lot of work for this and there are a tons of good ideas, I really wish to see it starting :)
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Offline Rutarete

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Re: Risk of Elements https://elementscommunity.org/forum/index.php?topic=37561.msg472137#msg472137
« Reply #3 on: March 18, 2012, 10:47:42 pm »
Looks like fun! But how long will this last? It could go on for a LONG TIME.
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Offline KakerlakeTopic starter

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Re: Risk of Elements https://elementscommunity.org/forum/index.php?topic=37561.msg472241#msg472241
« Reply #4 on: March 19, 2012, 07:59:00 am »
Looks like fun! But how long will this last? It could go on for a LONG TIME.
If you want to conquer the whole map, it would indeed go on pretty much forever.
But to give this event some stop at one point, I said it will last only 10 rounds (~40 Days), and the team with most points (5 per town, 2 per elemental tile and 1 per grey tile) will win the event.

I could also add the same thing I did in King of the Hill: After 10 rounds there will be a vote each round, if 70% or more vote for "Yes" the event is over.

Offline Shrink

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Re: Risk of Elements https://elementscommunity.org/forum/index.php?topic=37561.msg472264#msg472264
« Reply #5 on: March 19, 2012, 09:56:24 am »
Well I read it! A bit confusing with the underworld involved, but overall definitely an event I would join ^^ Good work.
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Offline MyNameIsJoey

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Re: Risk of Elements https://elementscommunity.org/forum/index.php?topic=37561.msg503324#msg503324
« Reply #6 on: May 24, 2012, 09:26:33 pm »
love it :)
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Re: Risk of Elements https://elementscommunity.org/forum/index.php?topic=37561.msg503387#msg503387
« Reply #7 on: May 25, 2012, 12:10:20 am »
would totally join this event.

 

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