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Offline waterzxTopic starter

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UFO | UFO https://elementscommunity.org/forum/index.php?topic=37432.msg470357#msg470357
« on: March 13, 2012, 08:16:46 am »
NAME:
UFO
ELEMENT:
Entropy
COST:
2 :entropy
TYPE:
Creature
ATK|HP:
0 | 1
TEXT:
30% to crash each turn.
Untargetable.
:entropy : Beam up (delay) target creature until UFO crashes
NAME:
UFO
ELEMENT:
Entropy
COST:
4 :entropy
TYPE:
Creature
ATK|HP:
0 | 1
TEXT:
20% to crash each turn.
Untargetable.
:entropy : Beam up (delay) target creature until UFO crashes
ART:
Original image (by Elfo del bosque) http://commons.wikimedia.org/wiki/File:ViaLacteaCelestia.png
IDEA:
waterzx
NOTES:
I made this card for fun :P

The unupped version probably won't last for more than 3 turns, so the cost is slightly lower than Arctic Squid, but higher than Warden.

The upped card seems too expensive, though. But since the card is already made, I put it up first and try to get more comments before I change it.

Quote
If UFO crashes, the delay effect is cancelled after the OPPONENT'S turn :

Your turn : UFO beams up creature A

End of your turn  : UFO crashes

Opponent's turn : A is still delayed

End of opponent's turn : A resumes normal status

Caution : UFO may crash at the first turn, before you beam up anything
SERIES:

Offline rickerd

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Re: UFO | UFO https://elementscommunity.org/forum/index.php?topic=37432.msg470360#msg470360
« Reply #1 on: March 13, 2012, 08:36:59 am »
Looks quite balanced
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Offline Mimzy

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Re: UFO | UFO https://elementscommunity.org/forum/index.php?topic=37432.msg470394#msg470394
« Reply #2 on: March 13, 2012, 01:50:52 pm »
Looks pretty cool, Like the Sci-Fi theme in :entropy
Maybe have Entropy creatures gain something by being "beamed up"?
[20:14:14] ~Napalm: If I don't love it... I don't swallow. (Anton Ego Quote)
[19:22:21] Glitch: Well don't stop your brick breakin' ass shakin' just cause I showed up
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Offline Rutarete

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Re: UFO | UFO https://elementscommunity.org/forum/index.php?topic=37432.msg470397#msg470397
« Reply #3 on: March 13, 2012, 01:56:38 pm »
Seeing the title of this I just had to look. And i love it! Also, are you sure you don't mean immaterial instead of untargetable?
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Offline moomoose

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Re: UFO | UFO https://elementscommunity.org/forum/index.php?topic=37432.msg470401#msg470401
« Reply #4 on: March 13, 2012, 02:14:32 pm »
may function better as a permanent if youre just going to make it immaterial and have 0 atk.
moose dont say moo.

Offline waterzxTopic starter

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Re: UFO | UFO https://elementscommunity.org/forum/index.php?topic=37432.msg470405#msg470405
« Reply #5 on: March 13, 2012, 02:19:18 pm »
may function better as a permanent if youre just going to make it immaterial and have 0 atk.
But this might be a little out of theme as UFO is supposed to be moving around, like a creature.

Seeing the title of this I just had to look. And i love it! Also, are you sure you don't mean immaterial instead of untargetable?

I do mean Untargetable. How can a immaterial UFO crash, that doesn't make sense

Looks pretty cool, Like the Sci-Fi theme in :entropy
Maybe have Entropy creatures gain something by being "beamed up"?
I'm afraid not. Too much function on one card may confuse people

Offline dragonsdemesne

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Re: UFO | UFO https://elementscommunity.org/forum/index.php?topic=37432.msg470432#msg470432
« Reply #6 on: March 13, 2012, 04:23:17 pm »
This looks like a fun card, and it's pretty good.  I'm not sure if it's undercosted or not, but it is quite fragile and can be lost at any time, and that might be justification enough for it.

As a great aside, it combos extremely nicely with Holy Cow. :o

Offline teffy

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Re: UFO | UFO https://elementscommunity.org/forum/index.php?topic=37432.msg470437#msg470437
« Reply #7 on: March 13, 2012, 04:32:02 pm »
Can 2 UFOS beam up the same creature ?
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Offline waterzxTopic starter

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Re: UFO | UFO https://elementscommunity.org/forum/index.php?topic=37432.msg470594#msg470594
« Reply #8 on: March 14, 2012, 01:39:58 am »
Can 2 UFOS beam up the same creature ?
You can but there won't be any benefit for beaming up the same creature

Offline waterzxTopic starter

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Re: UFO | UFO https://elementscommunity.org/forum/index.php?topic=37432.msg471287#msg471287
« Reply #9 on: March 16, 2012, 02:47:11 am »
Thanks for everyone's support but it seems UFO won't get through Crucible level.

Polymorph | Polymorph and Shifting Maze | Shifting Labyrinth are simply too strong. Even myself voted them.


I misunderstood the Crucible system

Offline Ajit

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Re: UFO | UFO https://elementscommunity.org/forum/index.php?topic=37432.msg535817#msg535817
« Reply #10 on: August 23, 2012, 02:55:39 am »
I think the mechanic is cool, and while the theme matches the mechanic well... I don't really feel the theme matches elements.  Would vote for if different theme.

Offline Rysoo

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Re: UFO | UFO https://elementscommunity.org/forum/index.php?topic=37432.msg1009379#msg1009379
« Reply #11 on: October 20, 2012, 03:41:18 pm »
I wish it would do slightly more than just stall a creature or more.

Make the stalled's creature skills trigger at random and affect random target. Light generating creatures for example would give light to either of the players.


UFO is nice, but as it is, either change element to time? UFO do fly faster than light ...
Or use the skill i suggested since it adds randomness.

 

blarg: