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Offline ZephyrPhantomTopic starter

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Spirit Pillar | Spirit Tower [Legacy - Forge] https://elementscommunity.org/forum/index.php?topic=37366.msg469515#msg469515
« on: March 11, 2012, 03:51:43 am »
NAME:
Spirit Pillar
ELEMENT:
Other
COST:
1
TYPE:
Permanent
ATK|HP:
TEXT:
Generates 1 quantum of your mark each turn.
Sacrifice Spirit Pillar :  Add 7 HP to your maximum health.
NAME:
Spirit Tower
ELEMENT:
Other
COST:
0
TYPE:
Permanent
ATK|HP:
TEXT:
Generates 1 quantum of your mark each turn.
Sacrifice Spirit Pillar :  Add 7 HP to your maximum health.
ART:
http://www.sxc.hu/photo/1106413/
IDEA:
Zblader
NOTES:
Adding Max HP works the same way as SoD (hence the similar wording.)

A pillar that favors players that want to get the most out of their survival. It can be used in stalls as a buffer or Max HP healing source and also as a sneaky way to survive 1 more turn of damage in a rush or domination deck in the right situation.
SERIES:
« Last Edit: October 19, 2015, 06:11:17 am by AD TienzuStorm »

Offline mrtwigie01

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Re: Spirit Pillar | Spirit Tower https://elementscommunity.org/forum/index.php?topic=37366.msg469535#msg469535
« Reply #1 on: March 11, 2012, 04:33:43 am »
I like the idea where you can sacrifice your tower

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Re: Spirit Pillar | Spirit Tower https://elementscommunity.org/forum/index.php?topic=37366.msg469540#msg469540
« Reply #2 on: March 11, 2012, 04:37:26 am »
So, will this be like a regular pillar where you can have as many as you want, or will this be limited to 6?

Offline ZephyrPhantomTopic starter

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Re: Spirit Pillar | Spirit Tower https://elementscommunity.org/forum/index.php?topic=37366.msg469542#msg469542
« Reply #3 on: March 11, 2012, 04:38:21 am »
So, will this be like a regular pillar where you can have as many as you want, or will this be limited to 6?
It's like a regular pillar.

Offline Rutarete

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Re: Spirit Pillar | Spirit Tower https://elementscommunity.org/forum/index.php?topic=37366.msg469549#msg469549
« Reply #4 on: March 11, 2012, 04:42:52 am »
I like the idea where you can sacrifice your tower
^.
Very interesting possibilities. Has that art been used here before? It looks familiar.
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Offline Drake_XIV

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Re: Spirit Pillar | Spirit Tower https://elementscommunity.org/forum/index.php?topic=37366.msg469552#msg469552
« Reply #5 on: March 11, 2012, 04:46:40 am »
A lot of similar light art has been used for cards such as Meniscus

Offline ZephyrPhantomTopic starter

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Re: Spirit Pillar | Spirit Tower https://elementscommunity.org/forum/index.php?topic=37366.msg469555#msg469555
« Reply #6 on: March 11, 2012, 04:50:16 am »
I like the idea where you can sacrifice your tower
^.
Very interesting possibilities. Has that art been used here before? It looks familiar.
A lot of similar light art has been used for cards such as Meniscus
It seems to be a common style among sxc.hu abstracts, apparently. This doesn't use the same art as Meniscus does but I did use a modified version of this for Terminal Velocity (http://elementscommunity.org/forum/index.php/topic,36914.0.html).

Offline ralouf

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Re: Spirit Pillar | Spirit Tower https://elementscommunity.org/forum/index.php?topic=37366.msg469890#msg469890
« Reply #7 on: March 11, 2012, 10:53:39 pm »
As i told everywhere in the forum I like the idea of pillar with ability. Though this one seems pretty weak, not sure if 7 HP is enough.. Anyway cool idea I support it !
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Offline Drake_XIV

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Re: Spirit Pillar | Spirit Tower https://elementscommunity.org/forum/index.php?topic=37366.msg469893#msg469893
« Reply #8 on: March 11, 2012, 10:55:20 pm »
Also, sacrifice would only be a single card, right?  Not the entire stack.  And considering how that would work, would it enable multiple uses per turn?

Offline ZephyrPhantomTopic starter

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Re: Spirit Pillar | Spirit Tower https://elementscommunity.org/forum/index.php?topic=37366.msg469958#msg469958
« Reply #9 on: March 12, 2012, 02:28:25 am »
As i told everywhere in the forum I like the idea of pillar with ability. Though this one seems pretty weak, not sure if 7 HP is enough.. Anyway cool idea I support it !
Well, Holy Light is 1 :light | 1 :rainbow for 10 HP (normal), and this is 1 :rainbow | 0 for 7 Max HP and generates quantum. I don't want to make the healing greater than or equal to Holy Light since it's overall cheaper and it compensates for less healing in a different way (by generating quantum and healing Max HP).

Also, sacrifice would only be a single card, right?  Not the entire stack.  And considering how that would work, would it enable multiple uses per turn?
Yes, sacrifice would only sacrifice a single pillar and can be used multiple times per turn. (Keep in mind it takes at least 3-4 of these to equal the healing value of a Heal or SoD and that these will likely be doubling as pillars for your deck.)

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Re: Spirit Pillar | Spirit Tower https://elementscommunity.org/forum/index.php?topic=37366.msg470003#msg470003
« Reply #10 on: March 12, 2012, 05:37:39 am »
I got your point here, though holy light can also damage opponent creature and heal creature; moreover holy light is an awfull card :p
Still I understand that you want to keep the heal at 7 HP
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Re: Spirit Pillar | Spirit Tower https://elementscommunity.org/forum/index.php?topic=37366.msg470143#msg470143
« Reply #11 on: March 12, 2012, 07:07:55 pm »
I support.

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