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Offline ~NapalmTopic starter

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Searing Fiend | Archfiend https://elementscommunity.org/forum/index.php?topic=36772.msg461552#msg461552
« on: February 18, 2012, 04:42:37 am »
NAME:
Searing Fiend
ELEMENT:
Fire
COST:
6 :fire
TYPE:
Creature
ATK|HP:
6|2
TEXT:
:darkness :darkness : Ambush
This creature attacks your
opponent's last creature and
receives 1 damage.
NAME:
Archfiend
ELEMENT:
Fire
COST:
6 :fire
TYPE:
Creature
ATK|HP:
8|2
TEXT:
:darkness :darkness : Ambush
This creature attacks your
opponent's last creature and
receives 1 damage.
ART:
http://wallpapers.hdesktop.com/game-wallpaper/The-Archangel-Tyrael-1920x1200-P31661/
Recolored expertly by Vineroz!
IDEA:
~Napalm
NOTES:
The "last creature" is the creature in the highest valued creature slot wherein there stands a creature. There is a map for that in the following spoiler. The idea is that the creature will not attack the enemy the turn it uses it's ability. Instead it attacks the last creature as if it was influenced by Gravity Pull.
Spoiler for Hidden:
I will take the time to note here that I've been trying to find a way to post this idea for quite some time now. It wasn't until I was given this art that everything came together in a way that could really appreciate. However, it would seem that I was almost beaten to the punch by another new post, Imp | Demon (http://elementscommunity.org/forum/index.php/topic,36750.0.html). Yes. I'm FULLY aware of the similarities, if you bring them up in this thread you are to be ignored completely and irrevocably. If you do not read the notes and do not ignore those that bring up these points, you will ALSO be ignored. I feel that the two are different enough that we can move past these petty jabs and get to the real discussion.

Moving on. The idea behind this mechanic is very, very potent. This, among other things, is why I've refrained from posting it for so long. I wanted to achieve some semblance of balance first. My first goal was to make a Fire Creature that would be useful in any Fire deck, which is why it has the current stats. However, due to the power of this mechanic, I needed to find some way to make it VERY difficult to abuse. Having the creature take damage was a good start because it makes it difficult to to turn it into CC on a stick, something I was trying to avoid. The other key difference is that I chose not to allow targeting in favor of making the creature more powerful by itself. However, I didn't feel this was enough as you could easily just build a Duo and bring in either healing or buffing such as Blessing or Chaos Power to not only increase the effectiveness but also increase usage. Like I said, it wasn't until this art was presented to me that it all came together and that's why I chose Darkness as the off-element. I've actually used a very similar name before, only as a Darkness card with a strange Growth effect, but they appealed to me again as this card is essentially doing the opposite of what a Guardian Angel | Archangel would do; assaulting rather than mending. For whatever reason, this ties everything together for me in a way that I really like and it seems to fit quite well. I think it's beautiful just the way it is but I'd love to hear your comments.
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Offline n00b

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Re: Shadow Fiend | Archfiend https://elementscommunity.org/forum/index.php?topic=36772.msg461561#msg461561
« Reply #1 on: February 18, 2012, 05:30:58 am »
Ish gud.

EDIT: Though it can only use it's ability twice (unless buffed) before dying, it seems like it is bordering the OPness by the massive amount of damage it can deal. Maybe instead, the damage done by attacking could be Fiend's ATK/2 or something. Good, original idea :)

EDEDIT: Ish gud.
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Offline moomoose

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Re: Shadow Fiend | Archfiend https://elementscommunity.org/forum/index.php?topic=36772.msg461563#msg461563
« Reply #2 on: February 18, 2012, 05:38:54 am »
i like the mechanic and the balancing mechanism, only a couple minor issues-
generally for the unupped its uncommon for the atk to exceed the cost of the card, 1:1 or worse is typically accepted
the card names seem a bit more :darkness than :fire ? *edit and after thinking about it, the ability seems to be more :fire than :darkness, an easy fix would be to swap the two.
the art source is down currently, but at a glance im surprised it is copyright free, either from the artist or with the character portrayed being from diablo 2
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Offline Anarook

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Re: Shadow Fiend | Archfiend https://elementscommunity.org/forum/index.php?topic=36772.msg461577#msg461577
« Reply #3 on: February 18, 2012, 06:42:35 am »
I meant to ask if teh images from that soruce were free use. Alot of them have popular content, mind you I haven't browsed the ToS.
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Offline burpcow

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Re: Shadow Fiend | Archfiend https://elementscommunity.org/forum/index.php?topic=36772.msg461588#msg461588
« Reply #4 on: February 18, 2012, 07:01:52 am »
I like it, but when it says that it attacks the opponent's last creature, how much damage does that (attacked) creature take?

Offline willng3

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Re: Shadow Fiend | Archfiend https://elementscommunity.org/forum/index.php?topic=36772.msg461589#msg461589
« Reply #5 on: February 18, 2012, 07:12:45 am »
I like it, but when it says that it attacks the opponent's last creature, how much damage does that (attacked) creature take?
An amount equal to the Fiend's current attack.

I'll have more to say later, probably, but I love it so far.
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Offline burpcow

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Re: Shadow Fiend | Archfiend https://elementscommunity.org/forum/index.php?topic=36772.msg461591#msg461591
« Reply #6 on: February 18, 2012, 07:16:14 am »
I like it, but when it says that it attacks the opponent's last creature, how much damage does that (attacked) creature take?
An amount equal to the Fiend's current attack.

I'll have more to say later, probably, but I love it so far.
Ohh, that makes sense.  This would be really awesome with plate armor or other buff spells.

Offline Rutarete

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Re: Shadow Fiend | Archfiend https://elementscommunity.org/forum/index.php?topic=36772.msg461691#msg461691
« Reply #7 on: February 18, 2012, 03:54:05 pm »
Here's the table:
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Offline ~NapalmTopic starter

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Re: Shadow Fiend | Archfiend https://elementscommunity.org/forum/index.php?topic=36772.msg461933#msg461933
« Reply #8 on: February 19, 2012, 12:17:55 am »
Oh! Great! I'll go ahead and toss that image in there, thx!
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Re: Shadow Fiend | Archfiend https://elementscommunity.org/forum/index.php?topic=36772.msg461938#msg461938
« Reply #9 on: February 19, 2012, 12:25:54 am »
Nice  :fire/ :darkness combo.
It's (usually) killing CC in a creature, but can only use it a limited number of times and has limited targeting. I like it.

Offline ~NapalmTopic starter

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Re: Searing Fiend | Archfiend https://elementscommunity.org/forum/index.php?topic=36772.msg462030#msg462030
« Reply #10 on: February 19, 2012, 03:38:02 am »
After a VERY lengthy discussion with OldTrees, Zblader, and a few others, I made some additional changes. 2 damage for use decreases the abuse available from HP buffs and to compensate each received a -1|+1 stat change. Not sure if we REALLY agreed on this totally, but I feel we at least came to an understanding. Thoughts?
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Re: Searing Fiend | Archfiend https://elementscommunity.org/forum/index.php?topic=36772.msg462034#msg462034
« Reply #11 on: February 19, 2012, 03:47:36 am »
Kinda powerful, since it is pretty much a Warden that starts with attack, regardless that it only attacks a specific slot.
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