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Offline OdinVanguardTopic starter

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Shard of Resonance | Shard of Resonance https://elementscommunity.org/forum/index.php?topic=36437.msg457942#msg457942
« on: February 08, 2012, 06:13:30 pm »
NAME:
Shard of Resonance
ELEMENT:
Other
COST:
5
TYPE:
Permanent
ATK|HP:
TEXT:
Produce 1 (2 if  :earth mark) of your mark's quanta for each creature of that color you control.
NAME:
Shard of Resonance
ELEMENT:
Other
COST:
5
TYPE:
Permanent
ATK|HP:
TEXT:
Produce 1 (2 if  :earth mark) of your mark's quanta for each creature of that color in play.
ART:
Art generated by recolorizing shard of divinity
link to this cards modified version of the artwork below:
http://i.imgur.com/UEXAh.png
IDEA:
OdinVanguard
NOTES:
Concept for earth's shard
SERIES:
Not sure who did the original shard artwork. Please let me know so I can give credit since this is just a recolorization of the shard of divinity to make it look like an earth shard.
I think this fits the earth theme well since rigid, solid objects tend to resonate with vibrations of the correct frequency.
The concept is that the shard is tuned to your mark and picks up on the vibrations that creatures make in the ground as they move about and converts it to energy. Since earth would be the most solid and rigid element it produces extra quanta for earth marks.

Note that the difference between unupgraded and upgraded is that unupgraded, only your own creatures are counted whereas upgraded, ALL creatures get counted.

An alternate idea, if this seems to OP, would be to make it produce whenever a card of the appropriate color is played.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline teffy

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Re: Shard of Resonance https://elementscommunity.org/forum/index.php?topic=36437.msg457946#msg457946
« Reply #1 on: February 08, 2012, 06:41:02 pm »
An interesting card idea. I think it should be a spell and maybe creature´s color.
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Offline mega plini

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Re: Shard of Resonance https://elementscommunity.org/forum/index.php?topic=36437.msg457953#msg457953
« Reply #2 on: February 08, 2012, 07:23:08 pm »
this could get increadible OP in a ball lightning/fractal deck because you could resolve fractal more than once a turn. OP
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Offline OdinVanguardTopic starter

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Re: Shard of Resonance https://elementscommunity.org/forum/index.php?topic=36437.msg457955#msg457955
« Reply #3 on: February 08, 2012, 07:29:02 pm »
One solution would be to make the effect an ability that ends your turn after usage.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline mega plini

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Re: Shard of Resonance https://elementscommunity.org/forum/index.php?topic=36437.msg457958#msg457958
« Reply #4 on: February 08, 2012, 07:31:13 pm »
One solution would be to make the effect an ability that ends your turn after usage.
but then you kinda lose the benefits of playing such a card. when you can only acces it a turn later.
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Offline OdinVanguardTopic starter

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Re: Shard of Resonance https://elementscommunity.org/forum/index.php?topic=36437.msg457964#msg457964
« Reply #5 on: February 08, 2012, 07:44:23 pm »
That may not be such a huge downside. Particularly if you have a decent sized stack. It prevents it from being OP by giving the opponent 1 round to do something about it.
If giving up subsequent spell casting and ability usage for creatures of other colors is a problem though,
Another option would be to have it stun each creature used in this way for 1 round. That might actually be more useful (e.g. vs SoSa). You could still access fractal again, but spamming sparks would now be pointless since they would die harmlessly, so any such combos would still need to wait a round to take effect.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline mega plini

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Re: Shard of Resonance https://elementscommunity.org/forum/index.php?topic=36437.msg457973#msg457973
« Reply #6 on: February 08, 2012, 08:20:59 pm »
I like the second Idea a lot (probably because I hate SoSac)
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Offline bogtro

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Re: Shard of Resonance https://elementscommunity.org/forum/index.php?topic=36437.msg457985#msg457985
« Reply #7 on: February 08, 2012, 09:59:55 pm »
I don't really get how this card is OP, or even not horribly UP. You're spending 5 quanta to generate 1*(creatures of mark), which you usually don't have 5 of to compensate unless used with fractal or mitosis.

@Fractal BL: Where you are planning to get the 5 quanta to play this card?
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Offline RRQJ

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Re: Shard of Resonance https://elementscommunity.org/forum/index.php?topic=36437.msg457994#msg457994
« Reply #8 on: February 08, 2012, 10:14:49 pm »
this card works similar to a pillar, right?  As in, it produces the quanta at the end of your turn, after creatures attack?

Offline OdinVanguardTopic starter

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Re: Shard of Resonance https://elementscommunity.org/forum/index.php?topic=36437.msg457997#msg457997
« Reply #9 on: February 08, 2012, 10:26:27 pm »
this card works similar to a pillar, right?  As in, it produces the quanta at the end of your turn, after creatures attack?
Yes, that was the original idea. The amount produced is based both on stack size and number creatures matching your mark.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Poker Alho

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Re: Shard of Resonance https://elementscommunity.org/forum/index.php?topic=36437.msg458004#msg458004
« Reply #10 on: February 08, 2012, 10:57:06 pm »
i like the idea and i think its balanced overall

Offline RRQJ

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Re: Shard of Resonance https://elementscommunity.org/forum/index.php?topic=36437.msg458009#msg458009
« Reply #11 on: February 08, 2012, 11:27:52 pm »
this card works similar to a pillar, right?  As in, it produces the quanta at the end of your turn, after creatures attack?
Yes, that was the original idea. The amount produced is based both on stack size and number creatures matching your mark.
then there shouldn't be any problem with fractal BL.  the BLs die, so they don't contribute to this.

 

blarg: