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Offline Drake_XIVTopic starter

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Diffraction Grate | Diffraction Grate https://elementscommunity.org/forum/index.php?topic=36421.msg457770#msg457770
« on: February 08, 2012, 02:12:48 am »
NAME:
Diffraction Grate
ELEMENT:
Light
COST:
3 :light
TYPE:
Permanent
ATK|HP:
TEXT:
All of your quanta sources generate 3 random quanta instead.   Lasts 3 turns.
NAME:
Diffraction Grate
ELEMENT:
Light
COST:
3 :light
TYPE:
Permanent
ATK|HP:
TEXT:
All quanta sources generate 2 random quanta instead.  Lasts 3 turns
ART:
Drake_XIV
IDEA:
Drake_XIV
NOTES:
I remember when Immolation first came in and we had those "No Land Stompy" decks.  The problem with Immolation/Cremation is that it benefits Fire more than anything.  So what if there was a way to create more Rainbows, particularly without any Pillars/Towers or the favored Novas/Supernovas?

Diffraction is more of a  :light  thing, but I since I didn't want to restrict it to just  :light  and there are other non-pillar/tower sources (e.g. Solar Buckler, Devourer, Elite Firefly, etc.) that should have a chance at doing this.

Aside from that, heavy denial, as some have pointed out.  The thing is, it also affects Immolation and Novas, so it's not just limited to hurting Monos.
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Offline Naesala

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Re: Diffraction Grate | Diffraction Grate https://elementscommunity.org/forum/index.php?topic=36421.msg457771#msg457771
« Reply #1 on: February 08, 2012, 02:24:06 am »
I don't like it, punishes monos heavily, much more so than immolation decks. I don't think we need more rainbows.
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Offline Drake_XIVTopic starter

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Re: Diffraction Grate | Diffraction Grate https://elementscommunity.org/forum/index.php?topic=36421.msg457778#msg457778
« Reply #2 on: February 08, 2012, 02:43:28 am »
Well, it was supposed to act as denial to monos as well, but I see your point.

Offline furballdn

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Re: Diffraction Grate | Diffraction Grate https://elementscommunity.org/forum/index.php?topic=36421.msg457779#msg457779
« Reply #3 on: February 08, 2012, 02:43:55 am »
Don't like it. This punishes SNbows as well as mono decks. It looks much mroe powerful than the scattering effect of discord. Seems OP.

Offline Mathematistic

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Re: Diffraction Grate | Diffraction Grate https://elementscommunity.org/forum/index.php?topic=36421.msg457907#msg457907
« Reply #4 on: February 08, 2012, 03:15:58 pm »
Don't like it. This punishes SNbows as well as mono decks. It looks much mroe powerful than the scattering effect of discord. Seems OP.
What's worse, it's 1 :light only... now even crema-golem can pack denial...
And it's too much better than discord for the quanta scattering effect. It's possible to play this on first turn and sentence monos to death.
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Offline OdinVanguard

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Re: Diffraction Grate | Diffraction Grate https://elementscommunity.org/forum/index.php?topic=36421.msg457919#msg457919
« Reply #5 on: February 08, 2012, 04:15:20 pm »
I don't think it should be dismissed so quickly. I actually see potential if you interpret it right. If ALL sources create EXACTLY 3  :rainbow. Then it is actually a powerful anti-rush card.  This greatly reduces the rush potential of cremation and nova which rely on the large amount of quanta being generated. This way they only get 3 quanta total so they have to wait to make their move or suffer greatly diminished returns. To prevent being OP against mono's make it only last 2 or 3 rounds. This again reinforces anit-rush properties.
There is also potential for synnergy with shards. Even in a mono, since in 2-3 rounds you will have all the quanta you need to power them.
May still need some balancing work though, perhaps make cost  :light :light and  :rainbow :rainbow instead of just  :light and  :rainbow.

Using EmeraldTiger's rating system I give it a: :light :time
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Offline Drake_XIVTopic starter

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Re: Diffraction Grate | Diffraction Grate https://elementscommunity.org/forum/index.php?topic=36421.msg458040#msg458040
« Reply #6 on: February 09, 2012, 01:52:12 am »
I've added the turn limit and even raised the cost.  Still OP?

Offline furballdn

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Re: Diffraction Grate | Diffraction Grate https://elementscommunity.org/forum/index.php?topic=36421.msg458047#msg458047
« Reply #7 on: February 09, 2012, 02:14:29 am »
Still OP. 3|2 :light for turning all your opponent's pillars to quantum pillars? That just brutally shuts down monos and duos.

Offline Naesala

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Re: Diffraction Grate | Diffraction Grate https://elementscommunity.org/forum/index.php?topic=36421.msg458057#msg458057
« Reply #8 on: February 09, 2012, 02:30:43 am »
With a timer and a higher cost that makes it harder to splash it is better, but I'm still leaning OP. See what others think.
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Offline Silver

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Re: Diffraction Grate | Diffraction Grate https://elementscommunity.org/forum/index.php?topic=36421.msg458058#msg458058
« Reply #9 on: February 09, 2012, 02:34:08 am »
i dont think this works as denial as discord already does this

might be neat as a rustlerish pillar that turns light into random quanta.

lucifern rainbows?

Offline OdinVanguard

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Re: Diffraction Grate | Diffraction Grate https://elementscommunity.org/forum/index.php?topic=36421.msg458080#msg458080
« Reply #10 on: February 09, 2012, 03:39:25 am »
Had an odd idea. Might make it worse, might make it better.
Have all sources except mark produce only 1 (or maybe 2) :rainbow. This slightly reduces the bias toward rainbow decks since their quantum pillars don't provide as much while mono and duo's produce same amount. Mark production being unaffected will be more useful to mono and duo than rainbow.
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Offline Naesala

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Re: Diffraction Grate | Diffraction Grate https://elementscommunity.org/forum/index.php?topic=36421.msg458101#msg458101
« Reply #11 on: February 09, 2012, 04:35:11 am »
Are mark's unaffected?
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