Finally a card that is pvp based! But well... the AI has to be programmed over again to "pretend" it does not know what cards it has.
Or maybe not. I don't know anything about programming apart from inputting silly games on my calculator.
![Grin ;D](https://elementscommunity.org/forum/Smileys/solosmileys/grin.gif)
I'm guessing the
comes from the shuffling of the hand, since it creates a sense of disorder behind the darkness. On that note, what about making the hand-shuffling part an active ability with the cost as
?
Reducing the cost by a bit and make shuffling an activation skill might do. Also, might lower the cost and make it temporary like dim shields/sundials.
It's still fine as it is now, though.