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Offline XenocidiusTopic starter

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Elements 0.3: A Trip Back in Time https://elementscommunity.org/forum/index.php?topic=36062.msg453385#msg453385
« on: January 27, 2012, 08:15:40 am »
There are very few people with us who have been playing Elements since the very beginning. I thought it would be interesting to see what the game was like way back when it started.

With that in mind, I remade the card images of every single card that was in version 0.3 of Elements. Here they are:

Spoiler for Old card images:

Spoiler for Other:

Spoiler for Entropy:

Spoiler for Death:

Spoiler for Gravity:

Spoiler for Earth:

Spoiler for Life:

Spoiler for Fire:

Spoiler for Water:

Spoiler for Light:

Spoiler for Air:

Spoiler for Time:

Spoiler for Darkness:

Spoiler for Aether:


A few things you'll notice:
  • There are no upgraded cards.
  • Not all elements have dragons.
  • Not all elements have weapons.
  • Almost all the cards are different from their current versions.
So what do you think? What has been changed for the better? What has been changed for the worse? What would the metagame have been like back then?
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Offline rowcla

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Re: Elements 0.3: A Trip Back in Time https://elementscommunity.org/forum/index.php?topic=36062.msg453387#msg453387
« Reply #1 on: January 27, 2012, 08:22:27 am »
XD wow, some of this stuff sucked!

I remember the old pillars, and although i was never around for it, the old otuygh makes me lol.

And yeah, i reckon that things have changed for the better, especially how the shields arent so boring! I mean 1 DR? THATS IT?!?!?
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Offline willng3

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Re: Elements 0.3: A Trip Back in Time https://elementscommunity.org/forum/index.php?topic=36062.msg453388#msg453388
« Reply #2 on: January 27, 2012, 08:44:46 am »
It feels oddly satisfying to be able to say "I was there when x card was changed."

My how far we've come.  Shields were probably the biggest improvement I would say...lacked real flavor and were high priced, not something I would have enjoyed.  Can't really think of anything that was changed for the worse.  Darkness seems like it would've been pretty powerful by itself.
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Offline ralouf

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Re: Elements 0.3: A Trip Back in Time https://elementscommunity.org/forum/index.php?topic=36062.msg453389#msg453389
« Reply #3 on: January 27, 2012, 08:51:49 am »
Nova.. lol it's a SN for 0 quanta ! But as the card were crappier that may balance it.

Also vamp dagger was really really worse. good evoltuion for me, specially the idea to make upped cards
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Offline rosutosefi

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Re: Elements 0.3: A Trip Back in Time https://elementscommunity.org/forum/index.php?topic=36062.msg453390#msg453390
« Reply #4 on: January 27, 2012, 08:53:37 am »
I remember the old RT art. III, IIII, V VI.
But it was awesome! Will it get reused someday?
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Offline XenocidiusTopic starter

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Re: Elements 0.3: A Trip Back in Time https://elementscommunity.org/forum/index.php?topic=36062.msg453394#msg453394
« Reply #5 on: January 27, 2012, 09:03:34 am »
I remember the old RT art. III, IIII, V VI.
But it was awesome! Will it get reused someday?
The old art was removed from the game due to copyright reasons, so no.

I notice that a huge amount of cards are underpowered by today's standards, which probably meant that games took longer on average than they do now. If rewards were increased, this might actually be a good thing.
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Offline regen2k9

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Re: Elements 0.3: A Trip Back in Time https://elementscommunity.org/forum/index.php?topic=36062.msg453396#msg453396
« Reply #6 on: January 27, 2012, 09:16:12 am »
Old dissipation shield = worse version of shield for 5 :entropy...omg lol
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Offline teffy

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Re: Elements 0.3: A Trip Back in Time https://elementscommunity.org/forum/index.php?topic=36062.msg453405#msg453405
« Reply #7 on: January 27, 2012, 11:39:23 am »
Wow, from where have you gotten all these stats ?

No mortal Phase Dragon ?
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Offline rosutosefi

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Re: Elements 0.3: A Trip Back in Time https://elementscommunity.org/forum/index.php?topic=36062.msg453410#msg453410
« Reply #8 on: January 27, 2012, 11:55:49 am »
I remember the old RT art. III, IIII, V VI.
But it was awesome! Will it get reused someday?
The old art was removed from the game due to copyright reasons, so no.

I notice that a huge amount of cards are underpowered by today's standards, which probably meant that games took longer on average than they do now. If rewards were increased, this might actually be a good thing.
Copyright reasons? I didn't know that. D:
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Offline coinich

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Re: Elements 0.3: A Trip Back in Time https://elementscommunity.org/forum/index.php?topic=36062.msg453429#msg453429
« Reply #9 on: January 27, 2012, 01:28:13 pm »
Hehehe, I think there's still a 0.3 client in the wild, so to speak.

Offline ddevans96

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Re: Elements 0.3: A Trip Back in Time https://elementscommunity.org/forum/index.php?topic=36062.msg453438#msg453438
« Reply #10 on: January 27, 2012, 01:49:54 pm »
No mortal Phase Dragon ?
Phase Dragon wasn't introduced until after 0.3.
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Offline salox

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Re: Elements 0.3: A Trip Back in Time https://elementscommunity.org/forum/index.php?topic=36062.msg453480#msg453480
« Reply #11 on: January 27, 2012, 04:44:31 pm »
awesome

many cards costed more quanta

and also, quantum tower said quantums  :))

 

anything
blarg: