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Offline waterzxTopic starter

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Book of Prophecy / Code of Genesis https://elementscommunity.org/forum/index.php?topic=36030.msg452959#msg452959
« on: January 26, 2012, 12:53:41 pm »
New version : Cheaper yet with additional ability

NAME:
Book of Prophecy
ELEMENT:
Time
COST:
5 :time
TYPE:
Permanent
ATK|HP:
TEXT:
:time :Prophecy
First card in deck replaced by target creature
Shuffle cards when destroyed
NAME:
Code of Genesis
ELEMENT:
Time
COST:
5 :time
TYPE:
Permanent
ATK|HP:
TEXT:
:time:time  : Genesis
Two cards in hand replaced by target creature or permanent.
Become Book of Prophecy
ART:
wikimedia common
IDEA:
waterzx
NOTES:
Book of Prophecy :

The whole idea is to "predict" what will be your next card. But this is a BOOK. A BOOK is meant to be written by somebody and that guy will be you. So you can now use the book to write your own future.
Since the book has the power to control the future, if it is destroyed, the power inside it will get out of control and shuffle all the cards in both your and opponent's hands and decks. New cards will be redistributed to both players

Parallel universe costs you 7 quanta and this card costs you one card and 6 quanta to make another card. But this card is permanent so you can use it repeatedly. The opponent even have to bear the consequence of shuffling the cards if he destroys it.

You can't copy permanent with this card

Code of Genesis:
The code grants you power to control the events of genesis and recreate the world. It let you turn everything into something else.
Since Genesis is an event, after the you re-created the world, what's left in the code (or book) will become prophecy.

Give you an additional ability to change some unwanted cards in your hand , for two quanta only

Note that the two cards to be replaced may be picked randomly unless the game mechanics let you choose which cards to be replaced

Effect of Ghost of the Past is triggered when it is replaced

SERIES:


Original Version

NAME:
Book of Prophecy
ELEMENT:
Time
COST:
6 :time
TYPE:
Permanent
ATK|HP:
TEXT:
:time :Prophecy
First in deck changes to target creature or permanent.
Affects target's owner only
NAME:
Code of Genesis
ELEMENT:
Time
COST:
6 :time
TYPE:
Permanent
ATK|HP:
TEXT:
:time:time  : Genesis
Two cards in hand change to target creature or permanent.
Affects target's owner only
ART:
wikimedia common
IDEA:
waterzx
NOTES:
The time's version of PU and fractal. Less effective but can be used to destroy opponent's cards by giving them useless cards

Maybe it needs higher activation cost, quite overpowered
SERIES:

Offline ralouf

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Re: Book of Prophecy / Code of Genesis https://elementscommunity.org/forum/index.php?topic=36030.msg452960#msg452960
« Reply #1 on: January 26, 2012, 01:05:00 pm »
I don't think that this card is OP at all and I find it very fun. Gratz for the good job.
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Offline waterzxTopic starter

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Re: Book of Prophecy / Code of Genesis https://elementscommunity.org/forum/index.php?topic=36030.msg452963#msg452963
« Reply #2 on: January 26, 2012, 01:20:19 pm »
I don't think that this card is OP at all and I find it very fun. Gratz for the good job.
Well, what if I keep using prophecy and your entire deck eventually becomes a stack of dead cards ?

Offline Nepycros

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  • My creativity was OP, so I had to nerf it.
Re: Book of Prophecy / Code of Genesis https://elementscommunity.org/forum/index.php?topic=36030.msg452969#msg452969
« Reply #3 on: January 26, 2012, 01:39:14 pm »
I don't think that this card is OP at all and I find it very fun. Gratz for the good job.
Well, what if I keep using prophecy and your entire deck eventually becomes a stack of dead cards ?
34 :time, and an unprecedented number of turns later! :D

But yeah, the opponent needs at least one kind of counter, so a nerf might be in order.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline SnoWeb

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Re: Book of Prophecy / Code of Genesis https://elementscommunity.org/forum/index.php?topic=36030.msg452970#msg452970
« Reply #4 on: January 26, 2012, 01:47:37 pm »
This can be use as a potent draw/play denial and allow you to overcome the rule of 6. Look at that:
- Copy your pillars, play them, copy your books, play them, n times, then play your dragons and copy them ... not talking about hourglasses.
- What about playing more than 6 dim shield?
- What if for 1 :time/turn your opponent can only draw pillars?

might need some tweaking

Offline ralouf

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Re: Book of Prophecy / Code of Genesis https://elementscommunity.org/forum/index.php?topic=36030.msg452973#msg452973
« Reply #5 on: January 26, 2012, 01:54:17 pm »
Yes need some tweaking finally, maybe a less powerfull power and less cost
TEAM
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Offline waterzxTopic starter

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Re: Book of Prophecy / Code of Genesis https://elementscommunity.org/forum/index.php?topic=36030.msg453269#msg453269
« Reply #6 on: January 27, 2012, 02:56:38 am »
New version : Cheaper yet with additional ability

NAME:
Book of Prophecy
ELEMENT:
Time
COST:
5 :time
TYPE:
Permanent
ATK|HP:
TEXT:
:time :Prophecy
First card in deck replaced by target creature
Shuffle cards when destroyed
NAME:
Code of Genesis
ELEMENT:
Time
COST:
5 :time
TYPE:
Permanent
ATK|HP:
TEXT:
:time:time  : Genesis
Two cards in hand replaced by target creature or permanent.
Become Book of Prophecy
ART:
wikimedia common
IDEA:
waterzx
NOTES:
Book of Prophecy :

The whole idea is to "predict" what will be your next card. But this is a BOOK. A BOOK is meant to be written by somebody and that guy will be you. So you can now use the book to write your own future.
Since the book has the power to control the future, if it is destroyed, the power inside it will get out of control and shuffle all the cards in both your and opponent's hands and decks. New cards will be redistributed to both players

Parallel universe costs you 7 quanta and this card costs you one card and 6 quanta to make another card. But this card is permanent so you can use it repeatedly. The opponent even have to bear the consequence of shuffling the cards if he destroys it.

You can't copy permanent with this card

Code of Genesis:
The code grants you power to control the events of genesis and recreate the world. It let you turn everything into something else.
Since Genesis is an event, after the you re-created the world, what's left in the code (or book) will become prophecy.

Give you an additional ability to change some unwanted cards in your hand , for two quanta only

Note that the two cards to be replaced may be picked randomly unless the game mechanics let you choose which cards to be replaced

Effect of Ghost of the Past is triggered when it is replaced

SERIES:

 

blarg: