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Offline darkrobeTopic starter

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Inkfish | Inkfish https://elementscommunity.org/forum/index.php?topic=34999.msg441092#msg441092
« on: December 21, 2011, 05:48:35 am »
NAME:
Inkfish
ELEMENT:
Water
COST:
3 :water
TYPE:
Creature
ATK|HP:
2 | 2
TEXT:
:darkness : Psuedomorph
Create a psuedomorph of target card.  Inkfish can only maintain 3 at one time.
NAME:
Inkfish
ELEMENT:
Water
COST:
3 :water
TYPE:
Creature
ATK|HP:
4 | 2
TEXT:
:darkness : Psuedomorph
Create a psuedomorph of target card.  Inkfish can only maintain 3 at one time.
ART:
eh, got it off wikipedia http://en.wikipedia.org/wiki/File:Cuttlefish_color.jpg . id like some real art
IDEA:
Darkrobe
NOTES:
Inkfish is paired with the card psuedomorph.

The idea behind this is to make your opponent waste their spells and skills on false shadows. Inkfish creates a false shadow of target cards called psuedomorphs. The inkfish can only maintain 3 of these at one time.

If a card that has a psuedomorph, is targeted with psuedomorph, the only effect is that the original dissapears. You cannot stack psuedomorphs on 1 card.

SERIES:
Water synergies revisited (http://elementscommunity.org/forum/index.php/topic,35041.0.html)
NAME:
Psuedomorph
ELEMENT:
Darkness
COST:
0
TYPE:
Creature
ATK|HP:
0 | 1
TEXT:
When the card of which Pseudomorph is a shadow is targeted, Psuedomorph disappears instead. Immaterial.
NAME:
Psuedomorph
ELEMENT:
Darkness
COST:
0
TYPE:
Creature
ATK|HP:
0 | 1
TEXT:
When the card of which Pseudomorph is a shadow is targeted, Psuedomorph disappears instead. Immaterial.
ART:
Darkrobe
IDEA:
Darkrobe
NOTES:
Paired with Ink fish.

Psuedomorphs can be made of anything. ally creatures to prevent one round of CC on them, permanents to prevent PC, even enemy creatures to prevent their being buffed.

The Psuedomorphs are generated in your creature field, and they give no indication of what card they are a shadow of. This means that if the enemy is not careful, they might use a CC or PC card thinking their target is one of the ones unprotected, but then might actually waste it on a psuedomorph.
SERIES:

Offline darkrobeTopic starter

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Re: Inkfish | Inkfish https://elementscommunity.org/forum/index.php?topic=34999.msg441342#msg441342
« Reply #1 on: December 21, 2011, 11:58:46 pm »
I thought this would have gotten at least one comment by now. Is the lack of art making it less exciting?

Offline artimies7

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Re: Inkfish | Inkfish https://elementscommunity.org/forum/index.php?topic=34999.msg441343#msg441343
« Reply #2 on: December 22, 2011, 12:04:00 am »
This seems legit.
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Offline ralouf

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Re: Inkfish | Inkfish https://elementscommunity.org/forum/index.php?topic=34999.msg441349#msg441349
« Reply #3 on: December 22, 2011, 12:09:28 am »
Weird wording, since when creature creature cast spells ?
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Offline darkrobeTopic starter

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Re: Inkfish | Inkfish https://elementscommunity.org/forum/index.php?topic=34999.msg441354#msg441354
« Reply #4 on: December 22, 2011, 12:16:28 am »
they dont. its skills in the case of creatures. but players can use targeting spells and you can target a player.

And the wording is weird. The most concise way of putting it is "target cannot target." But that would be confusing. so thus the wording.


Offline ralouf

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Re: Inkfish | Inkfish https://elementscommunity.org/forum/index.php?topic=34999.msg441356#msg441356
« Reply #5 on: December 22, 2011, 12:20:30 am »
So the capacity can also target a player that's right ? I missed it
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Offline Daguerreo

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Re: Inkfish | Inkfish https://elementscommunity.org/forum/index.php?topic=34999.msg441357#msg441357
« Reply #6 on: December 22, 2011, 12:23:15 am »
I like your water concepts but, :water really need it?

squid >> inkfish

Offline darkrobeTopic starter

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Re: Inkfish | Inkfish https://elementscommunity.org/forum/index.php?topic=34999.msg441358#msg441358
« Reply #7 on: December 22, 2011, 12:25:19 am »
no. because you blind player and they cant target you or your squid with fire bolt.

Edit: This is supposed to be more player control than creature control. For example:

Struck player would not be able to use the following for 1 turn:

quintescence
Fire bolt
ice bolt
deflag
lightning
shockwave
Owl eye's snipe if it is in the weapon slot
steal
liquid shadow
nightmare
alfatoxin
Plate armor
BB
enchant artifact
earthquake
Pulverizer's shatter if it is in the weapons slot
Chaos seed
Parallel universe
Antimatter
mutation spell
rage potion
momentum
gravity pull spell
acceleration
adrenaline
holy light
blessing
rewind
eternities rewind if it is in the weapon slot
freeze spell
nymph tears spell
tridents earthquake if it is in the weapon slot
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Offline burpcow

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Re: Inkfish | Inkfish https://elementscommunity.org/forum/index.php?topic=34999.msg441378#msg441378
« Reply #8 on: December 22, 2011, 01:22:03 am »
Seems strong to me.  A field full of these creatures would be immune to Creature Control.

Offline darkrobeTopic starter

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Re: Inkfish | Inkfish https://elementscommunity.org/forum/index.php?topic=34999.msg441380#msg441380
« Reply #9 on: December 22, 2011, 01:28:41 am »
Im not sure whats the best cost. But this isnt supposed to effect things that dont require a reticule. So the following should still work:

lighting storm
rain of fire
pandemonium
etc


Offline darkrobeTopic starter

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Re: Inkfish | Inkfish https://elementscommunity.org/forum/index.php?topic=34999.msg441429#msg441429
« Reply #10 on: December 22, 2011, 04:33:49 am »
what about this version? I tried to focus on what the goal was.

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Re: Inkfish | Inkfish https://elementscommunity.org/forum/index.php?topic=34999.msg441438#msg441438
« Reply #11 on: December 22, 2011, 05:38:26 am »
I am confused at why a player would not be able to target a creature but still be able to target many creatures. Why would murk cause this variable blindness?

Perhaps "Players cannot manually target for 1 turn"

Also I am not sure the cloaking effect does anything in this case.
Single target effects would be prevented by Murky Waters and IIRC an AoE removes invisibility and continues on to target the creature.
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