For the sake of simplicity I suggest Restore mechanically act as follows:Identify card by card nameGiant Frog -> Giant FrogSkull Shield + Creature -> SkeletonAsh -> AshPhoton mutated into Golden Dragon -> Golden DragonChimera -> ChimeraRestore card to a default versionGiant FrogSkeletonAshGolden DragonChimera absorbing the field
....Right. Still, major application with ...Hrm, I find it somewhat telling that seems to be the element that likes Creature healing the most. 's creatures are too frail to get much gain from healing and cleanse-effects.