what about 2x for miss chance? it's only for 1 turn, but even if it drain all your it can do only 75% miss for 1 turn.
Well at 2 x
the skill's maximum miss chance (in the game) would be 200%,
150% from the skill and 50% from Dusk Mantle.
This would mean that if there were any card that would improve your accuracy, unless it would improve it by over 100, you would still have no chance of hitting that turn.
Regardless, this skill has been seen as pretty underpowered so I've considered the following changes:
Attack Change: +1 ATK to both unupgraded and upgraded
Skill Change:
: Dustdevil, All enemy physical attacks have an added 10% chance of missing this turn.
This way Dustdancer would be an offensive powerhouse akin to Ghost of the Past and still have a minor ability. If you manage to have 6 Dustdancers on the field you could potential avoid 100% physical damage each turn for 6
per turn and a Fog Shield, or 110% replacing the Fog Shield for a Dusk Mantle. It still is pretty easy to destroy with 2 health.
How does the change sound? And did anyone like the art? c: