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Offline HyroenTopic starter

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Pyramid | Pyramid https://elementscommunity.org/forum/index.php?topic=34390.msg434096#msg434096
« on: December 02, 2011, 11:54:31 pm »
NAME:
Pyramid
ELEMENT:
Time
COST:
5 :time
TYPE:
Permanent
ATK|HP:
TEXT:
Anytime a permanent of yours is removed, summon a Mummy.
NAME:
Pyramid
ELEMENT:
Time
COST:
4 :time
TYPE:
Permanent
ATK|HP:
TEXT:
Anytime a permanent of yours is removed, summon a Mummy (upgraded).
ART:
Hyroen
IDEA:
Hyroen
NOTES:
Ahh.. It feels good to submit card ideas again. lol.

Just a really old idea of mine that I never got around to submit.

Deflagration, Steal, Earthquake, being affected by Butterfly Effect, Trident or Pulverizer and Permanent Termination constitute one permanent removal, and can be done by any player. The summoned Mummy does not cost any quanta from the owner of Pyramid.

Pyramid's effects do not stack.
e.g. 5 Pyramids out do not bring out 5 Mummies when your Dimensional Shield is exploded.

With the advent of new forms of soft-PC I may have to alter the wording a bit, but there you have it. ^_^


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Offline Xenocidius

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Re: Pyramid | Pyramid https://elementscommunity.org/forum/index.php?topic=34390.msg434098#msg434098
« Reply #1 on: December 02, 2011, 11:58:35 pm »
Pyramid ... Mummy ... *smacks self for not thinking of this first*

Quite frankly, I love this idea. Creative, effective, and another much-needed counter to PC. I'd like this one to make it into the game.

It almost seems like it costs too much, since Mummies are so cheap and your opponent won't always have PC. Also, the wording on the upgraded should be changed to "summon an Elite Mummy" (that's what they're called, after all). ^^
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Re: Pyramid | Pyramid https://elementscommunity.org/forum/index.php?topic=34390.msg434102#msg434102
« Reply #2 on: December 03, 2011, 12:02:53 am »
Cool idea, but I have a few questions:

1) What happens with Sundial, Wings, and Dimensional Shield?  If I read this right, you'd be getting free mummies when those go away.
2) What happens if you spam shields or weapons, removing the old ones?  Would you get free mummies?
3) Would earthquake generate 3 mummies or only one?

Offline HyroenTopic starter

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Re: Pyramid | Pyramid https://elementscommunity.org/forum/index.php?topic=34390.msg434108#msg434108
« Reply #3 on: December 03, 2011, 12:06:20 am »
Cool idea, but I have a few questions:

1) What happens with Sundial, Wings, and Dimensional Shield?  If I read this right, you'd be getting free mummies when those go away.
2) What happens if you spam shields or weapons, removing the old ones?  Would you get free mummies?
3) Would earthquake generate 3 mummies or only one?
Very good points dragonsdemesne, hadn't thought this one through as much as I had thought. Hah.

Anyways...
I suppose I could have that any permanent when expired, would trigger Pyramid, however destroying more than 1 of a stack would only bring forth 1 Mummy.

Sound good? Too broken?
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Offline ZephyrPhantom

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Re: Pyramid | Pyramid https://elementscommunity.org/forum/index.php?topic=34390.msg434111#msg434111
« Reply #4 on: December 03, 2011, 12:13:49 am »
Cool idea, but I have a few questions:

1) What happens with Sundial, Wings, and Dimensional Shield?  If I read this right, you'd be getting free mummies when those go away.
2) What happens if you spam shields or weapons, removing the old ones?  Would you get free mummies?
3) Would earthquake generate 3 mummies or only one?
Very good points dragonsdemesne, hadn't thought this one through as much as I had thought. Hah.

Anyways...
I suppose I could have that any permanent when expired, would trigger Pyramid, however destroying more than 1 of a stack would only bring forth 1 Mummy.

Sound good? Too broken?
I'd say it sounds good - you're using two cards after all when it comes to timed Permanents.
However, considering that Sundials are free upgraded and in the same element I think it deserves +1 cost for both versions. (That's just my 2 :electrum , though, seeing as how Mummies are more powerful than Skeletons and this card synergizes more with other cards better than a Schrodinger's Cat seems to do with :death cards).

Offline Kuroaitou

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Re: Pyramid | Pyramid https://elementscommunity.org/forum/index.php?topic=34390.msg434178#msg434178
« Reply #5 on: December 03, 2011, 02:28:13 am »
The art is super adorable. *^.^* Welcome back Hyro!

Unlike Zblader though, I think that the cost should remain the same; even in the upped format, you're technically using 4 :time (Upped Pyramid + Upped Sundial) to summon an upgraded Mummy, which costs 3 :death. If you don't draw any Sundials (or worse), your Pyramid gets pwnzoned by an early Deflagration or Steal (I'm assuming Pyramid doesn't apply to itself), then you don't generate that Mummy, and the effect fails. This is assuming only one Pyramid is on the field.

...of course, does this stack? (as in, if you have multiple Pyramids in play, would they all generate a Mummy if a Sundial expired?) O.o

Offline Nepycros

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Re: Pyramid | Pyramid https://elementscommunity.org/forum/index.php?topic=34390.msg434191#msg434191
« Reply #6 on: December 03, 2011, 03:32:41 am »
Interesting. Especially with Zblader's Faustian Bargain card. :P
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Offline HyroenTopic starter

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Re: Pyramid | Pyramid https://elementscommunity.org/forum/index.php?topic=34390.msg434228#msg434228
« Reply #7 on: December 03, 2011, 04:18:48 am »
Eeks. Probably no stacking. That should relatively balance the whole Sundial worry. Tada!
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Offline Pineapple

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Re: Pyramid | Pyramid https://elementscommunity.org/forum/index.php?topic=34390.msg434230#msg434230
« Reply #8 on: December 03, 2011, 04:21:06 am »
shucks, i liked it better when it was stacking... (and that pyramid should affect itself when it's the only pyramid in play and is destroyed)

Offline Xenocidius

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Re: Pyramid | Pyramid https://elementscommunity.org/forum/index.php?topic=34390.msg434232#msg434232
« Reply #9 on: December 03, 2011, 04:22:14 am »
Hrmm ... why not make it any time a permanent of yours is destroyed (in other words, by Deflagration, Steal, Butterfly Effect, Pulvy, such that the little "Destroyed!" text pops up)? That should help balance it out along with a cost decrease (and it can stack too).
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Offline HyroenTopic starter

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Re: Pyramid | Pyramid https://elementscommunity.org/forum/index.php?topic=34390.msg434235#msg434235
« Reply #10 on: December 03, 2011, 04:24:15 am »
Gah. Dilemma. Poll to the rescue.

EDIT: Well.. 2 polls.
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Re: Pyramid | Pyramid https://elementscommunity.org/forum/index.php?topic=34390.msg434243#msg434243
« Reply #11 on: December 03, 2011, 05:01:02 am »
Dangit. A Pyramoid was going to be time's card in the supermassive series. The idea was it would pay 5 time and generate a pharaoh or a mummy (70% mummy, 30% pharaoh) and then get put in stasis for 3 turns.

 

anything
blarg: