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Offline moomooseTopic starter

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Dancing Blade | Dancing Blade https://elementscommunity.org/forum/index.php?topic=34250.msg432045#msg432045
« on: November 28, 2011, 11:09:17 pm »
NAME:
Dancing Blade
ELEMENT:
Air
COST:
4 :air
TYPE:
Permanent
ATK|HP:
5|5 when flying
TEXT:
Weapon: Deal 5 damage
Dancing Blade has a 20% chance to parry any attack
NAME:
Dancing Blade
ELEMENT:
Air
COST:
4 :air
TYPE:
Permanent
ATK|HP:
5|5 when flying
TEXT:
Weapon: Deal 5 damage
Dancing Blade has a 20% chance to reposite any attack for 3 damage.
ART:
open source: http://www.sxc.hu/photo/457779 http://www.sxc.hu/photo/1354425
IDEA:
moomoose
NOTES:
the idea is for a defensive weapon which will act in tandem with a shield, blocking some blows, and also striking back in the upgraded card's case.

when the weapons are flown, they will not block/strike back attacks at the player, but rather only when the flying weapon itself is directly targeted.
SERIES:
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Ekki

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Re: Dancing Blade | Dancing Blade https://elementscommunity.org/forum/index.php?topic=34250.msg432050#msg432050
« Reply #1 on: November 28, 2011, 11:23:12 pm »
So, how would this work when paired with Fog Shield or Dusk Mantle? It'd do 20%+40|50%? Or 0.8x0.6|0.5?? (the latter would imply that one effect takes place after the other)

Personally, I'd hate another haxx card :-X

Offline moomooseTopic starter

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Re: Dancing Blade | Dancing Blade https://elementscommunity.org/forum/index.php?topic=34250.msg432055#msg432055
« Reply #2 on: November 28, 2011, 11:30:53 pm »
well, considering the distinct effect of the card, they would have to be sequential- and the impact would be less noticeable that way.  so basically 40% chance to miss from the shield and then if that fails to stop it, 20% chance for the sword.  this would end up being a lower % chance of blocked attacks over time, mathematically.

instead of 60 (40+20%) out of 100 blocked, it would be 40/100 and then + 20% of 60, which is 12, so 52%.  if you wanted to make a duo with darkness, it would be 50/100 + 20% of 50, which is 10, so 60% net.  so in practice the block will top out at 20% (if you have no shield), scaled down to 12% with fog shield (most likely combination), down to 0% (if there is a dim shield or some other 100% chance to block all damage shield)

hardly a game-breaking combination, especially 1) as a duo and 2) after thinking about it, it is like a single specific shield taking up the weapon slot, rather than the "dual shield" card which allowed any two shields to be used together (which is a good card in its own right, but i think this limitation to a single defensive weapon is a more balanced approach to a similar idea)
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Offline Anarook

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Re: Dancing Blade | Dancing Blade https://elementscommunity.org/forum/index.php?topic=34250.msg432056#msg432056
« Reply #3 on: November 28, 2011, 11:35:41 pm »
Hmm, I think it needs a slight adjustment.
Parrying implies a clashing of two weapons.
Therefore I think:
This card should have a chance to block the opponents weapon, or stop it entirely.
1) It would be a nice roundabout weapon control.
2) You avoid complications with other monsters as well as avoiding the ability to stack multiple % miss effects.
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Offline moomooseTopic starter

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Re: Dancing Blade | Dancing Blade https://elementscommunity.org/forum/index.php?topic=34250.msg432062#msg432062
« Reply #4 on: November 28, 2011, 11:45:03 pm »
I see your point, but I can easily see expanding the concept of parrying to non-sword attacks, if a rock golem takes a swing at you, you can try to take a swing to deflect the blow

if this card were to be limited to the opponent's weapon, it would probably need freeze it (or destroy it) entirely in order to justify it's use, as a good many weapons are ironically not used for their damage output, but rather fit more of a utility role.

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Offline moomooseTopic starter

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Re: Dancing Blade | Dancing Blade https://elementscommunity.org/forum/index.php?topic=34250.msg432185#msg432185
« Reply #5 on: November 29, 2011, 04:48:47 am »
if a defensive weapon isnt all that alluring, an alternative idea may be having a weapon with a built-in animate weapon, and then has some other ability once animated, just spitballing to avoid ditching the artwork
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Offline Anarook

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Re: Dancing Blade | Dancing Blade https://elementscommunity.org/forum/index.php?topic=34250.msg432209#msg432209
« Reply #6 on: November 29, 2011, 05:47:04 am »
One of those self-animating things exists already, think it hit level 3...>.>
Alternative, if a bit in a different direction-has a chance to negate the activation of an opponents ability. (20% chance when teh opponent activates an ability it does nothing)
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Scaredgirl

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Re: Dancing Blade | Dancing Blade https://elementscommunity.org/forum/index.php?topic=34250.msg432266#msg432266
« Reply #7 on: November 29, 2011, 11:06:10 am »
I misunderstood the idea first and liked it more. Still, the basic idea is pretty cool.


Parrying implies a clashing of two weapons.

This card should have a chance to block the opponents weapon, or stop it entirely.
My thoughts exactly. You cannot parry an attack by Rustler.

If by that "stop it entirely" you mean disarming the opponent, then I agree with that as well. It would be cool if the unupped version parried and riposted, and the upped version parried, riposted and maybe disarmed. Like this:



UNUPPED:
Weapon: Deal 5 damage
20% chance to parry all weapons and riposte for 3 damage

UPPED:
Weapon: Deal 5 damage
20% chance to parry all weapons and riposte for 3 damage with a 20% chance to disarm



I think riposte should be in the unupped version as well because it's cool and parrying itself is nothing more than a boring block. With disarm at 20%, one attack from 25 attacks (on average) will result in a disarm. "Disarm" of course means that your opponent's weapon is destroyed.

That's all I got.

Offline moomooseTopic starter

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Re: Dancing Blade | Dancing Blade https://elementscommunity.org/forum/index.php?topic=34250.msg432481#msg432481
« Reply #8 on: November 29, 2011, 10:58:49 pm »
parry can indeed be used in situations without weapons (from webster):
to ward off a weapon or blow
to evade or turn aside something

He parried and then threw a punch.
She cleverly parried the reporters' questions.

and heres a how-to parry a punch:
http://www.ehow.com/how_11043_parry-punch-jeet.html
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PuppyChow

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Re: Dancing Blade | Dancing Blade https://elementscommunity.org/forum/index.php?topic=34250.msg432500#msg432500
« Reply #9 on: November 29, 2011, 11:28:12 pm »
I like it as is; parrying only the weapon would mean the card needs to be buffed in some other way and then it gets more and more added on. It's simple this way and I like it.

Offline Elite arbiter

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Re: Dancing Blade | Dancing Blade https://elementscommunity.org/forum/index.php?topic=34250.msg432509#msg432509
« Reply #10 on: November 29, 2011, 11:48:29 pm »
Well, in either case, a question would be "does momentum bypass this"? Its functioning as a defensive weapon, but momentum technically bypasses "shield effects" which wouldn't apply to this.


Also, for Riposte damage, does this get dealt to the offending attacker, or always to the elemental that owns the attacking weapon/creature? Put simply, if this Riposte triggers on a Frog, does the Frog die?

Offline Rutarete

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Re: Dancing Blade | Dancing Blade https://elementscommunity.org/forum/index.php?topic=34250.msg432540#msg432540
« Reply #11 on: November 30, 2011, 12:43:47 am »
Why should the riposte do less damage than its regular attack? I do like the idea.
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