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Offline fbparisTopic starter

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Schrodinger's soul https://elementscommunity.org/forum/index.php?topic=33946.msg428167#msg428167
« on: November 20, 2011, 09:32:03 am »
Hi, here is a deck I'm currently testing :

Hover over cards for details, click for permalink
Deck import code : [Select]
6u9 6u9 6u9 6ua 6ua 6ua 6ua 6ua 6ve 6ve 6ve 711 711 714 714 714 717 717 719 719 719 71b 71b 71b 71f 71f 71f 71f 71f 71f 8pj


Good results in AI3 and tested a little with success in arena silver league.

Not very original I guess. So any ideas to make it better ? I'm thinking about adding an upped SoSa, maybe removing a Pandemonium for another condor or graveyard...

Edit: Upped cats but replaced one with an upped Pandemium as suggested. Gonna try it a little against AI4 and in the arena.
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Offline rickerd

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Re: Schrodinger's soul https://elementscommunity.org/forum/index.php?topic=33946.msg428174#msg428174
« Reply #1 on: November 20, 2011, 10:01:28 am »
You made too much combos in one deck, I should remove graves for condors
You can also put in retrovirusus instead of plagues
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Offline fbparisTopic starter

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Re: Schrodinger's soul https://elementscommunity.org/forum/index.php?topic=33946.msg428191#msg428191
« Reply #2 on: November 20, 2011, 11:06:02 am »
You made too much combos in one deck, I should remove graves for condors
You can also put in retrovirusus instead of plagues
Graves are very useful to counter Gravity shields or bone walls, where condors are useless...

I tried to use retrovirus instead of plagues at the begining, but problem is retrovirus can be eaten by othyugs without poisonning them (or destroyed or neutralize by electrocutor before use).
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Offline Shrink

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Re: Schrodinger's soul https://elementscommunity.org/forum/index.php?topic=33946.msg428192#msg428192
« Reply #3 on: November 20, 2011, 11:08:33 am »
Hmm if I were to do anything I would replace one these newly upped cats with another upped pandemonium. Other than that it's not too bad..
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Offline furballdn

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Re: Schrodinger's soul https://elementscommunity.org/forum/index.php?topic=33946.msg428335#msg428335
« Reply #4 on: November 20, 2011, 07:11:16 pm »
:entropy mark + :entropy pendulums... wha? I feel you can take out some graves for more :entropy production. Alternatively, if you are using graves, then pandy should be better unupped since it can kill all your skeletons building up a huge bone wall.

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Re: Schrodinger's soul https://elementscommunity.org/forum/index.php?topic=33946.msg428351#msg428351
« Reply #5 on: November 20, 2011, 07:36:41 pm »

My version (and thanks, I like this idea)..



And the deck I used:

Hover over cards for details, click for permalink
Deck import code : [Select]
6u7 6u7 6u7 6u8 6u8 6ua 6ua 6ua 6ve 6ve 6ve 6ve 6ve 6ve 6ve 714 714 714 717 717 71b 71b 71b 71f 71f 71f 71f 71f 7q8 7q8 8ps

Offline furballdn

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Re: Schrodinger's soul https://elementscommunity.org/forum/index.php?topic=33946.msg428361#msg428361
« Reply #6 on: November 20, 2011, 07:58:07 pm »
My version (and thanks, I like this idea)..



And the deck I used:

Hover over cards for details, click for permalink
Deck import code : [Select]
6u7 6u7 6u7 6u8 6u8 6ua 6ua 6ua 6ve 6ve 6ve 6ve 6ve 6ve 6ve 714 714 714 717 717 71b 71b 71b 71f 71f 71f 71f 71f 7q8 7q8 8ps

Your deck looks like it needs more :entropy production.

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Re: Schrodinger's soul https://elementscommunity.org/forum/index.php?topic=33946.msg428366#msg428366
« Reply #7 on: November 20, 2011, 08:06:37 pm »
My version (and thanks, I like this idea)..



And the deck I used:

Hover over cards for details, click for permalink
Deck import code : [Select]
6u7 6u7 6u7 6u8 6u8 6ua 6ua 6ua 6ve 6ve 6ve 6ve 6ve 6ve 6ve 714 714 714 717 717 71b 71b 71b 71f 71f 71f 71f 71f 7q8 7q8 8ps


Your deck looks like it needs more :entropy production.

Maybe one more tower (-1 antimatter?).

Offline furballdn

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Re: Schrodinger's soul https://elementscommunity.org/forum/index.php?topic=33946.msg428370#msg428370
« Reply #8 on: November 20, 2011, 08:17:44 pm »
My version (and thanks, I like this idea)..



And the deck I used:

Hover over cards for details, click for permalink
Deck import code : [Select]
6u7 6u7 6u7 6u8 6u8 6ua 6ua 6ua 6ve 6ve 6ve 6ve 6ve 6ve 6ve 714 714 714 717 717 71b 71b 71b 71f 71f 71f 71f 71f 7q8 7q8 8ps


Your deck looks like it needs more :entropy production.

Maybe one more tower (-1 antimatter?).
That works. At least, your QI for :entropy would be pretty good. I'd suggest replacing the butterfly effects with cats because you don't really need that PC and butterfly effect is expensive. You also need more :death production to power all those graveyards and bonewalls. 5 soul catchers alone wouldn't really cut it.

 

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