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Offline PineappleTopic starter

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Summoning Circle | Summoning Circle https://elementscommunity.org/forum/index.php?topic=30696.msg390177#msg390177
« on: September 07, 2011, 07:22:04 am »
permanent:
0 : summon 1 [upped: 2] dragon(s) from hand for free

NAME:
Blood Ritual
ELEMENT:
Dragon
COST:
0
TYPE:
Spell
ATK|HP:
TEXT:
This turn, you can summon up to 1 dragon from your hand for no cost. Pay 5 HPs per dragon summoned this way.
NAME:
Blood Ritual
ELEMENT:
Dragon
COST:
0
TYPE:
Spell
ATK|HP:
TEXT:
This turn, you can summon up to 1 dragon from your hand for no cost. Pay 5 HPs per dragon summoned this way.
ART:
patchx94
IDEA:
patchx94
NOTES:
You can only play this card if you have no dragons on your side of the field.
Quote from: Dragon Element
N - You cannot play this card unless you have exactly [no more than, no less than] N dragons on your side of the field. This card does not drain quanta, etc.
SERIES:
New Element: Dragon (http://elementscommunity.org/forum/index.php/topic,30658)

Offline dracomageat

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Re: Blood Ritual | Blood Ritual https://elementscommunity.org/forum/index.php?topic=30696.msg390327#msg390327
« Reply #1 on: September 07, 2011, 05:21:04 pm »
This is like my yugioh based joke card but actually fair. I approve.

One question though: can I play three dragons this way on turn 1, thereby making a mockery of the regulations through my affluence green hair flagrant disregard for card advantage?

Offline CCCombobreaker

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Re: Blood Ritual | Blood Ritual https://elementscommunity.org/forum/index.php?topic=30696.msg390336#msg390336
« Reply #2 on: September 07, 2011, 05:33:47 pm »
Draco, you need to lay off the drugs.  :)
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Offline dracomageat

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Re: Blood Ritual | Blood Ritual https://elementscommunity.org/forum/index.php?topic=30696.msg390348#msg390348
« Reply #3 on: September 07, 2011, 06:34:21 pm »
Or at the very least skip the flashback episode.

Offline PineappleTopic starter

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Re: Blood Ritual | Blood Ritual https://elementscommunity.org/forum/index.php?topic=30696.msg390490#msg390490
« Reply #4 on: September 07, 2011, 11:28:29 pm »
This is like my yugioh based joke card but actually fair. I approve.

One question though: can I play three dragons this way on turn 1, thereby making a mockery of the regulations through my affluence green hair flagrant disregard for card advantage?
If you flagrantly disregard this element's mechanics (once you play a dragon, you can only play cards that cost 1 :dragon, and therefore you can't play 0 :dragon cards anymore) because you have affluence or green hair, then yes, you can summon a bunch of creatures in one turn.

Offline agentflare

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Re: Blood Ritual | Blood Ritual https://elementscommunity.org/forum/index.php?topic=30696.msg390492#msg390492
« Reply #5 on: September 07, 2011, 11:37:01 pm »
This card is either really OP or really UP.

OP condition:
Lasts the entire turn, regardless of how many dragons are currently on the field, since at cast there were 0 dragons.

I will probably dump 5-6 dragons first turn, making Elements a total coin-toss game.

UP condition:
Lasts until the initial condition is no longer true

I will pay a card and 5hp for 1 dragon. Not worth it at all.

Offline OldTrees

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Re: Blood Ritual | Blood Ritual https://elementscommunity.org/forum/index.php?topic=30696.msg390493#msg390493
« Reply #6 on: September 07, 2011, 11:37:53 pm »
Unupped:
2 Cards, 5hp and the inability to play if you control a dragon -> 1 dragon (probably Crimson because if it dies you can play another Blood Ritual mitigating the third part of the cost)

Comparison Immolation:
3 cards -> Phoenix and 11/12 Nova (no  :fire)

I think the balance needs some adjusting. The upped probably need more adjusting but that can be figured out after the unupped.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline PineappleTopic starter

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Re: Blood Ritual | Blood Ritual https://elementscommunity.org/forum/index.php?topic=30696.msg390534#msg390534
« Reply #7 on: September 08, 2011, 02:19:48 am »
Unupped:
2 Cards, 5hp and the inability to play if you control a dragon -> 1 dragon (probably Crimson because if it dies you can play another Blood Ritual mitigating the third part of the cost)

Comparison Immolation:
3 cards -> Phoenix and 11/12 Nova (no  :fire)

I think the balance needs some adjusting. The upped probably need more adjusting but that can be figured out after the unupped.
Would the balancing be affected by zero-cost spells in the series/element with deck-searching effects? For example, a spell that fills your hand with dragons and a spell that fills your hand with cards that cost :dragon equal to the number of dragons on your field?

Offline OldTrees

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Re: Blood Ritual | Blood Ritual https://elementscommunity.org/forum/index.php?topic=30696.msg390536#msg390536
« Reply #8 on: September 08, 2011, 02:23:25 am »
Unupped:
2 Cards, 5hp and the inability to play if you control a dragon -> 1 dragon (probably Crimson because if it dies you can play another Blood Ritual mitigating the third part of the cost)

Comparison Immolation:
3 cards -> Phoenix and 11/12 Nova (no  :fire)

I think the balance needs some adjusting. The upped probably need more adjusting but that can be figured out after the unupped.
Would the balancing be affected by zero-cost spells in the series/element with deck-searching effects? For example, a spell that fills your hand with dragons and a spell that fills your hand with cards that cost :dragon equal to the number of dragons on your field?
The increased synergy would. However I am not sure how much. If this cost quanta I would increase the cost by 1elemental quanta. An equivalent increase should be added after balancing it for what it is.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline PineappleTopic starter

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Re: Blood Ritual | Blood Ritual https://elementscommunity.org/forum/index.php?topic=30696.msg390568#msg390568
« Reply #9 on: September 08, 2011, 03:35:37 am »
Unupped:
2 Cards, 5hp and the inability to play if you control a dragon -> 1 dragon (probably Crimson because if it dies you can play another Blood Ritual mitigating the third part of the cost)

Comparison Immolation:
3 cards -> Phoenix and 11/12 Nova (no  :fire)

I think the balance needs some adjusting. The upped probably need more adjusting but that can be figured out after the unupped.
Would the balancing be affected by zero-cost spells in the series/element with deck-searching effects? For example, a spell that fills your hand with dragons and a spell that fills your hand with cards that cost :dragon equal to the number of dragons on your field?
The increased synergy would. However I am not sure how much. If this cost quanta I would increase the cost by 1elemental quanta. An equivalent increase should be added after balancing it for what it is.
Wait, after your comparison with photon-immo-phoenix and blood ritual-dragon, wait for dragon to die, blood ritual-dragon, what was your conclusion? That blood ritual should be nerfed?

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Re: Blood Ritual | Blood Ritual https://elementscommunity.org/forum/index.php?topic=30696.msg390569#msg390569
« Reply #10 on: September 08, 2011, 03:38:00 am »
Unupped:
2 Cards, 5hp and the inability to play if you control a dragon -> 1 dragon (probably Crimson because if it dies you can play another Blood Ritual mitigating the third part of the cost)

Comparison Immolation:
3 cards -> Phoenix and 11/12 Nova (no  :fire)

I think the balance needs some adjusting. The upped probably need more adjusting but that can be figured out after the unupped.
Would the balancing be affected by zero-cost spells in the series/element with deck-searching effects? For example, a spell that fills your hand with dragons and a spell that fills your hand with cards that cost :dragon equal to the number of dragons on your field?
The increased synergy would. However I am not sure how much. If this cost quanta I would increase the cost by 1elemental quanta. An equivalent increase should be added after balancing it for what it is.
Wait, after your comparison with photon-immo-phoenix and blood ritual-dragon, wait for dragon to die, blood ritual-dragon, what was your conclusion? That blood ritual should be nerfed?
Yes. (sorry for the short conclusion but new mechanics are much harder to estimate)
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline PineappleTopic starter

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Re: Blood Ritual | Blood Ritual https://elementscommunity.org/forum/index.php?topic=30696.msg390631#msg390631
« Reply #11 on: September 08, 2011, 09:49:35 am »
This card is either really OP or really UP.

OP condition:
Lasts the entire turn, regardless of how many dragons are currently on the field, since at cast there were 0 dragons.

I will probably dump 5-6 dragons first turn, making Elements a total coin-toss game.

UP condition:
Lasts until the initial condition is no longer true

I will pay a card and 5hp for 1 dragon. Not worth it at all.
@OldTrees, how do you respond to this?
I personally think it's not OP because you can't rush with it and dragons have no useful abilities.
Also, do you think it can be balanced by only increasing the rebound damage?

 

anything
blarg: