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Offline ZephyrPhantomTopic starter

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Special Powers! 2nd Epic (Revival) https://elementscommunity.org/forum/index.php?topic=29735.msg378237#msg378237
« on: August 10, 2011, 12:04:54 am »
It seems the game isn't dead just yet. I'll try to clean up loose ends and we'll see who is still here.

Announcement: Skirmishes are occurring! Create an avatar of your character here (http://www.tektek.org/dream/) and post it!.
Skirmish - Patchx94 vs. Neophyte (http://elementscommunity.org/forum/index.php/topic,30572.0.html)

It has been a while since I have wandered here. The Twelve Realms have fallen silent, and I have become busy with other things.

But the stones have roared. They demand a new epic, and a girl has been drawn to their roars.

Let Special Powers begin.... once again.



And welcome to Special Powers! Each new game starts off as a new 'Epic'. Players join, take actions, and eventually battle each other and monsters based on the events.


-The battle will go on with each post as a turn. Players are free to ally up with and perform up to 3 actions in one post (eg : 1. Ally with Player X 2. Attack Player Y w/pie 3. Jump on a train), but if attacking another player the other player has to have a chance to defend (No instakills)
-You can only have 1 power to start. Choose wisely. You may also start with 1 item. You can have 3 items max.
-If you feel you're falling behind, don't hesitate to ask for a summary. Me and the other players will gladly fill you in.
-If a player dies, they can't post for 3 turn posts. After 3 turn posts from other players they may revive and continue fighting.
-Whoever manages to kill all opposing players wins. Note that this is just the initial "Victory Condition" - if you develop the story differently other Victory Conditions may appear.
-Alliances can only have 3 players max.
-- NOTE: You can make unofficial alliances without using an alliance point, but this means that if you use AoE attacks like Rain of Fire you have a chance of hurting your "allies".
-Players can join midgame but must follow the above rules.
-You are allowed to talk midgame and make comments like *facepalm* as long as you seperate the actions and the comments with:
Code: [Select]
[hr]-If you post an action, wait until someone else takes an action in order to act again.


You can't godmod - this means no altering things on such a grand scale like blowing up the world or travelling back in time to cause an epic paradox that can't be negated. Think of this as a "RPG" of sorts where everyone's eternally battling against each other - it's best to start somewhere decent and gain powers over time. For example ninjamaster's suit of armor is okay since someone could blow it up with a bomb or something.

Breaking Rules results in RNG penalties whenever I trigger an event.

From time to time I will create events or drop items that may cause some kind of effect or can be used by the players. Use your imagination when this happens!

When joining, state your power and starting item on your first post.

Current Players

Zblader (I'm *technically* in this one. The GM me and the PC me are two different entities.)

Starting Power : Deadly Wings - Red wings that enable me to fly. Can shoot sharp feather missles.
Starting Item : Ragnorok - A sword whose essence is buried by the magic of the earth itself. Can be summoned from the ground.
 
Evaria

Starting Power : Air - She has perfect control over air. This has caused her to develop two personalities, Eva (Cold), and Ria (Hot).
Starting Item : None

patchx94
(http://tektek.org/avatar/46049240)
Starting Power: Ice magic. I can arrange ice crystals from the water around me (vapor in the air, etc.) into unstable objects, such as throwing knives, that explode into local collections of ice spikes spread at all directions when the arrangement is disturbed by things such as physical contact. So I can make an axe whose head doesn't really keeps falling off and sticking to the opponent as a clumps of spiky ice. Also note that these clumps deal damage upon contact, are hard to get off, burrow into the skin, add noticeable weight, and slow down the opponent by being cold spikes in your muscles and joints. I can also store gratuitous amounts of water,, which I gain through contact with the water source, in my body. I can use the water I store for Ice magic.

Starting Item: My sketchbook, with an obsidian cover, can be held in front of my face as a shield or swung around wildly as a blunt weapon. Oh, and I can draw in it.


ddevans96
(http://tektek.org/avatar/46061047)
Starting Power - Divine Forge: I gain one random supernatural amulet aligned with an element. Everyone can tell which amulet I gain, but no one except me knows yet the effect of each one.

Starting Item - Pack of Caltrops: A simple pack that contains 10 caltrops to start. Each of these caltrops is made of 3 small metal rods, combined together by a supernatural force.

camoninja

Ability: Slow down or speed up time inside a cloud with me at the center. (The time pace gradually changes at the edges)
Item: Dagger of adaptation- Whatever is most dominant in its environment is the type of minor affect it has, like it can temporarily blind someone if I reflect sunlight at close range, or cause frostbite from a stab in cold weather.

artimies7

Powah: I can summons lemons. But not just any lemons. Combustible lemons! (
) And explosive lemons, and acidic lemons. But only one at a time.
Combustible lemons: Suddenly burst into flame upon contact with anything.
Explosive lemons: It's like an explode-on-contact hand grenade, with a lemony fresh scent.
Acidic lemons: It releases a big splash of boiling acid. On this scale (http://en.wikipedia.org/wiki/File:PH_Scale.svg), it would measure about a 0. (For you un-mathy people, that's like skin burning, bone dissolving, rock obliterating acid of death. Perfect for melting through walls, armor, and enemy minions of any sort.)Item: Lemon launcher. It can take any sort of lemon and launch it much farther than I could throw it, at the rate of a regular machine gun. Or really really far, but one at a time. And it's made of pure unobtainum, which cannot be touched by any sort of power. Just flesh. Bad for hitting people, though, it doesn't carry much force.

an_alien

Ability:
Turn into a Half-dragon at will. This gives me claws, scales and wings.

Item:
Gray Staff: Imbued with both the power of Darkness and Light, it can also be used to just whack people, causing certain effects if i also call forth either power or it, or none.

Izaya
(http://tektek.org/avatar/46061589)
Power: Summoner, I can summon any creature from elements, but more powerful creatures have longer summon times, I.E: Takes one action to summon a Forest Spirit or Rustler, two actions to summon a Frog or Cockatrice and three turns to summon any type of dragon. Also, the amount of summons I can have out at one time cannot exceed three in power level, I.E: I can have out one lvl three monster (dragon) or one lvl two monster and one lvl one monster or three lvl one monsters.

Item: Feathered headband, a hand with feathers of different types of birds woven into it, it was enchanted and dyed by my grandfather to let me speak with and understand animals, (naturally, just because I'm able to understand and talk to them doesn't mean they won't attack me.)

ninjamaster1991
My character's ability is to  create portals.
1: it takes 1 turn to create a pair of portals
2: I need to visualize the locations to create the portal(included in the one turn)
3: The portals must have the same orientation - i.e. portal facing North to North-facing portal
4: The edges of the portals are 2D, thus will split anything that is pushed into the edge of the portal.
5: Things can go through portals both ways
6: Portals are always round, and slowly shrink, but slowly enough so as not to cut anything by their own force
7: The space connected by portals is completely connected, so EVERYTHING, including light, goes through portals.
His item is a 'Marauder's Map' of sorts. It takes one turn to check it, but it shows everything, down to each blade of grass, and can zoom, pan, etc. It also cannot be read by anyone except my character or taken from him, as long as he's alive - when he's dead, it's up for reading and taking, but when he respawns, then the map teleports to him.

Offline ddevans96

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Re: Special Powers! 2nd Epic https://elementscommunity.org/forum/index.php?topic=29735.msg378251#msg378251
« Reply #1 on: August 10, 2011, 12:25:40 am »
Considered joining this before but never could figure out how to fit myself in. Is there any stats system?
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Offline ZephyrPhantomTopic starter

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Re: Special Powers! 2nd Epic https://elementscommunity.org/forum/index.php?topic=29735.msg378252#msg378252
« Reply #2 on: August 10, 2011, 12:27:22 am »
Considered joining this before but never could figure out how to fit myself in. Is there any stats system?
Currently, no. It's more of a freestyle thing ATM. (Who knows though, given what happened in the first special powers one might develop over time.)

Offline ddevans96

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Re: Special Powers! 2nd Epic https://elementscommunity.org/forum/index.php?topic=29735.msg378259#msg378259
« Reply #3 on: August 10, 2011, 12:43:39 am »
hm...that makes it difficult to judge my power, so you'l have to tell me whether these are balanced and/or legal.

Starting Power - Divine Forge: I gain one random supernatural amulet aligned with an element. Everyone can tell which amulet I gain, but no one except me knows yet the effect of each one.

Starting Item - Pack of Caltrops: A simple pack that contains 10 caltrops to start. Each of these caltrops is made of 3 small metal rods, combined together by a supernatural force.
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Offline ZephyrPhantomTopic starter

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Re: Special Powers! 2nd Epic https://elementscommunity.org/forum/index.php?topic=29735.msg378260#msg378260
« Reply #4 on: August 10, 2011, 12:45:12 am »
Those are okay. You're good to go!

Offline ddevans96

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Re: Special Powers! 2nd Epic https://elementscommunity.org/forum/index.php?topic=29735.msg378261#msg378261
« Reply #5 on: August 10, 2011, 12:48:04 am »
I should mention - the 12 amulets together would make me near-immortal. Not entirely, but close. The weakness of the amulets (which will become obvious) make this incredibly difficult to for me to achieve.
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Offline Camoninja

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Re: Special Powers! 2nd Epic https://elementscommunity.org/forum/index.php?topic=29735.msg378268#msg378268
« Reply #6 on: August 10, 2011, 12:59:19 am »
:D What fun! I'd like to join again.

My ability this time is slightly different, to make it more, um, reasonable.
Ability: Slow down or speed up time inside a cloud with me at the center. (The time pace gradually changes at the edges), and at fast enough speed, I can be invisible if I stay far enough away. I was thinking a 10 foot radius cloud.

Item: Dagger of adaptation- Whatever is most dominant in its environment is the type of minor affect it has, like it can temporarily blind someone if I reflect sunlight at close range, or cause frostbite from a stab in cold weather.

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Re: Special Powers! 2nd Epic https://elementscommunity.org/forum/index.php?topic=29735.msg378278#msg378278
« Reply #7 on: August 10, 2011, 01:09:13 am »
I hear an ominous voice laughing as the snowy field around me fades, wavers, and just disappears. In the dark abyss, my power slowly drains out of me. Noticing a speck of light, an exit, in some direction, and I try to will my spectral being towards it. I can sense the light growing brighter, the entrance becoming closer, and I throw myself through the portal and onto the ground in front of Zblader's feet. We are in some sort of ruins, lit only by a candle held by Zblader.
"Where's EvaRia? Where have you sent her? Where have you sent us?"
"Calm down, Azure, she will follow...if she can find her way. You found yours, have more faith in her abilities. Hey. Can we be friends?" He asked, extending his hand.
I try to wind-walk backwards to get away from him, only to realize that I've become unable to use Air magic. In addition, my bag was left at the prairie. With this, I'm left with only my sketchbook and my Ice magic. I feel uneasy, but we are underground, and I cannot hope to get out alive without Earth magic. Plus, if we fought, the ruins may crumble and bury me alive.1. Ally with Zblader.

Name: Azure (patchx94)

Starting Power: Ice magic. I can arrange ice crystals from the water around me (vapor in the air, etc.) into unstable objects, such as throwing knives, that explode into local collections of ice spikes spread at all directions when the arrangement is disturbed by things such as physical contact. So I can make an axe whose head keeps shattering off and sticking to the opponent as a clumps of spiky ice. Also note that these clumps deal damage upon contact, are hard to get off, burrow into the skin, add noticeable weight, and slow down the opponent by being cold spikes in your muscles and joints. I can also store gratuitous amounts of water, which I absorb through contact with the water source, in my body. I can use the water I store for Ice magic.

Starting Item: My sketchbook, with an obsidian cover, can be held in front of my face as a shield or swung around wildly as a blunt weapon. Oh, and I can draw in it.

Offline ddevans96

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Re: Special Powers! 2nd Epic https://elementscommunity.org/forum/index.php?topic=29735.msg378289#msg378289
« Reply #8 on: August 10, 2011, 01:32:04 am »
Why on Earth do I have to wear this stupid jumpsuit? I think to myself. If I'm going to do recon in a tree, I'd rather wear a simple outfit. I guess to prove my worth after that horrible incident, I should keep my eyes open and my brain shut. Amalie's probably being forced to track my progress right now...

My heart jumps at the thought of my sister, a technical genius who saved my life underneath Port Falchion - twice. The simple fact that I had jeopardized an entire mission by ignoring her advice about trapped bricks beforehand should have been enough to have me disowned or executed.

Instead, she bargained for my life by asking Kryos for another chance, with the acknowledgement that if I failed again, she would - I can't even bear to put the thought in my head. To clear my head I jumped between a few trees, realizing I was wasting my time by thinking.

Quickly I placed my hands together and called forth an inner power, that would give me one of 12 simple items. Apart these items are only mildy strong, but together they make as close to a perfect being as humanely possible. It's the only saving grace I have on this mission.

1) Call upon the power of my Divine Forge.

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Offline ZephyrPhantomTopic starter

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Re: Special Powers! 2nd Epic https://elementscommunity.org/forum/index.php?topic=29735.msg378292#msg378292
« Reply #9 on: August 10, 2011, 01:37:18 am »
"Darnit, why does this sound evil?!" I thought, looking at the little tale he'd scribbled in his sketchbook about the last before standing. Oh well, I guess this is what I get for joining the adventure,

"Hey, you dropped this!" I yelled. Patch turned around and I handed the book back to him.

'Guess we'll go looking for Eva.' I thought to myself.
1) Hand sketchbook back to patch.
2) Accept alliance w/patch.
3) Look around.

Offline EvaRia

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  • I~am~Eva, ~Chillwind~ I~am~Ria, ~Searwind~
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Re: Special Powers! 2nd Epic https://elementscommunity.org/forum/index.php?topic=29735.msg378295#msg378295
« Reply #10 on: August 10, 2011, 01:43:02 am »
A patch of air suddenly swirls and EvaRia stands before you again.
But she's different...

Her stature is the same, but her hair is now a pale orange.
Her eyes are now a fiery red-orange, with a bit of a mischievous glint.


Aww, how boring.
I come out thinking I could fiinaally let loose a bit, but nooooo, you just had to put in place all these restrictions.

But heck, I'll listen just this once, mmmk?
Can't hurt to limit myself occasionally.
'S no fun anyways unless I give y'all bit of a chance, no?



1. Ally with Azure
2. Ally with Zblader

Offline ZephyrPhantomTopic starter

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Re: Special Powers! 2nd Epic https://elementscommunity.org/forum/index.php?topic=29735.msg378298#msg378298
« Reply #11 on: August 10, 2011, 01:48:08 am »
"The restrictions were the ones from the very first battle. I adding flaming swords last time and it kept everyone happy."

1. Accept alliance w/Ria (and Eva)

Eva, for clarification could you state your power and your starting item (if you have one?)

Rolling dd's Forge right now.
Your got :fire , dd.

 

blarg: