This idea came to me when I saw I could hardly outrush a good deck with 3 marks and that doubles draws in arena. The idea to this deck is to play the phase shields as soon as you saw a creature and replace it every 3 turns (use sundials when out of shields or early if you wanna draw with em), that should protect you for quite a while. Then, when you got a purple nymph you can put on play quinted, do so and start doing antimattter as much as you can, in a few turns shields are suddenly useless, you will in fact don't wanna play em since you heal more then you get hurt. When you got a chance, put out the dragon and let him do the big chunck of damage slowly but surely. The enchant/protect artifact can be used for anything, but I suggest that the most important is the lobotomizer since htere is only 1 in the deck and he is often quite useful. I also put an unstoppable to put on a nymph in case of burning shield or thorn carapace. The explosion is also mainly for those walls. I put 2 entropy towers and 1 pillar, because 3 towers make this deck too much weak against earthquacke. You can also use it to deckout most 35 card decks depending how the deck comes out.
If you got questions on this deck, feel free to pm me, and of course, feel free to use it, it can work pretty well if use smartly even if it is pretty slow.
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