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Offline mrpaperTopic starter

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The Unbreakable https://elementscommunity.org/forum/index.php?topic=29281.msg373479#msg373479
« on: July 30, 2011, 04:31:06 am »
This idea came to me when I saw I could hardly outrush a good deck with 3 marks and that doubles draws in arena.  The idea to this deck is to play the phase shields as soon as you saw a creature and replace it every 3 turns (use sundials when out of shields or early if you wanna draw with em), that should protect you for quite a while.  Then, when you got a purple nymph you can put on play quinted, do so and start doing antimattter as much as you can, in a few turns shields are suddenly useless, you will in fact don't wanna play em since you heal more then you get hurt.  When you got a chance, put out the dragon and let him do the big chunck of damage slowly but surely.  The enchant/protect artifact can be used for anything, but I suggest that the most important is the lobotomizer since htere is only 1 in the deck and he is often quite useful.  I also put an unstoppable to put on a nymph in case of burning shield or thorn carapace.  The explosion is also mainly for those walls.  I put 2 entropy towers and 1 pillar, because 3 towers make this deck too much weak against earthquacke.  You can also use it to deckout most 35 card decks depending how the deck comes out.
If you got questions on this deck, feel free to pm me, and of course, feel free to use it, it can work pretty well if use smartly even if it is pretty slow.
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Aonwa

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Re: The Unbreakable https://elementscommunity.org/forum/index.php?topic=29281.msg373988#msg373988
« Reply #1 on: July 31, 2011, 03:38:34 pm »
Versus who do you habitually use this deck ? IA3 ? FG ? Arena (wich one) ? pvp ?

Offline mrpaperTopic starter

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Re: The Unbreakable https://elementscommunity.org/forum/index.php?topic=29281.msg374383#msg374383
« Reply #2 on: August 01, 2011, 08:06:58 pm »
This has been made for the Arena, especially gold and platinum which are usually the hardest.   You could use it in arena bronze/silver or with ai 3 but I wouldn't recommend it if you wanna grind some electrums because it ain't a fast deck.  It can be use in pvp if you like I wouldn't see any problems with it.  I rarely play fg except when I want great challenges, It could be worth it there too!

Offline majofa

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Re: The Unbreakable https://elementscommunity.org/forum/index.php?topic=29281.msg374388#msg374388
« Reply #3 on: August 01, 2011, 08:17:25 pm »
I would recommend adding a creature that can either increase it's damage (Growth, Ablaze, Steam) or one that can Poison. This will help get past decks that rely on any kind of healing. Plus the creature would fit in nicely with the Unstoppable and Quints you already have in there.

Offline CCCombobreaker

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Re: The Unbreakable https://elementscommunity.org/forum/index.php?topic=29281.msg374397#msg374397
« Reply #4 on: August 01, 2011, 08:30:30 pm »
I would recommend adding a creature that can either increase it's damage (Growth, Ablaze, Steam) or one that can Poison. This will help get past decks that rely on any kind of healing. Plus the creature would fit in nicely with the Unstoppable and Quints you already have in there.
I agree.  The low damage output risks getting decked against anything with even a little stall/healing.  And if you plan is AMing everything and quinting your guys.... I am not sure why you need the lightnings.  Perhaps by removing them you could add 1 fire tower and a steam machine?
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Offline mrpaperTopic starter

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Re: The Unbreakable https://elementscommunity.org/forum/index.php?topic=29281.msg374841#msg374841
« Reply #5 on: August 02, 2011, 08:00:54 pm »
The lightnings are mostly there to counter fast heavy rushes where i'd face a turn 1/2 golem or ruby dragon.  I thought of getting a growing creature, but since I can't really use it before turn 12/15 (need to quint a nymph 1st) I supposed it wouldn't grow enough, but it could be worth the try.

 

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