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Offline willng3Topic starter

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Demon Eagle [PvP2][Anti-Rush][Air][Entropy] https://elementscommunity.org/forum/index.php?topic=28689.msg366706#msg366706
« on: July 15, 2011, 09:00:55 pm »
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I originally created this deck a while ago to counter all the Cremation rushes that were appearing in Leagues at the time.  It seems like this trend has died down a bit, but the concept still remains the same.  Strategy and concept is simple:  Snipe the little creatures down with EE, obliterate bigger ones with Demons, and then combine the two to bring down bigger threats.  You can customize the deck quite a bit, in fact, I had a 35 card variation before which used Antimatter and Shockwave as well; :entropy and :air just have a lot of synergy this way.  Gravity is admittedly pretty difficult to counter with this deck, but adding Antimatters can help take care of that problem.

A few card choice concerns:
2 Flying Weapons - Flying Weapons and not Animate because you'll want to be conservative with your :entropy and Animate carries the risk of conflicting with that quanta.  I have 2 FW in here because 3 might find themselves not being used more often than you would like.

Amethyst/Wind Towers -  I split the quanta producers to deny Earthquake/Quicksand more effectively.  In truth I had a much crazier split before but figured people wouldn't be interested in upgrading seemingly random stacks of Pends so here we are.

Good balance of speed and defense makes it a rather nasty deck to face.  Try it if you dare.
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Offline thatnewguy

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Re: Demon Eagle [PvP2][Anti-Rush] https://elementscommunity.org/forum/index.php?topic=28689.msg366733#msg366733
« Reply #1 on: July 15, 2011, 09:42:24 pm »
Nice deck, but I question if 3 wings are enough or if 4 EE are too much. You seem to want to draw one as soon as humanly possible with the chance that you can survive one being blown up and not have a wasted FW in the deck, so that I understand.

You said something about adding in antimatters to counter gravity, when doing this would you say to switch out the aboms for AM or 1/2 maxwells for better quantum balance?  Indeed this deck is very, very nasty as an anti-rush, but provided your damage output is killed out would you consider adding some other card (tower/maxwell/abom/wings) as a deck-out condition?

Anyway, good work ;)
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Offline willng3Topic starter

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Re: Demon Eagle [PvP2][Anti-Rush] https://elementscommunity.org/forum/index.php?topic=28689.msg366737#msg366737
« Reply #2 on: July 15, 2011, 09:50:25 pm »
Nice deck, but I question if 3 wings are enough or if 4 EE are too much. You seem to want to draw one as soon as humanly possible with the chance that you can survive one being blown up and not have a wasted FW in the deck, so that I understand.

You said something about adding in antimatters to counter gravity, when doing this would you say to switch out the aboms for AM or 1/2 maxwells for better quantum balance?  Indeed this deck is very, very nasty as an anti-rush, but provided your damage output is killed out would you consider adding some other card (tower/maxwell/abom/wings) as a deck-out condition?

Anyway, good work ;)
Aye, 3 Wings is plenty.  In truth it's not that important except to act as early stall if your quanta production isn't that hot in the beginning of the duel.  I actually contemplated removing 1 and adding 2 Shockwaves but figured that would be a bit silly.

The last time I did it I believe I removed all 4 Abom and 1 Maxwell's for 3 AM and 2 Purple Dragons to compensate for the lack of damage and increase in stalling power, but I could be wrong.
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