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Offline AnarookTopic starter

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Final Breath | Dying Breath https://elementscommunity.org/forum/index.php?topic=28214.msg360322#msg360322
« on: July 03, 2011, 10:57:53 pm »


NAME:
Final Breath
ELEMENT:
Light
COST:
5 :light
TYPE:
Permanent
ATK|HP:
TEXT:
Creatures whose HP are reduced to 0 remain alive for 1 additional turn before dying.
Absorb :light :light per turn.
NAME:
Dying Breath
ELEMENT:
Light
COST:
5 :light
TYPE:
Permanent
ATK|HP:
TEXT:
Creatures whose HP are reduced to 0 remain alive for 1 additional turn before dying.
Absorb :light per turn.
ART:
Weldon Schloneger (http://www.dreamstime.com/free-image.php?imageid=1647570)
IDEA:
Anarook
NOTES:
A creature whose HP is reduced to 0 will stay on the field for 1 turn with 0 HP before it dies. Healing said creature back above 0 HP will not allow it to live and bypass the death effect.(Or perhaps it should? That could be interesting...)
By popular demand, you can now heal creatures back up from 0 HP.
After thinking about it, this would tie in rather well with light and give light a decent boost to its playability.
I am however still unsure about spark/ball lightning.
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Offline Nepycros

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Re: Final Breath | Dying Breath https://elementscommunity.org/forum/index.php?topic=28214.msg360326#msg360326
« Reply #1 on: July 03, 2011, 11:08:11 pm »
As if RoL/Hope wasn't scary enough. :S
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Offline Rutarete

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Re: Final Breath | Dying Breath https://elementscommunity.org/forum/index.php?topic=28214.msg360332#msg360332
« Reply #2 on: July 03, 2011, 11:29:39 pm »
I like how the name ties in with the effect.
I can definitely see myself using this card (if it were in the game)
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Offline AnarookTopic starter

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Re: Final Breath | Dying Breath https://elementscommunity.org/forum/index.php?topic=28214.msg360340#msg360340
« Reply #3 on: July 03, 2011, 11:45:45 pm »
Seems off to a decent start, what about what I mentioned in the notes, should you be able to "revive it" by healign it once it's HP reaches 0?(Personally I dislike this >.>)
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Re: Final Breath | Dying Breath https://elementscommunity.org/forum/index.php?topic=28214.msg360428#msg360428
« Reply #4 on: July 04, 2011, 04:02:27 am »
If a creature has 0 HP, would it die instantly after being damaged again?

Offline AnarookTopic starter

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Re: Final Breath | Dying Breath https://elementscommunity.org/forum/index.php?topic=28214.msg360463#msg360463
« Reply #5 on: July 04, 2011, 05:40:39 am »
No, in the cards current form, the creature would reach 0 HP and would die the next turn regardless of other effects against it. Think of it as a 1 turn immunity after it hits 0 HP.
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Offline Hyroen

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Re: Final Breath | Dying Breath https://elementscommunity.org/forum/index.php?topic=28214.msg360465#msg360465
« Reply #6 on: July 04, 2011, 05:54:26 am »
I know it's silly but can you put spaces between the card names so it's more Like | This as opposed To|This?

/petpeeve
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Offline Higurashi

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Re: Final Breath | Dying Breath https://elementscommunity.org/forum/index.php?topic=28214.msg360502#msg360502
« Reply #7 on: July 04, 2011, 08:54:37 am »
I've often suggested something like this for Life, to increase its CC-resistance. I still claim this would be better in Life, and with a different name pertaining to toughness or will to survive.
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Offline Xenocidius

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Re: Final Breath | Dying Breath https://elementscommunity.org/forum/index.php?topic=28214.msg360512#msg360512
« Reply #8 on: July 04, 2011, 09:40:24 am »
I'm not sure how creature damage is coded, but what if, say, Lightning is used on a 4 HP creature? Would that still count as 0 HP, or would it only count on a 5 HP creature?
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Offline Pwnator

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Re: Final Breath | Dying Breath https://elementscommunity.org/forum/index.php?topic=28214.msg360540#msg360540
« Reply #9 on: July 04, 2011, 11:23:12 am »
As if RoL/Hope wasn't scary enough. :S
Which means the card should probably be a single-use permanent.

Offline AnarookTopic starter

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Re: Final Breath | Dying Breath https://elementscommunity.org/forum/index.php?topic=28214.msg360641#msg360641
« Reply #10 on: July 04, 2011, 04:29:54 pm »
I'm not sure how creature damage is coded, but what if, say, Lightning is used on a 4 HP creature? Would that still count as 0 HP, or would it only count on a 5 HP creature?
I see where there would be misunderstanding, I should probably make it "below 1 HP".
This card essentially delays death 1 turn.
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Offline storyteller

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Re: Final Breath | Dying Breath https://elementscommunity.org/forum/index.php?topic=28214.msg360814#msg360814
« Reply #11 on: July 04, 2011, 08:48:28 pm »
well, how does this affect ball lightning, the only thing that currently can exist at all with 0 HP ?

 

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