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Offline HyroenTopic starter

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Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg360076#msg360076
« on: July 03, 2011, 07:49:31 am »
NAME:
Statue
ELEMENT:
Earth
COST:
4 :earth
TYPE:
Spell
ATK|HP:
TEXT:
Target friendly ≥5HP creature is now a permanent. Damage per turn is unaffected and active skills are removed.
NAME:
Statue
ELEMENT:
Earth
COST:
3 :earth
TYPE:
Spell
ATK|HP:
TEXT:
Target friendly ≥5HP creature is now a permanent. Damage per turn is unaffected and active skills are removed.
ART:
bonvivant (edited by Hyroen)

www.sxc.hu

SPECIFIC: http://www.sxc.hu/photo/746582
IDEA:
Hyroen
NOTES:
May be difficult to understand.

When your creature is targeted by Statue, it is sent to the permanent area of your side of the field that does not include the weapon* or shield slots. Any active skills are removed** and per turn, it does the regular amount of damage it would do per turn.

*Any weapons targeted by Statue are returned to their respective weapon slot, replacing any weapon in the weapon slot.
** The active skill "Statue" is given to the creature, whether replacing the previous active skill or giving a new one to a "vanilla" creature.

e.g. Target Hematite Golem is turned into a permanent and does 4 damage per turn.
SERIES:
c:
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Offline The_Mormegil

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg360078#msg360078
« Reply #1 on: July 03, 2011, 07:58:20 am »
I like. :) May be a little UP... maybe decrease cost?
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AngeDeMort

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg360079#msg360079
« Reply #2 on: July 03, 2011, 08:18:56 am »
Interesting, lets you squeeze 6 more creatures onto your field and makes them slightly harder to kill although steal would become like PU with out the copy aspect. I don't think it needs the > 5 hp aspect to it since most >5 hp creatures aren't worth lobotomizing just to make them slightly harder to kill.

Two questions: What happens if your permanent slots are full, and thematically why would a statue be able to attack?

Offline Rutarete

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg360196#msg360196
« Reply #3 on: July 03, 2011, 05:36:18 pm »
Two questions: a) What happens if your permanent slots are full, and b) thematically why would a statue be able to attack?
a) Think full field of 23 creatures and then use deja vu. Nothing happens except the wasting of  :time.
b) Elemental magic?  :P

I really like this card, very clever :)
But since the creature limit is there for a reason (so Players don't have infinite armies), shouldn't the ones turned into permanents still counts towards that limit? Considering the amount of permanents allowed also, I suppose that would balance this a bit.
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Smurrf

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg360216#msg360216
« Reply #4 on: July 03, 2011, 06:14:57 pm »
Call it Living Statue and theme problem is fixed.

Offline coinich

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg360240#msg360240
« Reply #5 on: July 03, 2011, 07:09:20 pm »
What if all the permanent slots are filled?

Offline Rutarete

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg360247#msg360247
« Reply #6 on: July 03, 2011, 07:17:47 pm »
What if all the permanent slots are filled?
Two questions: a) What happens if your permanent slots are full, and b) thematically why would a statue be able to attack?
a) Think full field of 23 creatures and then use deja vu. Nothing happens except the wasting of  :time.
b) Elemental magic?  :P
The deja vu thing is from an FG... don't remember which right now though.
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Offline HyroenTopic starter

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg360316#msg360316
« Reply #7 on: July 03, 2011, 10:43:44 pm »
While I'm sure this idea may have been tried before, here is my attempt to revive it, especially considering :earth Earth's Protect Artifact. By the way, I'm not so sure that the name of a spell being "Statue" means the products cannot attack. Why can a weapon that flies attack consistently?

It may be a touch UP as it is now. I tried to balance it on the same terms as Quintessence. While quintessence leaves your creatures vulnerable to damaging shields, this card does not.

Statues will of course be blocked by Phase Shield and Wings, when appropriate, but will not be hurt by Fire Shield or infected by a Spine Carapace. Naturally, a Pulverizer is deadly to your army of statues.

The best way to describe the effect of this card is to say that this card's effect grabs your creature from the creature slots, puts it in your non-weapon/shield permanent slots and treats them as vanilla-weapons. Keep in mind however that passives of any Statue remain untouched.

The "friendly ≥5HP"phrase solves some issues that this card would otherwise have. In this manner, you cannot:
1) insta-kill your enemy's creatures with this and a Pulverizer.
2) turn your cheap, low HP creatures into deadly near-invincible strikers. This plays along nicely with :earth Earth's decent-high HP niche.

And yes, using Statue on a creature when your permanent slots are filled is the equivalent of wasting 4 | 3 :earth.

Hope this helps clarify the card. ^_^

Might reduce the cost of the card -1 :earth | -1 :earth depending on how the following comments read.
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Offline Anarook

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg360324#msg360324
« Reply #8 on: July 03, 2011, 11:00:10 pm »
Crud this just semi-stomped on the idea I was working on ( a creature that turns itself into a permanent)
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Offline HyroenTopic starter

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg360327#msg360327
« Reply #9 on: July 03, 2011, 11:10:23 pm »
A creature that can do that is pretty awesome in itself. I'd say go for it!! I'd like to see your perspective! ^_^
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Saynt

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg360409#msg360409
« Reply #10 on: July 04, 2011, 03:18:33 am »
I think that the passive skill should be removed, instead of active. Or, any ability that has to be triggered is removed.

Offline coinich

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg361058#msg361058
« Reply #11 on: July 05, 2011, 10:41:44 am »
I honestly would like it more if it simply ditched the hp restriction and kept the current cost.  You can only take 6, so thats just as powerful with Pulverizer as Squid is with Shockwave.

 

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