Nova Fractal Scarabs
4vh 4vj 4vj 4vj 4vj 4vj 4vj 5c1 5f6 5f6 5og 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rq 5rq 5rq 5rq 5t2 5t2 5t2 5t2 622 622 622 622
Thanks to SnoWeb for the idea for this deck - your reply in http://elementscommunity.org/forum/index.php/topic,23515.0.html (http://elementscommunity.org/forum/index.php/topic,23515.0.html) got me thinking and ended up with this deck.
Please note - this is a quick build that I'm sure can be improved on - its just here to allow us to consider the deck for our vault
That clearly goes in the direction I was thinking. I'm sure it can become quite an annoying deck. It is good against discord, bone wall and wings and would probably put a life rush in difficulty. I just wonder about the right number of scarabs in there ... Maybe - 1 Lycan, +1 scarab.
About immolation based deck. I fail to see what it brings us. We can produce good rush with Graboids and GotP. The use of so many fire cards would IMO not be really good for the vault stability.
About the mutation deck. Again I fail to see what it gives us. If we want to play on luck. I'd rather go with fate eggs nova. At least we don't have to spread our resources on entropy-cards-that-even-entropy-does-not-play.
About Dark Times decks: I like your Nightmare/GotP variation - sounds good. An anti-fractal is always good to have (on the top of all what this combo can do). Your devourer stall looks good too. I was eventually thinking to a combination of the two (in this direction:
http://elementscommunity.org/forum/index.php/topic,20200.msg275029#msg275029). Your trio with silence is not efficient enough IMO DevilLoss.
Dune Scorp Decks: I would try to have at least 4 or more combo dune/buff in the deck (except maybe for the entropy lieutenant version). It is very important to have it it he early game. I would favour RT over eternity for the speed (maybe in combination 3RT+1E).
Entropy: Remember that only the general and the lieutenant can use these decks. Make sure the cards you use can also be used elsewhere. Otherwise our opponents will be able to guess who will play what.
Light: Maybe we could have two versions: One with more cards, hourglasses, crusaders and eternity. One smaller with more copies of the dune/blessing combo and using RT and maybe DG.
Gravity: I really would like to have a Black hole version - Armadgio are nice for the purpose but if we can predict a rainbow or a Novabow carrying BH would be an autowin.
Eternity stall: I think the light version goes on the right direction. The flying eternity makes me a bit worried about CC (kill two cards in one). I don't really like the earth one - I cannot see much use for the warden elsewhere anyway.
PN-Discord: Yes. Don't you think that a GotP would be faster in here? or a combo 2 dragons + 2 Ghost ?
At Glitch: Can you show us something useful with Anubis? You said you wanted some but I'm unable to make a good deck with it.